Player Matchup

Gilgamesh
Gilgamesh
Casmus-
Gilgamesh
Level 140
God Stats
119W - 95L
1,529 SR
Queue Stats
441W - 445L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Jealous8
Nu Wa
Level 37
God Stats
1W - 1L
1,757 SR
Queue Stats
13W - 14L
1,526 Elo+
Solo
Chaac
Chaac
Jon140818
Chaac
Level 42
God Stats
3W - 6L
1,509 SR
Queue Stats
43W - 40L
1,513 Elo+
Party 2
Loki
Loki
REX_MKX
Loki
Level 148
God Stats
69W - 50L
1,616 SR
Queue Stats
258W - 261L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
RjweroM
Danzaburou
Level 105
God Stats
19W - 16L
1,550 SR
Queue Stats
54W - 57L
1,459 Elo+
Party 2
Team Averages
Level 94
1,592 SR
1,507 Elo+

VS

Team Averages
Level 35
1,472 SR
1,399 Elo+
Bellona
Bellona
AnxiousChan
Bellona
Level 16
God Stats
9W - 5L
1,602 SR
Queue Stats
41W - 57L
1,317 Elo+
Party 1
Mercury
Mercury
AudacityTW
Mercury
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 110L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
Gl0ckat0uile
Cthulhu
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 53L
1,402 Elo+
Solo
Chaac
Chaac
datpurplypurp
Chaac
Level 42
God Stats
82W - 84L
1,388 SR
Queue Stats
165W - 191L
1,430 Elo+
Solo
Tyr
Tyr
keemyy33
Tyr
Level 44
God Stats
1W - 1L
1,369 SR
Queue Stats
72W - 68L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Casmus-
Gilgamesh
20
5 / 6 / 6
15,558
471
20,671
28,911
28,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Jealous8
Nu Wa
19
2 / 14 / 3
13,271
402
16,619
28,737
12,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Jon140818
Chaac
20
4 / 5 / 6
14,071
426
15,389
23,163
28,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
REX_MKX
Loki
20
3 / 7 / 7
14,798
448
14,509
27,431
12,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RjweroM
Danzaburou
20
4 / 13 / 3
14,393
436
12,044
33,669
17,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnxiousChan
Bellona
20
9 / 5 / 15
16,745
507
15,710
24,385
16,897
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
AudacityTW
Mercury
20
5 / 7 / 12
17,749
538
16,769
30,011
16,519
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Gl0ckat0uile
Cthulhu
20
9 / 2 / 13
17,815
540
28,721
27,307
31,465
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 1 / 18
17,944
544
29,022
32,897
27,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 3 / 12
18,260
553
19,857
36,293
65,755
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
18
Kills
45
45
Deaths
18
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
AnxiousChan
Bellona
9
5
15
3.3
W
Mercury
AudacityTW
Mercury
5
7
12
1.57
L
Gilgamesh
Casmus-
Gilgamesh
5
6
6
1.33
W
Cthulhu
Gl0ckat0uile
Cthulhu
9
2
13
7.75
L
Nu Wa
Jealous8
Nu Wa
2
14
3
0.25
L
Chaac
Jon140818
Chaac
4
5
6
1.4
L
Loki
REX_MKX
Loki
3
7
7
0.93
L
Danzaburou
RjweroM
Danzaburou
4
13
3
0.42
W
12
1
18
21
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,232
Damage
110,079
141,911
Taken
150,893
99,707
Mitigated
157,768
12,531
Healing
43,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AnxiousChan
Bellona
15,710
6,212
0
6,622
24,385
16,897
900
3,841
20,348
0
76,480
W
Mercury
AudacityTW
Mercury
16,769
7,831
0
3,278
30,011
16,519
3,281
2,066
27,855
0
232,211
L
Gilgamesh
Casmus-
Gilgamesh
20,671
3,957
0
1,681
28,911
28,317
478
4,800
24,111
2,557
114,660
W
Cthulhu
Gl0ckat0uile
Cthulhu
28,721
1,071
1,791
2,791
27,307
31,465
1,380
7,045
20,115
128,378
0
L
Nu Wa
Jealous8
Nu Wa
16,619
2,988
0
1,206
28,737
12,452
1,575
10,855
17,882
91,982
0
L
Chaac
Jon140818
Chaac
15,389
3,186
0
6,332
23,163
28,986
1,583
3,511
19,652
0
83,489
L
Loki
REX_MKX
Loki
14,509
1,790
0
0
27,431
12,614
1,986
5,025
22,406
653
118,065
L
Danzaburou
RjweroM
Danzaburou
12,044
4,346
0
3,312
33,669
17,338
579
4,872
28,797
0
95,268
W
29,022
5,051
980
19,636
32,897
27,132
5,697
3,053
29,625
63
158,253
W
19,857
3,877
0
8,677
36,293
65,755
832
4,043
31,741
279
117,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,091
Gold Earned
88,513
724
Minions Killed
804
0
Camps Cleared
0
2,619,558
Distance Traveled
3,376,369
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,745
507
98
3
0
680,312
0
W
Mercury
17,749
538
228
7
0
687,685
5
L
Gilgamesh
15,558
471
155
5
0
642,319
0
W
Cthulhu
17,815
540
173
5
0
693,931
5
L
Nu Wa
13,271
402
120
4
0
415,844
1
L
Chaac
14,071
426
143
4
0
481,190
0
L
Loki
14,798
448
166
5
0
624,793
0
L
Danzaburou
14,393
436
140
4
0
455,412
3
W
Chaac
17,944
544
163
5
0
670,759
4
W
Tyr
18,260
553
142
4
0
643,682
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role