Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Diamond IV
CounterTech
Da Ji
Diamond IV
Level 39
God Stats
15W - 8L
1,944 SR
Queue Stats
119W - 72L
2,380 MMR
Party 3
Thoth
Thoth
Diamond V
Pepe
Thoth
Diamond V
Level 148
God Stats
11W - 3L
1,990 SR
Queue Stats
62W - 39L
2,181 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,687 SR
1,812 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,691 SR
2,009 MMR
Geb
Geb
Platinum III
MrRaiza
Geb
Platinum III
Level 160
God Stats
6W - 6L
1,631 SR
Queue Stats
154W - 150L
1,869 MMR
Solo
Rama
Rama
Platinum II
SKUVIDUVI
Rama
Platinum II
Level 126
God Stats
8W - 8L
1,728 SR
Queue Stats
107W - 102L
1,802 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
Skye²
Ratatoskr
Diamond I
Level 134
God Stats
28W - 13L
1,860 SR
Queue Stats
276W - 259L
2,352 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
StalinSama
Baba Yaga
Silver I
Level 144
God Stats
0W - 2L
1,526 SR
Queue Stats
60W - 58L
1,599 MMR
Solo
Set
Set
Diamond I
nicoBICO
Set
Diamond I
Level 148
God Stats
2W - 10L
1,709 SR
Queue Stats
421W - 391L
2,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 2
9,181
656
7,972
9,605
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 2 / 1
9,047
646
12,149
11,561
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
 
Xing Tian
11
0 / 0 / 8
7,079
506
3,849
9,287
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 5
8,116
580
9,885
11,167
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Pepe
Thoth
14
4 / 0 / 1
8,663
619
10,158
8,121
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliLancelot

VS

Bans
CupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 3 / 3
6,515
465
6,219
12,069
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
11
0 / 4 / 1
6,617
473
2,946
10,375
3,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Skye²
Ratatoskr
13
2 / 2 / 1
7,865
562
6,949
14,180
8,020
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
StalinSama
Baba Yaga
10
0 / 2 / 1
5,908
422
6,718
8,420
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 2
7,168
512
3,357
14,245
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
4
4
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
2
2
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
1
2.75
W
Xing Tian
 
Xing Tian
0
0
8
4
W
4
2
5
3.25
L
Geb
0
3
3
0.5
W
Thoth
Pepe
Thoth
4
0
1
4.5
L
Rama
0
4
1
0.13
L
Ratatoskr
Skye²
Ratatoskr
2
2
1
1.25
L
Baba Yaga
StalinSama
Baba Yaga
0
2
1
0.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,013
Damage
26,189
49,741
Taken
59,289
28,702
Mitigated
31,598
20,051
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,972
1,726
0
5,785
9,605
9,458
0
1,294
8,259
0
82,897
W
Ah Muzen Cab
 
Ah Muzen Cab
12,149
4,280
0
3,817
11,561
4,799
2,412
2,295
9,202
0
86,959
W
Xing Tian
 
Xing Tian
3,849
427
0
1,527
9,287
6,402
0
3,331
5,814
14,434
0
W
9,885
3,713
0
4,805
11,167
4,743
0
1,291
9,866
0
65,911
L
Geb
6,219
1,241
0
2,540
12,069
10,764
0
3,763
8,153
21,677
0
W
Thoth
Pepe
Thoth
10,158
991
0
4,117
8,121
3,300
300
4,170
3,663
72,301
0
L
Rama
2,946
2,378
0
4,236
10,375
3,226
0
1,457
8,898
0
47,958
L
Ratatoskr
Skye²
Ratatoskr
6,949
853
0
5,312
14,180
8,020
0
632
13,518
0
54,924
L
Baba Yaga
StalinSama
Baba Yaga
6,718
503
0
2,949
8,420
3,395
0
4,174
3,864
38,340
0
L
3,357
822
0
1,586
14,245
6,193
0
3,254
10,849
0
54,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
34,073
575
Minions Killed
380
0
Camps Cleared
0
1,496,477
Distance Traveled
1,346,783
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,181
656
164
12
0
311,006
2
W
Ah Muzen Cab
9,047
646
142
10
0
272,823
5
W
Xing Tian
7,079
506
17
1
0
306,322
6
W
Da Ji
8,116
580
112
8
0
299,576
5
L
Geb
6,515
465
24
2
0
274,841
3
W
Thoth
8,663
619
140
10
0
306,750
4
L
Rama
6,617
473
100
7
0
223,366
4
L
Ratatoskr
7,865
562
100
7
0
308,415
3
L
Baba Yaga
5,908
422
74
5
0
260,426
3
L
Set
7,168
512
82
6
0
279,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role