Player Matchup

Ullr
Ullr
BrownEye1129
Ullr
Level 145
God Stats
3W - 3L
1,814 SR
Queue Stats
132W - 166L
1,427 Elo+
Party 1
Arachne
Arachne
Ewuard45
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,393 Elo+
Solo
Hercules
Hercules
LT_Cline
Hercules
Level 149
God Stats
1W - 3L
1,372 SR
Queue Stats
64W - 86L
1,352 Elo+
Party 1
Chang'e
Chang'e
Miz_Killa
Chang'e
Level 41
God Stats
0W - 2L
1,248 SR
Queue Stats
43W - 69L
1,368 Elo+
Party 1
Ravana
Ravana
supaVicta80
Ravana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,408 Elo+

VS

Team Averages
Level 78
1,473 SR
1,412 Elo+
Ra
Ra
BMillz250
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,415 Elo+
Party 2
Anhur
Anhur
CheekClappton
Anhur
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 143L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GamDeano
Tsukuyomi
Level 100
God Stats
1W - 2L
1,275 SR
Queue Stats
107W - 115L
1,329 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ImfamousBeing15
Cu Chulainn
Level 116
God Stats
4W - 4L
1,590 SR
Queue Stats
210W - 181L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
SerGrizz77
Cernunnos
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 131L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
11,998
706
20,951
14,728
7,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Ewuard45
Arachne
17
3 / 9 / 6
10,556
621
9,868
26,006
17,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LT_Cline
Hercules
18
2 / 5 / 11
10,529
619
14,856
23,786
33,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Miz_Killa
Chang'e
15
0 / 9 / 7
9,051
532
8,659
18,752
9,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
13
0 / 12 / 2
8,081
475
5,514
20,663
12,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 22
11,018
648
13,850
9,276
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 18
13,289
782
17,578
18,465
10,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
GamDeano
Tsukuyomi
17
4 / 3 / 19
10,964
645
29,291
13,412
7,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ImfamousBeing15
Cu Chulainn
20
11 / 1 / 21
14,625
860
16,214
20,253
26,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
SerGrizz77
Cernunnos
18
9 / 5 / 16
12,087
711
17,704
19,893
10,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
135
13
Kills
39
39
Deaths
13
30
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
L
8
4
4
2.5
W
12
2
18
10.5
L
Arachne
Ewuard45
Arachne
3
9
6
0.67
W
Tsukuyomi
GamDeano
Tsukuyomi
4
3
19
4.5
W
Cu Chulainn
ImfamousBeing15
Cu Chulainn
11
1
21
21.5
L
Hercules
LT_Cline
Hercules
2
5
11
1.5
L
Chang'e
Miz_Killa
Chang'e
0
9
7
0.39
W
Cernunnos
SerGrizz77
Cernunnos
9
5
16
3.4
L
Ravana
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,848
Damage
94,637
103,935
Taken
81,299
80,650
Mitigated
60,489
29,777
Healing
31,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,850
1,459
5,482
2,617
9,276
5,493
600
835
8,318
31,192
0
L
20,951
6,702
561
1,776
14,728
7,905
0
1,510
13,218
0
46,231
W
17,578
9,257
1,923
4,764
18,465
10,479
2,581
1,383
16,808
0
36,566
L
Arachne
Ewuard45
Arachne
9,868
6,798
3,364
6,243
26,006
17,700
0
5,485
20,521
417
11,365
W
Tsukuyomi
GamDeano
Tsukuyomi
29,291
6,750
1,466
2,974
13,412
7,634
716
1,882
11,484
0
49,419
W
Cu Chulainn
ImfamousBeing15
Cu Chulainn
16,214
2,969
3,655
4,447
20,253
26,074
2,365
2,421
17,465
4,147
40,517
L
Hercules
LT_Cline
Hercules
14,856
2,068
0
9,132
23,786
33,717
0
4,291
19,495
0
27,540
L
Chang'e
Miz_Killa
Chang'e
8,659
2,393
4,757
2,521
18,752
9,190
0
2,141
16,611
19,737
0
W
Cernunnos
SerGrizz77
Cernunnos
17,704
10,779
502
3,913
19,893
10,809
970
2,555
16,924
0
33,399
L
Ravana
5,514
2,509
111
1,312
20,663
12,138
0
2,299
18,364
0
11,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,215
Gold Earned
61,983
118
Minions Killed
225
0
Camps Cleared
0
1,305,436
Distance Traveled
1,523,476
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,018
648
53
3
0
294,274
0
L
Ullr
11,998
706
58
3
0
278,188
0
W
Anhur
13,289
782
45
3
0
293,748
0
L
Arachne
10,556
621
2
0
0
290,577
0
W
Tsukuyomi
10,964
645
36
2
0
335,571
0
W
Cu Chulainn
14,625
860
52
3
0
315,161
0
L
Hercules
10,529
619
30
2
0
298,772
9
L
Chang'e
9,051
532
20
1
0
215,874
0
W
Cernunnos
12,087
711
39
2
0
284,722
0
L
Ravana
8,081
475
8
0
0
222,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role