Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Dash066660
Sylvanus
Gold III
Level 85
God Stats
2W - 3L
1,803 SR
Queue Stats
281W - 309L
1,380 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
Hatake666
Hou Yi
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,459 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
jsrhsrjsrjrjj
Tsukuyomi
Platinum II
Level 65
God Stats
3W - 2L
1,492 SR
Queue Stats
85W - 67L
1,878 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,559 SR
1,543 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,457 SR
1,648 MMR
Fafnir
Fafnir
Platinum II
 
Fafnir
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
MeowWOO
Susano
Masters
Level 125
God Stats
2W - 1L
1,909 SR
Queue Stats
213W - 168L
2,549 MMR
Solo
Chernobog
Chernobog
Gold V
MightyMarlos
Chernobog
Gold V
Level 108
God Stats
2W - 7L
1,157 SR
Queue Stats
215W - 210L
1,309 MMR
Party 1
Scylla
Scylla
Silver I
Woholax
Scylla
Silver I
Level 160
God Stats
104W - 92L
1,504 SR
Queue Stats
202W - 210L
1,239 MMR
Solo
Achilles
Achilles
Gold I
YosooooX
Achilles
Gold I
Level 108
God Stats
5W - 8L
1,215 SR
Queue Stats
199W - 181L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 7 / 1
11,080
482
5,744
22,200
9,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
 
Merlin
17
0 / 11 / 2
10,552
459
10,380
19,882
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Dash066660
Sylvanus
14
2 / 9 / 2
9,123
397
12,384
21,942
15,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Hatake666
Hou Yi
16
1 / 5 / 4
10,472
455
10,042
16,768
7,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
jsrhsrjsrjrjj
Tsukuyomi
18
7 / 6 / 2
12,005
522
24,125
30,663
29,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
GebAresKaliAgni

VS

Bans
SobekKing ArthurLancelotAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
6 / 1 / 19
13,281
577
20,604
26,475
34,527
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
MeowWOO
Susano
20
18 / 1 / 3
16,088
699
22,290
20,906
11,133
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
MightyMarlos
Chernobog
18
7 / 5 / 9
12,803
557
17,780
20,541
9,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Woholax
Scylla
19
5 / 3 / 9
12,720
553
8,782
11,303
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
YosooooX
Achilles
20
2 / 3 / 12
13,333
580
15,676
26,614
24,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
12
Kills
38
38
Deaths
13
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
7
1
0.36
L
Merlin
 
Merlin
0
11
2
0.09
W
Fafnir
 
Fafnir
6
1
19
15.5
L
Sylvanus
Dash066660
Sylvanus
2
9
2
0.33
L
Hou Yi
Hatake666
Hou Yi
1
5
4
0.6
W
Susano
MeowWOO
Susano
18
1
3
19.5
W
Chernobog
MightyMarlos
Chernobog
7
5
9
2.3
W
Scylla
Woholax
Scylla
5
3
9
3.17
W
Achilles
YosooooX
Achilles
2
3
12
2.67
L
Tsukuyomi
jsrhsrjsrjrjj
Tsukuyomi
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,675
Damage
85,132
111,455
Taken
105,839
69,075
Mitigated
85,333
24,373
Healing
40,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,744
1,504
0
5,466
22,200
9,572
0
7,942
14,258
0
98,440
L
Merlin
 
Merlin
10,380
257
0
566
19,882
7,658
0
5,447
14,435
97,504
0
W
Fafnir
 
Fafnir
20,604
3,712
221
11,242
26,475
34,527
1,388
8,667
17,808
45,057
0
L
Sylvanus
Dash066660
Sylvanus
12,384
4,012
733
5,184
21,942
15,339
0
8,809
13,133
51,361
14,935
L
Hou Yi
Hatake666
Hou Yi
10,042
5,726
0
2,792
16,768
7,489
1,344
4,428
12,340
0
65,854
W
Susano
MeowWOO
Susano
22,290
8,253
0
10,988
20,906
11,133
5,071
8,217
12,689
0
156,872
W
Chernobog
MightyMarlos
Chernobog
17,780
10,998
0
4,585
20,541
9,667
3,096
4,986
14,963
251
93,680
W
Scylla
Woholax
Scylla
8,782
777
0
1,871
11,303
5,541
2,304
4,565
6,738
99,474
0
W
Achilles
YosooooX
Achilles
15,676
3,042
0
12,050
26,614
24,465
198
4,277
22,337
609
96,124
L
Tsukuyomi
jsrhsrjsrjrjj
Tsukuyomi
24,125
5,446
0
9,632
30,663
29,017
0
4,352
26,311
777
95,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
68,225
690
Minions Killed
657
0
Camps Cleared
0
1,907,883
Distance Traveled
2,322,269
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,080
482
160
7
0
420,422
4
L
Merlin
10,552
459
163
7
0
365,445
3
W
Fafnir
13,281
577
28
1
0
475,199
4
L
Sylvanus
9,123
397
94
4
0
347,286
1
L
Hou Yi
10,472
455
120
5
0
357,146
1
W
Susano
16,088
699
219
10
0
510,448
5
W
Chernobog
12,803
557
110
5
0
432,276
3
W
Scylla
12,720
553
164
7
0
443,368
7
W
Achilles
13,333
580
136
6
0
460,978
0
L
Tsukuyomi
12,005
522
153
7
0
417,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role