Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
GhostAi-
Gilgamesh
Platinum IV
Level 126
God Stats
9W - 10L
1,622 SR
Queue Stats
69W - 78L
1,892 MMR
Party 1
Skadi
Skadi
Gold IV
SILENT_KNIFE5876
Skadi
Gold IV
Level 89
God Stats
6W - 3L
1,555 SR
Queue Stats
25W - 23L
1,732 MMR
Party 1
Chang'e
Chang'e
Platinum III
gypsyboyswagWMD
Chang'e
Platinum III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 213L
1,720 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,559 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,599 SR
1,867 MMR
Baron Samedi
Baron Samedi
Gold II
CamiloThunder
Baron Samedi
Gold II
Level 66
God Stats
4W - 3L
1,911 SR
Queue Stats
26W - 16L
1,745 MMR
Party 2
Hercules
Hercules
Platinum IV
CristianJara14
Hercules
Platinum IV
Level 135
God Stats
1W - 2L
1,386 SR
Queue Stats
35W - 28L
1,822 MMR
Party 2
Ares
Ares
Platinum I
iAm_Law_
Ares
Platinum I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
2,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GhostAi-
Gilgamesh
15
2 / 2 / 7
10,360
648
12,213
16,678
16,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 9
10,953
685
15,981
10,949
5,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 6
11,842
740
17,475
14,019
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AchillesThothAtlasCabrakanAh Muzen Cab

VS

Bans
HorusGebYu HuangDanzaburouAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CamiloThunder
Baron Samedi
13
0 / 9 / 4
9,265
579
10,910
18,085
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
16
5 / 1 / 0
11,221
701
8,918
12,873
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ares
14
1 / 3 / 5
9,779
611
7,276
24,254
25,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CamiloThunder
Baron Samedi
0
9
4
0.22
L
Hercules
5
1
0
5
W
Gilgamesh
GhostAi-
Gilgamesh
2
2
7
2.75
W
4
2
9
4.25
W
7
2
6
5
L
Ares
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,669
Damage
27,104
41,646
Taken
55,212
27,979
Mitigated
49,160
10,434
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CamiloThunder
Baron Samedi
10,910
652
1,618
3,176
18,085
11,350
0
4,654
13,431
42,771
0
L
Hercules
8,918
1,331
0
2,713
12,873
11,964
0
3,335
9,538
0
33,028
W
Gilgamesh
GhostAi-
Gilgamesh
12,213
2,937
0
1,502
16,678
16,114
407
6,895
9,421
0
35,396
W
15,981
5,448
0
2,279
10,949
5,340
1,680
5,670
5,219
0
57,698
W
17,475
1,983
2,662
3,991
14,019
6,525
1,097
6,497
7,291
44,203
0
L
Ares
7,276
379
0
3,055
24,254
25,846
0
9,859
14,395
25,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
30,265
189
Minions Killed
130
12
Camps Cleared
3
874,060
Distance Traveled
790,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,265
579
62
4
1
236,640
0
L
Hercules
11,221
701
42
3
2
268,365
0
W
Gilgamesh
10,360
648
36
2
4
301,823
1
W
Skadi
10,953
685
94
6
6
277,505
3
W
Chang'e
11,842
740
59
4
2
294,732
0
L
Ares
9,779
611
26
2
0
285,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role