Player Matchup

Merlin
Merlin
LetTalosGuideU
Merlin
Level 39
God Stats
8W - 11L
1,253 SR
Queue Stats
64W - 63L
1,409 Elo+
Party 2
Cliodhna
Cliodhna
NakatoriNoOkina
Cliodhna
Level 62
God Stats
9W - 9L
1,468 SR
Queue Stats
51W - 55L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
Papa Tatman
Cthulhu
Level 40
God Stats
3W - 6L
1,473 SR
Queue Stats
124W - 178L
1,371 Elo+
Solo
Heimdallr
Heimdallr
PlanB697020
Heimdallr
Level 63
God Stats
2W - 3L
1,470 SR
Queue Stats
198W - 216L
1,405 Elo+
Solo
King Arthur
King Arthur
Popkar
King Arthur
Level 25
God Stats
7W - 7L
1,410 SR
Queue Stats
61W - 65L
1,378 Elo+
Party 2
Team Averages
Level 46
1,415 SR
1,390 Elo+

VS

Team Averages
Level 102
1,480 SR
1,428 Elo+
Discordia
Discordia
 
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ImJustBacon
Arachne
Level 124
God Stats
25W - 14L
1,684 SR
Queue Stats
81W - 69L
1,443 Elo+
Party 3
Chaac
Chaac
ImJustRoids
Chaac
Level 59
God Stats
5W - 2L
1,595 SR
Queue Stats
11W - 17L
1,309 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
maliakbad
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,129 SR
Queue Stats
40W - 30L
1,462 Elo+
Party 1
Ymir
Ymir
salamanderslime
Ymir
Level 62
God Stats
3W - 2L
1,493 SR
Queue Stats
248W - 265L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,584
599
2,882
3,230
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
9
0 / 3 / 1
5,397
491
2,339
9,561
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Papa Tatman
Cthulhu
9
2 / 0 / 1
5,751
523
4,319
8,635
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
PlanB697020
Heimdallr
6
0 / 2 / 2
4,688
426
3,666
4,941
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Popkar
King Arthur
11
3 / 1 / 0
6,484
589
6,985
10,026
8,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 1
6,551
596
2,130
4,112
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ImJustBacon
Arachne
12
4 / 0 / 0
7,077
643
2,890
7,052
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 3 / 1
6,050
550
5,348
10,994
7,771
Ah Muzen Cab
maliakbad
Ah Muzen Cab
10
0 / 0 / 2
6,073
552
6,797
5,661
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,944
540
1,750
8,782
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
1
0.5
W
Arachne
ImJustBacon
Arachne
4
0
0
4
W
1
3
1
0.5
L
1
0
0
1
L
Cliodhna
0
3
1
0.17
L
Cthulhu
Papa Tatman
Cthulhu
2
0
1
2.5
L
Heimdallr
PlanB697020
Heimdallr
0
2
2
0.5
L
King Arthur
Popkar
King Arthur
3
1
0
3
W
Ah Muzen Cab
maliakbad
Ah Muzen Cab
0
0
2
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
18,915
36,393
Taken
36,601
21,442
Mitigated
20,036
9,438
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,130
154
0
342
4,112
1,590
0
2,241
1,871
45,794
0
W
Arachne
ImJustBacon
Arachne
2,890
1,912
0
4,041
7,052
3,263
746
460
6,592
0
49,205
W
5,348
1,513
0
4,354
10,994
7,771
251
178
10,816
0
30,041
L
2,882
177
0
500
3,230
1,295
456
1,929
1,301
51,738
0
L
Cliodhna
2,339
337
0
3,397
9,561
3,231
0
201
9,360
0
34,628
L
Cthulhu
Papa Tatman
Cthulhu
4,319
573
149
3,360
8,635
6,544
0
704
7,931
19,248
0
L
Heimdallr
PlanB697020
Heimdallr
3,666
1,968
0
1,098
4,941
1,636
0
1,046
3,895
0
23,620
L
King Arthur
Popkar
King Arthur
6,985
1,982
0
934
10,026
8,736
0
0
10,026
0
43,486
W
Ah Muzen Cab
maliakbad
Ah Muzen Cab
6,797
2,638
0
2,307
5,661
1,963
663
1,584
4,077
0
53,132
W
1,750
287
181
1,917
8,782
5,449
243
2,738
6,044
19,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
31,695
344
Minions Killed
377
0
Camps Cleared
0
1,059,378
Distance Traveled
1,130,381
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,551
596
85
8
0
212,560
5
W
Arachne
7,077
643
100
9
0
257,961
2
W
Chaac
6,050
550
64
6
0
204,703
5
L
Merlin
6,584
599
111
10
0
225,735
2
L
Cliodhna
5,397
491
73
7
0
262,948
8
L
Cthulhu
5,751
523
39
4
0
220,995
4
L
Heimdallr
4,688
426
39
4
0
130,815
2
L
King Arthur
6,484
589
82
7
0
218,885
0
W
Ah Muzen Cab
6,073
552
101
9
0
220,081
0
W
Ymir
5,944
540
27
2
0
235,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role