Player Matchup

Kuzenbo
Kuzenbo
Cowdaddyfr
Kuzenbo
Level 64
God Stats
25W - 16L
1,664 SR
Queue Stats
376W - 280L
1,597 Elo+
Party 2
Janus
Janus
Lord Jacktavios
Janus
Level 28
God Stats
61W - 24L
1,721 SR
Queue Stats
236W - 131L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
SaladKitten
Ne Zha
Level 129
God Stats
29W - 17L
1,628 SR
Queue Stats
540W - 460L
1,604 Elo+
Party 2
Team Averages
Level 74
1,671 SR
1,592 Elo+

VS

Team Averages
Level 73
1,481 SR
1,356 Elo+
Ishtar
Ishtar
ACE Blademaster
Ishtar
Level 109
God Stats
30W - 22L
1,499 SR
Queue Stats
121W - 114L
1,476 Elo+
Party 1
Nox
Nox
Aggranar
Nox
Level 21
God Stats
0W - 2L
1,443 SR
Queue Stats
23W - 22L
1,329 Elo+
Party 1
Geb
Geb
Muddypenny 1
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cowdaddyfr
Kuzenbo
14
2 / 1 / 11
9,500
864
6,331
11,339
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 8
8,365
760
7,595
4,974
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
8 / 2 / 5
9,178
834
13,857
13,070
13,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,269
661
8,669
10,362
4,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 5 / 1
7,473
679
6,202
9,429
4,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 4 / 2
7,807
710
7,521
13,455
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
2
5
1
0.5
W
Kuzenbo
Cowdaddyfr
Kuzenbo
2
1
11
7.5
W
3
1
8
7
L
1
4
2
0.5
W
Ne Zha
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
22,392
29,383
Taken
33,246
31,473
Mitigated
22,981
7,565
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,669
5,762
0
1,969
10,362
4,343
0
4,467
5,659
0
27,485
L
6,202
149
0
0
9,429
4,302
0
3,506
5,794
20,990
0
W
Kuzenbo
Cowdaddyfr
Kuzenbo
6,331
2,979
243
4,096
11,339
15,947
216
5,618
5,721
15,650
0
W
7,595
120
0
250
4,974
2,511
304
2,980
1,994
35,329
0
L
7,521
1,685
0
1,072
13,455
14,336
0
5,190
7,819
15,047
0
W
Ne Zha
13,857
3,110
669
2,307
13,070
13,015
384
5,795
7,275
0
33,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
22,549
140
Minions Killed
108
10
Camps Cleared
1
639,916
Distance Traveled
563,185
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,269
661
54
5
0
164,982
0
L
Nox
7,473
679
44
4
0
187,755
0
W
Kuzenbo
9,500
864
23
2
1
220,911
0
W
Janus
8,365
760
75
7
1
209,082
0
L
Geb
7,807
710
10
1
1
210,448
0
W
Ne Zha
9,178
834
42
4
8
209,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role