Player Matchup

Scylla
Scylla
Gold IV
AgentNumeroUno
Scylla
Gold IV
Level 103
God Stats
12W - 13L
1,628 SR
Queue Stats
139W - 132L
1,322 MMR
Solo
Hun Batz
Hun Batz
Gold V
GGrib
Hun Batz
Gold V
Level 61
God Stats
0W - 2L
1,411 SR
Queue Stats
36W - 39L
1,356 MMR
Solo
Cupid
Cupid
Gold III
VKGThor118
Cupid
Gold III
Level 139
God Stats
3W - 2L
1,931 SR
Queue Stats
85W - 101L
1,377 MMR
Solo
Ymir
Ymir
Silver I
Veloh
Ymir
Silver I
Level 134
God Stats
5W - 5L
1,554 SR
Queue Stats
147W - 160L
1,362 MMR
Solo
Mulan
Mulan
Bronze V
iSeahawksG
Mulan
Bronze V
Level 108
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 10L
1,256 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,551 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,523 SR
1,335 MMR
Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
Michael34
Apollo
Gold V
Level 136
God Stats
11W - 12L
1,601 SR
Queue Stats
83W - 97L
1,290 MMR
Party 1
Persephone
Persephone
Gold V
PaulaDeenButter
Persephone
Gold V
Level 139
God Stats
18W - 24L
1,516 SR
Queue Stats
453W - 462L
1,297 MMR
Solo
Ganesha
Ganesha
Gold III
Taerron
Ganesha
Gold III
Level 106
God Stats
30W - 26L
1,578 SR
Queue Stats
126W - 129L
1,343 MMR
Solo
Achilles
Achilles
Silver I
TnrNdrsn
Achilles
Silver I
Level 79
God Stats
2W - 3L
1,419 SR
Queue Stats
40W - 47L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,833
548
1,176
2,728
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
GGrib
Hun Batz
4
0 / 1 / 0
3,257
465
576
3,186
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
4
0 / 0 / 0
3,205
458
461
2,073
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Veloh
Ymir
6
0 / 0 / 0
3,720
531
889
3,315
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
6
0 / 2 / 0
3,733
533
1,535
4,513
1,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CabrakanKing ArthurKaliYu Huang

VS

Bans
AresJing WeiMerlinLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 0 / 1
4,510
644
2,712
3,876
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Michael34
Apollo
7
0 / 0 / 0
4,171
596
1,619
2,865
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
PaulaDeenButter
Persephone
7
0 / 0 / 2
4,476
639
2,372
2,204
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Taerron
Ganesha
6
0 / 0 / 2
4,165
595
716
3,479
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TnrNdrsn
Achilles
8
1 / 0 / 1
4,822
689
1,761
3,353
1,364
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
1
3.5
L
0
1
0
0
L
Hun Batz
GGrib
Hun Batz
0
1
0
0
W
Apollo
Michael34
Apollo
0
0
0
0
W
Persephone
PaulaDeenButter
Persephone
0
0
2
1
W
Ganesha
Taerron
Ganesha
0
0
2
1
W
Achilles
TnrNdrsn
Achilles
1
0
1
1.5
L
Cupid
0
0
0
0
L
Ymir
Veloh
Ymir
0
0
0
0
L
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,637
Damage
9,180
15,815
Taken
15,777
5,574
Mitigated
6,515
4,858
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,712
639
0
4,635
3,876
1,549
0
0
3,876
0
23,786
L
1,176
296
0
500
2,728
849
0
1,613
1,115
20,293
0
L
Hun Batz
GGrib
Hun Batz
576
201
0
826
3,186
900
0
616
2,570
0
9,173
W
Apollo
Michael34
Apollo
1,619
1,002
0
1,498
2,865
888
0
448
2,417
0
24,024
W
Persephone
PaulaDeenButter
Persephone
2,372
0
0
817
2,204
654
0
841
1,227
28,709
0
W
Ganesha
Taerron
Ganesha
716
38
53
1,485
3,479
2,060
0
616
2,839
13,727
0
W
Achilles
TnrNdrsn
Achilles
1,761
243
0
1,125
3,353
1,364
0
0
3,353
0
23,825
L
Cupid
461
178
0
1,290
2,073
446
0
0
2,073
0
9,569
L
Ymir
Veloh
Ymir
889
242
0
1,238
3,315
1,769
0
859
2,456
13,594
0
L
Mulan
1,535
534
0
1,004
4,513
1,610
0
0
4,513
0
15,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,748
Gold Earned
22,144
144
Minions Killed
231
0
Camps Cleared
0
544,306
Distance Traveled
707,646
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,510
644
50
7
0
144,841
3
L
Scylla
3,833
548
50
7
0
122,172
1
L
Hun Batz
3,257
465
18
3
0
135,077
2
W
Apollo
4,171
596
53
8
0
128,002
3
W
Persephone
4,476
639
66
9
0
167,671
2
W
Ganesha
4,165
595
7
1
0
126,868
3
W
Achilles
4,822
689
55
8
0
140,264
1
L
Cupid
3,205
458
22
3
0
58,516
0
L
Ymir
3,720
531
20
3
0
108,517
2
L
Mulan
3,733
533
34
5
0
120,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role