Player Matchup

Sun Wukong
Sun Wukong
CrocHunter
Sun Wukong
Level 61
God Stats
2W - 1L
1,676 SR
Queue Stats
24W - 30L
1,397 Elo+
Party 1
Ares
Ares
Iceydapappy
Ares
Level 121
God Stats
11W - 4L
1,643 SR
Queue Stats
140W - 119L
1,475 Elo+
Party 1
Chronos
Chronos
zobme
Chronos
Level 127
God Stats
5W - 5L
1,448 SR
Queue Stats
178W - 143L
1,446 Elo+
Party 1
Team Averages
Level 103
1,589 SR
1,439 Elo+

VS

Team Averages
Level 76
1,359 SR
1,352 Elo+
Artemis
Artemis
A IP IP IL IE Z
Artemis
Level 156
God Stats
9W - 10L
1,508 SR
Queue Stats
406W - 445L
1,338 Elo+
Solo
Nike
Nike
BubblyBruh
Nike
Level 33
God Stats
2W - 4L
1,281 SR
Queue Stats
18W - 23L
1,392 Elo+
Solo
Nox
Nox
Vycci
Nox
Level 39
God Stats
2W - 7L
1,288 SR
Queue Stats
142W - 175L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrocHunter
Sun Wukong
13
4 / 2 / 6
8,225
748
5,828
10,154
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 9
8,675
789
7,128
15,649
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
zobme
Chronos
14
6 / 0 / 5
9,120
829
15,495
9,088
4,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,154
650
7,578
11,438
4,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
7,799
709
8,237
13,489
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Vycci
Nox
11
0 / 3 / 3
6,802
618
5,399
8,953
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
4
2
0.75
W
Sun Wukong
CrocHunter
Sun Wukong
4
2
6
3.5
W
2
2
9
3.25
L
Nox
Vycci
Nox
0
3
3
0.5
W
Chronos
zobme
Chronos
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
21,214
34,891
Taken
33,880
29,538
Mitigated
16,464
9,662
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,578
2,550
0
0
11,438
4,953
0
7,157
3,911
0
25,387
L
8,237
1,585
0
2,762
13,489
7,558
0
8,247
4,905
0
14,828
W
Sun Wukong
CrocHunter
Sun Wukong
5,828
1,464
0
2,733
10,154
8,123
98
1,835
8,319
0
21,021
W
7,128
187
0
3,450
15,649
17,169
14
2,665
12,984
15,125
0
L
Nox
Vycci
Nox
5,399
192
0
0
8,953
3,953
0
6,969
1,672
21,116
0
W
Chronos
zobme
Chronos
15,495
1,306
0
3,479
9,088
4,246
191
1,418
7,670
46,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
21,755
126
Minions Killed
99
7
Camps Cleared
1
681,119
Distance Traveled
570,265
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,154
650
43
4
0
178,226
1
L
Nike
7,799
709
14
1
0
206,363
0
W
Sun Wukong
8,225
748
30
3
1
219,382
1
W
Ares
8,675
789
17
2
3
208,958
1
L
Nox
6,802
618
42
4
1
185,676
0
W
Chronos
9,120
829
79
7
3
252,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role