Player Matchup

Khepri
Khepri
Silver II
JustRanked
Khepri
Silver II
Level 142
God Stats
1W - 0L
1,289 SR
Queue Stats
4W - 3L
1,499 MMR
Solo
Jormungandr
Jormungandr
Gold II
MaXiMuS-BZH
Jormungandr
Gold II
Level 120
God Stats
214W - 199L
1,559 SR
Queue Stats
379W - 390L
1,513 MMR
Solo
Tiamat
Tiamat
Gold II
Pablo_MP5K_QNK
Tiamat
Gold II
Level 122
God Stats
1W - 1L
1,658 SR
Queue Stats
122W - 120L
1,604 MMR
Solo
Skadi
Skadi
Silver II
jaime_alvarez1
Skadi
Silver II
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,499 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
robert88egea
Ne Zha
Bronze III
Level 102
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,367 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,544 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,506 SR
1,497 MMR
King Arthur
King Arthur
Gold III
EccoLuis93
King Arthur
Gold III
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 36L
1,547 MMR
Party 3
Eset
Eset
Gold IV
RedScarletDream
Eset
Gold IV
Level 156
God Stats
2W - 4L
1,459 SR
Queue Stats
76W - 76L
1,390 MMR
Solo
Apollo
Apollo
Gold V
TheRealCaste
Apollo
Gold V
Level 109
God Stats
3W - 9L
1,331 SR
Queue Stats
93W - 98L
1,460 MMR
Party 3
Geb
Geb
Silver V
Z3u5-North
Geb
Silver V
Level 121
God Stats
2W - 1L
1,501 SR
Queue Stats
19W - 21L
1,475 MMR
Party 1
Bakasura
Bakasura
Gold III
iSlashin
Bakasura
Gold III
Level 106
God Stats
2W - 1L
1,738 SR
Queue Stats
37W - 33L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JustRanked
Khepri
11
1 / 1 / 6
7,329
524
4,101
12,428
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
MaXiMuS-BZH
Jormungandr
13
3 / 1 / 0
8,521
609
8,406
9,123
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 0 / 3
8,022
573
8,056
7,198
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 5
7,347
525
12,363
6,872
3,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
14
4 / 1 / 5
8,215
587
8,400
13,370
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaCliodhnaPeleScylla

VS

Bans
BastetKaliLancelotCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EccoLuis93
King Arthur
13
1 / 1 / 0
7,470
534
5,113
16,127
9,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,481
534
2,535
8,689
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
10
0 / 2 / 2
5,924
423
5,796
10,577
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 2
6,204
443
5,123
12,907
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
iSlashin
Bakasura
11
2 / 2 / 2
7,080
506
7,884
13,036
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EccoLuis93
King Arthur
1
1
0
1
W
Khepri
JustRanked
Khepri
1
1
6
4
W
Jormungandr
MaXiMuS-BZH
Jormungandr
3
1
0
3
W
1
0
3
2.5
L
1
3
0
0.33
L
Apollo
0
2
2
0.5
L
0
3
2
0.33
L
Bakasura
iSlashin
Bakasura
2
2
2
1.5
W
2
1
5
4.5
W
Ne Zha
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,326
Damage
26,451
48,991
Taken
61,336
31,489
Mitigated
28,922
14,825
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EccoLuis93
King Arthur
5,113
605
0
5,911
16,127
9,348
0
7,529
8,598
0
65,162
W
Khepri
JustRanked
Khepri
4,101
777
0
2,342
12,428
11,419
233
1,663
10,285
14,910
0
W
Jormungandr
MaXiMuS-BZH
Jormungandr
8,406
4,105
0
2,390
9,123
5,831
1,437
360
8,583
66,175
0
W
8,056
304
0
1,911
7,198
5,441
1,289
1,275
5,569
66,879
0
L
2,535
441
637
1,824
8,689
3,562
0
4,579
4,110
59,061
0
L
Apollo
5,796
3,558
0
3,828
10,577
3,546
0
2,710
7,867
0
39,120
L
5,123
402
0
3,163
12,907
7,261
0
3,194
9,713
17,756
0
L
Bakasura
iSlashin
Bakasura
7,884
4,981
0
3,405
13,036
5,205
0
2,551
10,485
0
38,958
W
12,363
6,198
0
366
6,872
3,044
2,750
2,306
4,386
0
65,311
W
Ne Zha
8,400
3,784
0
7,816
13,370
5,754
0
2,322
10,223
0
59,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
34,159
445
Minions Killed
395
0
Camps Cleared
0
1,409,237
Distance Traveled
1,385,607
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,470
534
110
8
0
300,936
3
W
Khepri
7,329
524
15
1
0
284,591
1
W
Jormungandr
8,521
609
122
9
0
281,512
6
W
Tiamat
8,022
573
112
8
0
283,776
4
L
Eset
7,481
534
118
8
0
242,445
4
L
Apollo
5,924
423
72
5
0
264,373
4
L
Geb
6,204
443
17
1
0
270,371
2
L
Bakasura
7,080
506
78
6
0
307,482
6
W
Skadi
7,347
525
103
7
0
251,562
3
W
Ne Zha
8,215
587
93
7
0
307,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role