Player Matchup

Chaac
Chaac
JustinTF6
Chaac
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 31L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
OnlyRollWoods
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,491 Elo+
Party 1
Sol
Sol
RIPFondle
Sol
Level 126
God Stats
3W - 2L
1,510 SR
Queue Stats
157W - 141L
1,527 Elo+
Party 1
Susano
Susano
TannerplaysYplp
Susano
Level 20
God Stats
2W - 1L
1,733 SR
Queue Stats
17W - 24L
1,294 Elo+
Party 2
Fenrir
Fenrir
Wockesha
Fenrir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 28L
1,671 Elo+
Party 1
Team Averages
Level 50
1,549 SR
1,477 Elo+

VS

Team Averages
Level 29
1,453 SR
1,372 Elo+
Chaac
Chaac
 
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BradTheF00l
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 3
Poseidon
Poseidon
FamineHRSMN
Poseidon
Level 40
God Stats
0W - 2L
1,267 SR
Queue Stats
22W - 32L
1,510 Elo+
Solo
Da Ji
Da Ji
Knight_Raven04
Da Ji
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 3
Izanami
Izanami
powerzac
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JustinTF6
Chaac
10
1 / 2 / 1
6,010
429
4,876
12,072
8,628
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
OnlyRollWoods
Zhong Kui
12
5 / 2 / 1
7,307
522
6,115
8,136
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 4
7,921
566
6,617
6,712
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 1 / 0
6,700
479
1,457
8,047
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Wockesha
Fenrir
11
8 / 4 / 6
8,042
574
8,378
15,642
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 0 / 1
8,803
629
9,911
8,095
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
8
1 / 7 / 1
5,609
401
2,279
8,585
2,543
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
FamineHRSMN
Poseidon
12
4 / 4 / 0
7,351
525
6,729
8,237
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

8
0 / 4 / 0
5,627
402
2,050
11,738
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
powerzac
Izanami
8
0 / 6 / 1
5,494
392
4,440
7,790
2,296
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
9
9
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
0
1
4.5
L
Olorun
1
7
1
0.21
L
Poseidon
FamineHRSMN
Poseidon
4
4
0
1
W
Chaac
JustinTF6
Chaac
1
2
1
0.75
L
0
4
0
0
W
Zhong Kui
OnlyRollWoods
Zhong Kui
5
2
1
2.75
W
6
0
4
8
W
0
1
0
0
W
Fenrir
Wockesha
Fenrir
8
4
6
2.75
L
Izanami
powerzac
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
25,409
50,609
Taken
44,445
29,134
Mitigated
16,550
19,367
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,911
1,904
0
4,618
8,095
4,150
414
66
8,029
0
61,970
L
Olorun
2,279
1,005
0
959
8,585
2,543
0
4,349
4,236
12,215
0
L
Poseidon
FamineHRSMN
Poseidon
6,729
824
0
179
8,237
3,097
0
3,100
5,137
54,223
0
W
Chaac
JustinTF6
Chaac
4,876
955
0
3,928
12,072
8,628
0
1,559
10,513
0
26,612
L
2,050
330
0
3,252
11,738
4,464
0
2,202
9,536
0
32,203
W
Zhong Kui
OnlyRollWoods
Zhong Kui
6,115
1,246
0
3,818
8,136
5,361
462
2,734
5,402
44,182
0
W
6,617
1,896
0
3,894
6,712
2,772
1,447
1,107
5,605
46,374
6,428
W
1,457
424
0
3,575
8,047
3,140
0
100
7,947
0
48,760
W
Fenrir
Wockesha
Fenrir
8,378
1,938
0
4,152
15,642
9,233
302
3,498
12,134
0
27,858
L
Izanami
powerzac
Izanami
4,440
3,419
0
887
7,790
2,296
0
2,581
5,209
0
24,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
32,884
317
Minions Killed
326
0
Camps Cleared
0
1,332,620
Distance Traveled
1,286,073
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,803
629
123
9
0
283,507
0
L
Olorun
5,609
401
15
1
0
257,098
2
L
Poseidon
7,351
525
92
7
0
241,632
9
W
Chaac
6,010
429
35
3
0
263,659
1
L
Da Ji
5,627
402
52
4
0
275,686
0
W
Zhong Kui
7,307
522
70
5
0
233,822
0
W
Sol
7,921
566
93
7
0
277,348
2
W
Susano
6,700
479
83
6
0
282,032
2
W
Fenrir
8,042
574
36
3
0
275,759
0
L
Izanami
5,494
392
44
3
0
228,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role