Player Matchup

Bellona
Bellona
NeyiCannabis
Bellona
Level 125
God Stats
5W - 6L
1,432 SR
Queue Stats
126W - 130L
1,496 Elo+
Party 2
Cabrakan
Cabrakan
SqirrrttT
Cabrakan
Level 125
God Stats
104W - 77L
1,643 SR
Queue Stats
1,034W - 1,057L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
alveto999
Zhong Kui
Level 44
God Stats
2W - 3L
1,482 SR
Queue Stats
2W - 4L
1,154 Elo+
Solo
Izanami
Izanami
l-ANONYMOUS-l-_-
Izanami
Level 44
God Stats
19W - 11L
1,595 SR
Queue Stats
87W - 85L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
rasta-ld24
Sun Wukong
Level 97
God Stats
14W - 11L
1,559 SR
Queue Stats
490W - 541L
1,447 Elo+
Party 2
Team Averages
Level 87
1,542 SR
1,397 Elo+

VS

Team Averages
Level 28
1,505 SR
1,307 Elo+
Geb
Geb
Killa_Queen02
Geb
Level 39
God Stats
9W - 7L
1,748 SR
Queue Stats
239W - 259L
1,396 Elo+
Party 1
Thanatos
Thanatos
Th3alfha34
Thanatos
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 39L
1,429 Elo+
Solo
Anubis
Anubis
ThatAsianZing36
Anubis
Level 31
God Stats
62W - 39L
1,570 SR
Queue Stats
129W - 143L
1,408 Elo+
Solo
Odin
Odin
killer123cool
Odin
Level 29
God Stats
0W - 1L
1,354 SR
Queue Stats
4W - 17L
1,101 Elo+
Party 1
Cupid
Cupid
resol-ute
Cupid
Level 7
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NeyiCannabis
Bellona
15
1 / 1 / 16
10,544
479
10,832
20,008
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
SqirrrttT
Cabrakan
19
16 / 1 / 5
12,721
578
19,066
12,100
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
alveto999
Zhong Kui
16
3 / 1 / 9
10,725
488
9,983
12,122
8,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
6 / 0 / 5
11,236
511
11,393
13,307
5,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
rasta-ld24
Sun Wukong
19
3 / 0 / 8
12,698
577
10,680
22,186
16,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,205
373
6,469
16,115
14,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Th3alfha34
Thanatos
11
1 / 9 / 0
7,825
356
7,641
18,974
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 8 / 1
8,768
399
12,613
19,269
9,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 5 / 1
8,611
391
8,335
17,419
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
resol-ute
Cupid
15
0 / 4 / 0
8,632
392
3,730
12,939
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
29
Kills
2
3
Deaths
29
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bellona
NeyiCannabis
Bellona
1
1
16
9
W
Cabrakan
SqirrrttT
Cabrakan
16
1
5
18.5
L
Thanatos
Th3alfha34
Thanatos
1
9
0
0.11
L
1
8
1
0.19
W
Zhong Kui
alveto999
Zhong Kui
3
1
9
7.5
L
0
5
1
0.1
W
6
0
5
8.5
W
Sun Wukong
rasta-ld24
Sun Wukong
3
0
8
7
L
Cupid
resol-ute
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,954
Damage
38,788
79,723
Taken
84,716
54,655
Mitigated
51,543
36,770
Healing
25,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,469
870
2,539
4,221
16,115
14,864
0
5,409
10,706
30,562
0
W
Bellona
NeyiCannabis
Bellona
10,832
4,934
72
4,795
20,008
15,748
176
7,710
12,177
62
30,996
W
Cabrakan
SqirrrttT
Cabrakan
19,066
2,970
0
6,823
12,100
8,368
0
2,806
9,294
102,619
0
L
Thanatos
Th3alfha34
Thanatos
7,641
1,942
0
9,229
18,974
8,359
0
6,306
12,668
0
57,931
L
12,613
252
0
5,465
19,269
9,153
0
13,342
5,927
64,413
0
W
Zhong Kui
alveto999
Zhong Kui
9,983
513
1,120
5,649
12,122
8,075
593
7,180
4,942
61,113
0
L
8,335
1,828
0
666
17,419
14,502
0
2,679
14,740
14,792
51,869
W
11,393
9,934
121
6,407
13,307
5,480
5,267
2,475
10,791
0
103,587
W
Sun Wukong
rasta-ld24
Sun Wukong
10,680
4,032
0
11,783
22,186
16,984
864
3,995
17,564
0
102,238
L
Cupid
resol-ute
Cupid
3,730
2,038
441
2,702
12,939
4,665
0
1,375
11,564
0
50,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
42,041
545
Minions Killed
407
0
Camps Cleared
0
2,092,134
Distance Traveled
1,841,387
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,205
373
39
2
0
374,708
0
W
Bellona
10,544
479
32
1
0
434,752
8
W
Cabrakan
12,721
578
136
6
0
439,251
1
L
Thanatos
7,825
356
77
4
0
373,590
5
L
Anubis
8,768
399
94
4
0
355,544
1
W
Zhong Kui
10,725
488
91
4
0
356,551
3
L
Odin
8,611
391
110
5
0
383,331
3
W
Izanami
11,236
511
121
6
0
410,259
1
W
Sun Wukong
12,698
577
165
8
0
451,321
6
L
Cupid
8,632
392
87
4
0
354,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role