Player Matchup

Zhong Kui
Zhong Kui
Fateish
Zhong Kui
Level 145
God Stats
1W - 2L
1,397 SR
Queue Stats
72W - 54L
1,613 Elo+
Party 1
Shiva
Shiva
LincolnLogs1862
Shiva
Level 99
God Stats
1W - 1L
1,467 SR
Queue Stats
40W - 34L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
lvl98zubat
Heimdallr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,607 Elo+
Party 1
Team Averages
Level 129
1,455 SR
1,603 Elo+

VS

Team Averages
Level 45
1,675 SR
1,485 Elo+
Ares
Ares
Joertt
Ares
Level 14
God Stats
6W - 6L
1,907 SR
Queue Stats
64W - 78L
1,478 Elo+
Party 2
Ishtar
Ishtar
LinoGen
Ishtar
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
61W - 49L
1,506 Elo+
Party 2
Olorun
Olorun
SwizzleStixx25
Olorun
Level 107
God Stats
8W - 9L
1,617 SR
Queue Stats
53W - 58L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fateish
Zhong Kui
17
6 / 2 / 12
11,621
775
22,090
13,869
11,367
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 6 / 13
11,640
776
13,145
24,064
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
lvl98zubat
Heimdallr
17
7 / 4 / 10
11,894
793
16,238
14,255
7,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Joertt
Ares
12
2 / 6 / 8
10,006
667
9,150
20,868
26,322
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
LinoGen
Ishtar
15
3 / 7 / 6
10,504
700
12,812
15,619
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 5 / 1
10,757
717
17,895
19,894
11,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
18
Kills
12
12
Deaths
18
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Fateish
Zhong Kui
6
2
12
6
L
Ares
Joertt
Ares
2
6
8
1
W
5
6
13
1.92
L
Ishtar
LinoGen
Ishtar
3
7
6
0.86
L
7
5
1
1.5
W
Heimdallr
lvl98zubat
Heimdallr
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,473
Damage
39,857
52,188
Taken
56,381
46,899
Mitigated
45,837
15,105
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Fateish
Zhong Kui
22,090
3,505
0
6,394
13,869
11,367
1,027
8,624
5,245
57,239
0
L
Ares
Joertt
Ares
9,150
463
0
1,446
20,868
26,322
194
8,519
12,349
12,790
0
W
13,145
1,670
80
4,414
24,064
28,244
0
8,933
15,131
0
35,734
L
Ishtar
LinoGen
Ishtar
12,812
7,796
0
1,628
15,619
7,870
190
5,694
9,925
0
41,484
L
17,895
7,738
868
8,652
19,894
11,645
846
8,044
11,848
46,320
4,812
W
Heimdallr
lvl98zubat
Heimdallr
16,238
9,709
0
4,217
14,255
7,288
1,511
7,995
6,260
0
48,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
31,267
176
Minions Killed
149
7
Camps Cleared
6
798,956
Distance Traveled
725,483
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,621
775
80
5
6
270,953
4
L
Ares
10,006
667
10
1
0
243,610
4
W
Shiva
11,640
776
45
3
0
284,823
4
L
Ishtar
10,504
700
58
4
3
210,062
2
L
Olorun
10,757
717
81
5
3
271,811
7
W
Heimdallr
11,894
793
51
3
1
243,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role