Player Matchup

Ymir
Ymir
DEADOSO98
Ymir
Level 25
God Stats
18W - 31L
1,304 SR
Queue Stats
22W - 44L
1,251 Elo+
Party 1
Freya
Freya
Woofjaw
Freya
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 64L
1,317 Elo+
Party 1
Chaac
Chaac
p Griffey d
Chaac
Level 73
God Stats
59W - 45L
1,489 SR
Queue Stats
237W - 314L
1,405 Elo+
Party 1
Team Averages
Level 48
1,431 SR
1,324 Elo+

VS

Team Averages
Level 66
1,346 SR
1,321 Elo+
King Arthur
King Arthur
KynggAfro1K
King Arthur
Level 69
God Stats
2W - 3L
1,357 SR
Queue Stats
120W - 221L
1,363 Elo+
Solo
Neith
Neith
Reydefumee
Neith
Level 22
God Stats
1W - 2L
1,371 SR
Queue Stats
12W - 9L
1,309 Elo+
Party 2
Janus
Janus
SumFeelsRite34
Janus
Level 108
God Stats
0W - 4L
1,308 SR
Queue Stats
22W - 28L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 2 / 11
14,315
573
3,021
22,168
31,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Woofjaw
Freya
20
3 / 4 / 11
15,742
630
23,517
28,232
17,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 1 / 4
17,245
690
36,533
39,545
53,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KynggAfro1K
King Arthur
18
3 / 6 / 2
14,143
566
15,063
35,000
44,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
1 / 5 / 4
14,784
591
20,157
19,327
10,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 3 / 3
15,358
614
37,380
18,586
9,555
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
7
7
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
11
3.25
L
King Arthur
KynggAfro1K
King Arthur
3
6
2
0.67
L
Neith
1
5
4
0.6
L
3
3
3
1.5
W
Freya
Woofjaw
Freya
3
4
11
2.13
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,071
Damage
72,600
89,945
Taken
72,913
103,245
Mitigated
64,291
35,820
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,021
312
0
0
22,168
31,992
344
10,642
10,978
14,282
0
L
King Arthur
KynggAfro1K
King Arthur
15,063
2,256
238
3,944
35,000
44,085
0
20,807
14,193
0
29,991
L
Neith
20,157
11,110
0
5,016
19,327
10,651
682
2,958
16,369
0
75,897
L
37,380
2,540
470
6,084
18,586
9,555
390
3,793
14,793
111,291
0
W
Freya
Woofjaw
Freya
23,517
6,818
0
13,985
28,232
17,425
742
12,332
15,322
86,718
0
W
36,533
7,292
390
21,445
39,545
53,828
1,593
13,444
25,281
0
103,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
44,285
274
Minions Killed
256
10
Camps Cleared
8
1,326,952
Distance Traveled
1,258,532
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,315
573
23
1
1
400,314
0
L
King Arthur
14,143
566
20
1
0
400,900
0
L
Neith
14,784
591
80
3
4
425,768
5
L
Janus
15,358
614
156
6
4
431,864
5
W
Freya
15,742
630
109
4
6
431,286
4
W
Chaac
17,245
690
142
6
3
495,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role