Player Matchup

Ganesha
Ganesha
Coming0nUU
Ganesha
Level 16
God Stats
4W - 0L
1,720 SR
Queue Stats
24W - 0L
1,892 Elo+
Party 1
Anhur
Anhur
Xivilii
Anhur
Level 160
God Stats
2W - 0L
1,797 SR
Queue Stats
113W - 36L
1,764 Elo+
Party 1
Janus
Janus
xxxMandalorian
Janus
Level 46
God Stats
6W - 1L
1,800 SR
Queue Stats
6W - 2L
1,645 Elo+
Party 1
Team Averages
Level 74
1,773 SR
1,767 Elo+

VS

Team Averages
Level 47
1,450 SR
1,517 Elo+
Baron Samedi
Baron Samedi
Kiloisgod13
Baron Samedi
Level 29
God Stats
1W - 5L
1,376 SR
Queue Stats
73W - 88L
1,372 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SirSP00G
Kumbhakarna
Level 72
God Stats
4W - 1L
1,515 SR
Queue Stats
4W - 1L
1,807 Elo+
Solo
Izanami
Izanami
greggyisgod
Izanami
Level 40
God Stats
11W - 9L
1,458 SR
Queue Stats
116W - 131L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Coming0nUU
Ganesha
16
0 / 0 / 21
11,664
833
8,427
12,857
18,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Xivilii
Anhur
18
17 / 2 / 3
12,357
883
25,492
14,007
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 11
10,135
724
7,076
5,275
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kiloisgod13
Baron Samedi
14
1 / 4 / 2
9,340
667
11,263
12,490
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SirSP00G
Kumbhakarna
12
1 / 7 / 1
8,358
597
4,614
17,867
18,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
greggyisgod
Izanami
12
1 / 10 / 0
8,919
637
6,035
17,920
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
3
3
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Coming0nUU
Ganesha
0
0
21
10.5
L
Baron Samedi
Kiloisgod13
Baron Samedi
1
4
2
0.5
L
Kumbhakarna
SirSP00G
Kumbhakarna
1
7
1
0.21
W
Anhur
Xivilii
Anhur
17
2
3
9.25
L
Izanami
greggyisgod
Izanami
1
10
0
0.1
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,995
Damage
21,912
32,139
Taken
48,277
28,081
Mitigated
30,654
4,042
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Coming0nUU
Ganesha
8,427
572
0
2,301
12,857
18,028
307
5,101
7,508
27,620
0
L
Baron Samedi
Kiloisgod13
Baron Samedi
11,263
579
2,046
3,228
12,490
5,221
0
4,071
8,309
28,939
0
L
Kumbhakarna
SirSP00G
Kumbhakarna
4,614
449
98
350
17,867
18,677
42
5,072
12,397
8,747
0
W
Anhur
Xivilii
Anhur
25,492
14,287
0
1,491
14,007
7,546
1,732
6,724
6,977
0
68,761
L
Izanami
greggyisgod
Izanami
6,035
4,093
149
2,594
17,920
6,756
514
5,773
11,902
0
34,673
W
7,076
175
0
250
5,275
2,507
416
3,841
1,304
22,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
26,617
159
Minions Killed
111
10
Camps Cleared
2
799,520
Distance Traveled
646,577
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,664
833
1
0
0
287,800
4
L
Baron Samedi
9,340
667
40
3
0
204,085
0
L
Kumbhakarna
8,358
597
3
0
0
245,107
3
W
Anhur
12,357
883
99
7
9
245,154
2
L
Izanami
8,919
637
68
5
2
197,385
1
W
Janus
10,135
724
59
4
1
266,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role