Player Matchup

Sol
Sol
DMC Pyron
Sol
Level 10
God Stats
2W - 2L
1,443 SR
Queue Stats
15W - 17L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
FaZeSnowRise
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,214 Elo+
Party 2
Hou Yi
Hou Yi
YSIowns
Hou Yi
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,287 Elo+
Party 2
Team Averages
Level 69
1,481 SR
1,243 Elo+

VS

Team Averages
Level 59
1,459 SR
1,338 Elo+
Ymir
Ymir
Lordreee824
Ymir
Level 84
God Stats
2W - 4L
1,516 SR
Queue Stats
90W - 101L
1,403 Elo+
Party 1
Anubis
Anubis
RAYNBOW24
Anubis
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
80W - 87L
1,376 Elo+
Party 1
Ishtar
Ishtar
TRCSoulEater
Ishtar
Level 5
God Stats
2W - 6L
1,360 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
10,275
734
17,195
7,575
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
FaZeSnowRise
Cthulhu
13
2 / 2 / 7
10,244
732
6,422
11,906
10,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
YSIowns
Hou Yi
15
3 / 2 / 6
10,198
728
12,073
9,986
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
9,625
688
4,540
20,013
25,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
RAYNBOW24
Anubis
14
2 / 3 / 4
9,232
659
7,235
9,632
6,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
2 / 4 / 3
8,794
628
6,014
12,292
6,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
5
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Cthulhu
FaZeSnowRise
Cthulhu
2
2
7
2.75
L
1
3
4
1
L
Anubis
RAYNBOW24
Anubis
2
3
4
1.33
L
Ishtar
2
4
3
0.88
W
Hou Yi
YSIowns
Hou Yi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
17,789
29,467
Taken
41,937
18,278
Mitigated
38,198
5,237
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,195
4,701
0
3,591
7,575
3,358
1,757
3,078
4,497
40,173
3,312
W
Cthulhu
FaZeSnowRise
Cthulhu
6,422
816
439
1,207
11,906
10,815
0
4,716
7,190
21,929
0
L
4,540
1,126
377
4,607
20,013
25,280
0
10,078
9,935
13,961
0
L
Anubis
RAYNBOW24
Anubis
7,235
274
0
2,764
9,632
6,345
156
5,111
4,521
44,014
0
L
Ishtar
6,014
3,367
0
1,438
12,292
6,573
231
7,412
4,880
0
23,878
W
Hou Yi
YSIowns
Hou Yi
12,073
3,739
0
0
9,986
4,105
912
4,691
5,295
0
41,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
27,651
144
Minions Killed
144
7
Camps Cleared
6
785,119
Distance Traveled
744,572
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,275
734
58
4
5
279,871
5
W
Cthulhu
10,244
732
23
2
1
234,498
6
L
Ymir
9,625
688
9
1
1
254,004
3
L
Anubis
9,232
659
83
6
4
245,336
7
L
Ishtar
8,794
628
52
4
1
245,232
0
W
Hou Yi
10,198
728
63
5
1
270,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role