Player Matchup

Mulan
Mulan
CaiqueSilva292
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,260 Elo+
Solo
Xbalanque
Xbalanque
JAE GATS
Xbalanque
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 113L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TricuspidSolid7
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,297 SR
Queue Stats
97W - 107L
1,391 Elo+
Solo
Da Ji
Da Ji
ravenrach
Da Ji
Level 158
God Stats
5W - 13L
1,348 SR
Queue Stats
405W - 456L
1,380 Elo+
Solo
Chaac
Chaac
wondo81
Chaac
Level 121
God Stats
5W - 8L
1,435 SR
Queue Stats
679W - 740L
1,460 Elo+
Solo
Team Averages
Level 97
1,416 SR
1,377 Elo+

VS

Team Averages
Level 89
1,542 SR
1,425 Elo+
Ah Puch
Ah Puch
ABlackRaptor
Ah Puch
Level 107
God Stats
3W - 2L
1,612 SR
Queue Stats
17W - 12L
1,404 Elo+
Solo
Hun Batz
Hun Batz
ClosestSpider
Hun Batz
Level 129
God Stats
3W - 1L
1,600 SR
Queue Stats
66W - 61L
1,451 Elo+
Solo
Cliodhna
Cliodhna
GI0BALROCH1
Cliodhna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,306 Elo+
Solo
Xing Tian
Xing Tian
SknnyMxican
Xing Tian
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Theristes
Jormungandr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 13
13,690
570
7,939
35,030
28,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
JAE GATS
Xbalanque
16
1 / 8 / 10
12,188
508
8,470
16,490
6,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TricuspidSolid7
Morgan Le Fay
20
6 / 7 / 12
15,817
659
29,893
29,042
14,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
ravenrach
Da Ji
20
13 / 13 / 9
16,936
706
29,122
29,672
15,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
wondo81
Chaac
20
7 / 7 / 16
16,631
693
24,239
54,365
56,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ABlackRaptor
Ah Puch
20
8 / 4 / 29
18,526
772
51,684
27,918
17,924
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ClosestSpider
Hun Batz
12
5 / 4 / 8
11,757
490
10,577
10,081
4,950
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
GI0BALROCH1
Cliodhna
20
10 / 8 / 21
16,808
700
29,103
34,546
21,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SknnyMxican
Xing Tian
20
9 / 5 / 24
17,639
735
22,787
33,115
64,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Theristes
Jormungandr
20
12 / 8 / 18
17,151
715
23,932
30,743
19,071
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
144
28
Kills
44
45
Deaths
29
60
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ABlackRaptor
Ah Puch
8
4
29
5.63
L
1
10
13
0.75
W
Hun Batz
ClosestSpider
Hun Batz
5
4
8
2.25
W
Cliodhna
GI0BALROCH1
Cliodhna
10
8
21
2.56
L
Xbalanque
JAE GATS
Xbalanque
1
8
10
0.75
W
Xing Tian
SknnyMxican
Xing Tian
9
5
24
4.2
W
Jormungandr
Theristes
Jormungandr
12
8
18
2.63
L
Morgan Le Fay
TricuspidSolid7
Morgan Le Fay
6
7
12
1.71
L
Da Ji
ravenrach
Da Ji
13
13
9
1.35
L
Chaac
wondo81
Chaac
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,663
Damage
138,083
164,599
Taken
136,403
121,354
Mitigated
127,650
52,354
Healing
35,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ABlackRaptor
Ah Puch
51,684
1,348
2,820
9,284
27,918
17,924
1,222
5,139
22,779
114,152
0
L
7,939
2,144
0
7,274
35,030
28,054
816
18,573
16,457
0
24,025
W
Hun Batz
ClosestSpider
Hun Batz
10,577
2,121
1,653
1,583
10,081
4,950
0
1,468
8,613
0
14,523
W
Cliodhna
GI0BALROCH1
Cliodhna
29,103
2,653
1,197
8,317
34,546
21,323
2,966
7,708
26,838
0
62,512
L
Xbalanque
JAE GATS
Xbalanque
8,470
4,480
329
2,220
16,490
6,839
704
11,804
4,686
0
19,860
W
Xing Tian
SknnyMxican
Xing Tian
22,787
1,963
2,663
3,881
33,115
64,382
599
7,415
25,700
32,038
0
W
Jormungandr
Theristes
Jormungandr
23,932
8,706
334
4,030
30,743
19,071
1,236
8,163
22,580
52,606
0
L
Morgan Le Fay
TricuspidSolid7
Morgan Le Fay
29,893
1,321
1,462
7,789
29,042
14,546
1,647
20,931
8,111
78,790
0
L
Da Ji
ravenrach
Da Ji
29,122
6,804
3,587
4,283
29,672
15,262
1,064
14,276
15,396
0
36,362
L
Chaac
wondo81
Chaac
24,239
4,118
1,974
23,436
54,365
56,653
880
32,819
21,546
0
49,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,262
Gold Earned
81,881
253
Minions Killed
264
0
Camps Cleared
0
1,716,975
Distance Traveled
1,905,154
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,526
772
125
5
0
435,236
1
L
Mulan
13,690
570
43
2
0
389,422
1
W
Hun Batz
11,757
490
7
0
0
182,806
5
W
Cliodhna
16,808
700
75
3
0
454,466
3
L
Xbalanque
12,188
508
37
2
0
229,228
0
W
Xing Tian
17,639
735
14
1
0
458,300
0
W
Jormungandr
17,151
715
43
2
0
374,346
0
L
Morgan Le Fay
15,817
659
105
4
0
334,817
0
L
Da Ji
16,936
706
20
1
0
343,439
0
L
Chaac
16,631
693
48
2
0
420,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role