Player Matchup

Osiris
Osiris
Primesissz
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
758 Elo+
Party 1
Mercury
Mercury
pk_voltz_hz
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
704 Elo+
Party 1
Ishtar
Ishtar
xXs_IcE-zS_sXx
Ishtar
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
704 Elo+
Party 1
Team Averages
Level 23
1,500 SR
722 Elo+

VS

Team Averages
Level 55
1,267 SR
1,210 Elo+
Chaac
Chaac
BeefyManCakes
Chaac
Level 83
God Stats
14W - 24L
1,332 SR
Queue Stats
404W - 644L
1,218 Elo+
Party 2
Ymir
Ymir
Bot_destoryer
Ymir
Level 15
God Stats
2W - 5L
1,101 SR
Queue Stats
9W - 22L
1,061 Elo+
Party 2
Discordia
Discordia
youngdream928
Discordia
Level 66
God Stats
5W - 5L
1,368 SR
Queue Stats
31W - 36L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Primesissz
Osiris
15
4 / 4 / 4
10,750
672
7,700
20,493
21,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
pk_voltz_hz
Mercury
15
4 / 8 / 2
11,335
708
4,425
18,658
8,455
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 13 / 4
10,276
642
10,051
22,227
10,031
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 7
12,940
809
17,779
13,735
13,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 15
11,934
746
3,965
17,847
22,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
youngdream928
Discordia
17
12 / 4 / 5
12,759
797
28,893
8,543
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
25
25
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
2
2
15
4.75
L
Osiris
Primesissz
Osiris
4
4
4
1.5
L
Mercury
pk_voltz_hz
Mercury
4
8
2
0.63
L
2
13
4
0.31
W
Discordia
youngdream928
Discordia
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
50,637
61,378
Taken
40,125
40,455
Mitigated
39,852
2,817
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,779
2,297
0
2,127
13,735
13,325
390
381
12,094
0
46,339
W
3,965
405
0
2,059
17,847
22,523
565
14
17,167
9,632
0
L
Osiris
Primesissz
Osiris
7,700
2,847
173
739
20,493
21,969
0
10,297
10,196
0
20,574
L
Mercury
pk_voltz_hz
Mercury
4,425
2,532
257
809
18,658
8,455
0
10,603
8,055
0
16,347
L
10,051
7,349
0
839
22,227
10,031
0
11,958
10,269
0
35,457
W
Discordia
youngdream928
Discordia
28,893
1,314
0
300
8,543
4,004
1,140
154
8,389
69,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
37,633
90
Minions Killed
145
2
Camps Cleared
7
751,995
Distance Traveled
851,787
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,940
809
60
4
6
300,532
0
W
Ymir
11,934
746
11
1
0
274,384
0
L
Osiris
10,750
672
22
1
0
287,170
1
L
Mercury
11,335
708
22
1
0
263,298
2
L
Ishtar
10,276
642
46
3
2
201,527
5
W
Discordia
12,759
797
74
5
1
276,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role