Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Colrage
Osiris
Level 160
God Stats
3W - 5L
1,403 SR
Queue Stats
337W - 264L
1,622 Elo+
Party 1
Yemoja
Yemoja
ReacoVasan
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,623 Elo+
Party 2
Discordia
Discordia
SkilliothThe3rd
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,691 Elo+
Party 1
Artemis
Artemis
chowdernator
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,512 Elo+
Party 2
Team Averages
Level 127
1,481 SR
1,590 Elo+

VS

Team Averages
Level 123
1,354 SR
1,525 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AncientCanine12
Skadi
Level 116
God Stats
1W - 5L
1,559 SR
Queue Stats
196W - 195L
1,467 Elo+
Solo
Yemoja
Yemoja
BuckMeow101
Yemoja
Level 108
God Stats
0W - 4L
1,156 SR
Queue Stats
429W - 414L
1,565 Elo+
Solo
Janus
Janus
LckyGuy
Janus
Level 129
God Stats
3W - 4L
1,284 SR
Queue Stats
236W - 205L
1,608 Elo+
Solo
Cernunnos
Cernunnos
ZenoTheWayfarer
Cernunnos
Level 125
God Stats
2W - 4L
1,270 SR
Queue Stats
158W - 152L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
5 / 1 / 6
9,790
890
9,760
18,634
30,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Colrage
Osiris
14
2 / 2 / 8
8,742
795
11,041
14,990
15,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ReacoVasan
Yemoja
14
0 / 1 / 9
8,452
768
1,770
7,095
6,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
SkilliothThe3rd
Discordia
15
3 / 4 / 8
8,700
791
16,020
9,729
4,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artemis
chowdernator
Artemis
14
2 / 3 / 6
8,185
744
9,696
10,532
5,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 3 / 4
7,609
692
7,312
12,355
5,646
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 4 / 7
7,896
718
11,670
9,919
4,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
16
4 / 1 / 7
8,483
771
6,772
11,356
10,656
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
LckyGuy
Janus
15
2 / 2 / 5
8,020
729
12,383
7,712
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ZenoTheWayfarer
Cernunnos
13
0 / 2 / 4
7,114
647
7,279
9,832
4,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
12
Kills
11
11
Deaths
12
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
6
8
L
Ratatoskr
 
Ratatoskr
3
3
4
1.67
L
2
4
7
1.38
L
Yemoja
4
1
7
7.5
W
Osiris
Colrage
Osiris
2
2
8
3
L
Janus
LckyGuy
Janus
2
2
5
2.25
W
Yemoja
ReacoVasan
Yemoja
0
1
9
4.5
W
Discordia
SkilliothThe3rd
Discordia
3
4
8
1.75
L
Cernunnos
ZenoTheWayfarer
Cernunnos
0
2
4
1
W
Artemis
chowdernator
Artemis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,287
Damage
45,416
60,980
Taken
51,174
60,613
Mitigated
29,533
34,347
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,760
3,426
2,240
4,116
18,634
30,030
337
5,487
12,889
15,575
0
L
Ratatoskr
 
Ratatoskr
7,312
2,174
3,394
3,341
12,355
5,646
0
4,805
7,442
0
14,020
L
11,670
4,494
753
268
9,919
4,523
0
5,917
3,894
0
18,210
L
Yemoja
6,772
1,308
7,583
2,833
11,356
10,656
0
5,196
6,062
15,624
0
W
Osiris
Colrage
Osiris
11,041
1,232
3,526
2,645
14,990
15,029
263
5,062
9,644
0
14,711
L
Janus
LckyGuy
Janus
12,383
320
1,547
936
7,712
3,918
0
5,258
2,290
31,394
0
W
Yemoja
ReacoVasan
Yemoja
1,770
546
18,388
2,547
7,095
6,168
474
2,082
4,795
6,188
0
W
Discordia
SkilliothThe3rd
Discordia
16,020
788
0
148
9,729
4,294
673
2,181
7,498
27,793
0
L
Cernunnos
ZenoTheWayfarer
Cernunnos
7,279
1,543
1,282
1,800
9,832
4,790
0
5,698
3,936
0
17,399
W
Artemis
chowdernator
Artemis
9,696
3,052
245
492
10,532
5,092
1,407
3,339
6,999
0
32,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
39,122
110
Minions Killed
133
0
Camps Cleared
0
1,061,466
Distance Traveled
985,463
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,790
890
20
2
0
247,292
0
L
Ratatoskr
7,609
692
11
1
0
201,259
2
L
Skadi
7,896
718
24
2
0
175,729
2
L
Yemoja
8,483
771
11
1
0
183,832
0
W
Osiris
8,742
795
8
1
0
240,405
1
L
Janus
8,020
729
64
6
0
203,918
0
W
Yemoja
8,452
768
6
1
0
194,729
1
W
Discordia
8,700
791
27
2
0
196,330
1
L
Cernunnos
7,114
647
23
2
0
220,725
3
W
Artemis
8,185
744
49
4
0
182,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role