Player Matchup

Raijin
Raijin
ApolloGaymmer
Raijin
Level 27
God Stats
1W - 2L
1,706 SR
Queue Stats
41W - 32L
1,542 Elo+
Party 2
Thor
Thor
Karonte69
Thor
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 47L
1,545 Elo+
Party 2
Loki
Loki
WacjuDoinMaan
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,385 Elo+
Solo
Kali
Kali
joelgammer
Kali
Level 69
God Stats
4W - 2L
1,916 SR
Queue Stats
195W - 177L
1,582 Elo+
Party 2
Khepri
Khepri
rexjor
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,536 Elo+
Party 2
Team Averages
Level 55
1,624 SR
1,518 Elo+

VS

Team Averages
Level 83
1,477 SR
1,507 Elo+
He Bo
He Bo
 
He Bo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Bimjo1080
Ishtar
Level 98
God Stats
4W - 3L
1,441 SR
Queue Stats
127W - 117L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
kollpy
Xing Tian
Level 110
God Stats
1W - 1L
1,295 SR
Queue Stats
120W - 106L
1,512 Elo+
Party 1
Arachne
Arachne
sariksksks
Arachne
Level 40
God Stats
17W - 12L
1,504 SR
Queue Stats
52W - 48L
1,493 Elo+
Solo
Tyr
Tyr
wibblytibbly
Tyr
Level 117
God Stats
12W - 7L
1,645 SR
Queue Stats
306W - 266L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,844
491
9,932
8,253
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
14
3 / 5 / 1
8,562
476
9,379
14,437
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 1
7,841
436
3,583
13,463
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 1
8,697
483
7,980
18,800
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
rexjor
Khepri
11
0 / 0 / 4
7,548
419
4,151
9,921
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 2 / 0
9,694
539
4,872
8,518
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
Bimjo1080
Ishtar
15
2 / 3 / 3
9,171
510
7,060
11,278
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
kollpy
Xing Tian
13
0 / 0 / 4
8,586
477
4,893
13,226
13,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
sariksksks
Arachne
16
6 / 3 / 1
10,173
565
9,418
16,211
7,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 1
10,859
603
15,410
16,044
17,763
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
13
14
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
0
1
L
3
1
2
4
W
Ishtar
Bimjo1080
Ishtar
2
3
3
1.17
L
Thor
3
5
1
0.7
L
2
5
1
0.5
L
1
3
1
0.5
W
Xing Tian
kollpy
Xing Tian
0
0
4
2
L
Khepri
rexjor
Khepri
0
0
4
2
W
Arachne
sariksksks
Arachne
6
3
1
2.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
41,653
64,874
Taken
65,277
38,384
Mitigated
46,744
15,825
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,872
714
0
2,267
8,518
3,668
29
2,769
5,749
85,352
0
L
9,932
1,232
0
2,358
8,253
4,058
147
3,348
4,807
64,787
0
W
Ishtar
Bimjo1080
Ishtar
7,060
4,396
0
4,568
11,278
4,349
752
1,123
9,865
0
75,734
L
Thor
9,379
3,081
0
1,782
14,437
8,524
0
2,614
11,799
0
68,349
L
3,583
1,405
0
3,570
13,463
5,441
0
1,043
12,296
0
45,770
L
7,980
3,591
0
7,566
18,800
9,406
285
671
18,080
0
69,792
W
Xing Tian
kollpy
Xing Tian
4,893
564
195
2,760
13,226
13,333
0
5,174
7,972
33,327
0
L
Khepri
rexjor
Khepri
4,151
477
0
549
9,921
10,955
0
2,627
7,201
23,961
0
W
Arachne
sariksksks
Arachne
9,418
6,655
0
5,767
16,211
7,631
0
2,760
13,418
0
76,216
W
15,410
1,762
0
6,164
16,044
17,763
0
3,709
12,269
441
91,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
48,483
470
Minions Killed
592
0
Camps Cleared
0
1,727,437
Distance Traveled
1,733,447
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,694
539
151
8
0
335,749
2
L
Raijin
8,844
491
112
6
0
320,010
4
W
Ishtar
9,171
510
130
7
0
303,613
3
L
Thor
8,562
476
114
6
0
348,632
3
L
Loki
7,841
436
74
4
0
324,906
0
L
Kali
8,697
483
136
8
0
374,662
4
W
Xing Tian
8,586
477
30
2
0
374,663
6
L
Khepri
7,548
419
34
2
0
359,227
5
W
Arachne
10,173
565
116
6
0
366,268
2
W
Tyr
10,859
603
165
9
0
353,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role