Player Matchup

Nu Wa
Nu Wa
DrayeM
Nu Wa
Level 69
God Stats
23W - 14L
1,511 SR
Queue Stats
161W - 174L
1,299 Elo+
Solo
Thanatos
Thanatos
Polar_Bear_chill
Thanatos
Level 49
God Stats
5W - 6L
1,448 SR
Queue Stats
62W - 89L
1,234 Elo+
Solo
Hel
Hel
Shortyxjayde
Hel
Level 41
God Stats
4W - 8L
1,275 SR
Queue Stats
129W - 151L
1,241 Elo+
Party 1
Hou Yi
Hou Yi
Xavytz
Hou Yi
Level 63
God Stats
76W - 89L
1,391 SR
Queue Stats
124W - 138L
1,246 Elo+
Solo
Cthulhu
Cthulhu
rrrruuui
Cthulhu
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 17L
1,151 Elo+
Party 1
Team Averages
Level 47
1,425 SR
1,234 Elo+

VS

Team Averages
Level 63
1,409 SR
1,286 Elo+
Medusa
Medusa
HellsingSoldier
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ishtar
Ishtar
Jose_Games88
Ishtar
Level 64
God Stats
2W - 1L
1,423 SR
Queue Stats
146W - 131L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
PoisonRedSniper
Baron Samedi
Level 87
God Stats
0W - 2L
1,223 SR
Queue Stats
28W - 56L
1,155 Elo+
Solo
Khepri
Khepri
XANDEKU
Khepri
Level 83
God Stats
2W - 1L
1,735 SR
Queue Stats
22W - 23L
1,266 Elo+
Party 3
Bellona
Bellona
YumeTensei
Bellona
Level 54
God Stats
6W - 13L
1,166 SR
Queue Stats
166W - 177L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrayeM
Nu Wa
10
1 / 0 / 2
6,095
610
4,650
3,033
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 1
5,634
563
2,821
6,782
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 1
5,538
554
2,825
3,767
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Xavytz
Hou Yi
7
0 / 0 / 1
4,802
480
2,585
5,139
1,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
rrrruuui
Cthulhu
7
0 / 1 / 2
5,125
513
4,026
6,754
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,209
421
3,984
4,426
1,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
8
0 / 2 / 1
4,626
463
4,158
7,166
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
PoisonRedSniper
Baron Samedi
3
0 / 1 / 0
3,620
362
316
1,130
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
XANDEKU
Khepri
7
0 / 1 / 1
4,676
468
1,904
7,779
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
YumeTensei
Bellona
7
0 / 1 / 0
4,403
440
641
5,090
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
1
1
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DrayeM
Nu Wa
1
0
2
2
L
1
1
0
1
L
Ishtar
0
2
1
0.25
L
Baron Samedi
PoisonRedSniper
Baron Samedi
0
1
0
0
W
3
0
1
3.5
W
2
0
1
2.5
L
Khepri
XANDEKU
Khepri
0
1
1
0.5
W
Hou Yi
Xavytz
Hou Yi
0
0
1
0.5
L
Bellona
YumeTensei
Bellona
0
1
0
0
W
Cthulhu
rrrruuui
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,907
Damage
11,003
25,475
Taken
25,591
10,710
Mitigated
12,586
14,863
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DrayeM
Nu Wa
4,650
1,307
0
1,689
3,033
1,249
702
0
3,033
33,727
4,193
L
3,984
1,611
0
652
4,426
1,674
0
2,062
2,364
0
19,671
L
Ishtar
4,158
2,668
0
1,246
7,166
2,408
0
1,725
5,441
0
29,138
L
Baron Samedi
PoisonRedSniper
Baron Samedi
316
39
0
63
1,130
439
0
903
227
3,811
0
W
2,821
846
0
6,781
6,782
2,958
112
0
6,782
0
34,041
W
2,825
507
1,775
2,146
3,767
1,021
1,460
604
3,163
23,002
0
L
Khepri
XANDEKU
Khepri
1,904
173
0
2,742
7,779
5,031
0
3,911
3,868
16,216
0
W
Hou Yi
Xavytz
Hou Yi
2,585
1,718
121
1,492
5,139
1,740
266
864
4,275
0
24,742
L
Bellona
YumeTensei
Bellona
641
125
0
99
5,090
3,034
256
2,440
2,650
0
18,756
W
Cthulhu
rrrruuui
Cthulhu
4,026
281
0
859
6,754
3,742
182
752
6,002
16,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
21,534
230
Minions Killed
130
0
Camps Cleared
0
864,660
Distance Traveled
713,554
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,095
610
57
6
0
146,322
3
L
Medusa
4,209
421
36
4
0
159,835
0
L
Ishtar
4,626
463
46
5
0
145,725
3
L
Baron Samedi
3,620
362
5
1
0
37,880
1
W
Thanatos
5,634
563
68
7
0
193,290
1
W
Hel
5,538
554
36
4
0
175,628
1
L
Khepri
4,676
468
16
2
0
177,092
0
W
Hou Yi
4,802
480
41
4
0
147,601
0
L
Bellona
4,403
440
27
3
0
193,022
1
W
Cthulhu
5,125
513
28
3
0
201,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role