Player Matchup

Ishtar
Ishtar
Bjunkie89
Ishtar
Level 8
God Stats
0W - 3L
1,116 SR
Queue Stats
3W - 8L
1,352 Elo+
Party 1
Hercules
Hercules
GregStar01
Hercules
Level 62
God Stats
2W - 5L
1,402 SR
Queue Stats
24W - 47L
1,347 Elo+
Party 1
Ymir
Ymir
sapro01
Ymir
Level 51
God Stats
1W - 3L
1,301 SR
Queue Stats
29W - 47L
1,364 Elo+
Party 1
Team Averages
Level 40
1,273 SR
1,354 Elo+

VS

Team Averages
Level 85
1,286 SR
1,451 Elo+
Nike
Nike
NarwhalWL
Nike
Level 123
God Stats
1W - 1L
1,328 SR
Queue Stats
48W - 43L
1,510 Elo+
Party 2
Apollo
Apollo
VanSch92
Apollo
Level 45
God Stats
1W - 0L
1,189 SR
Queue Stats
13W - 9L
1,358 Elo+
Solo
Ymir
Ymir
redkilla53
Ymir
Level 88
God Stats
1W - 0L
1,343 SR
Queue Stats
62W - 57L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bjunkie89
Ishtar
9
0 / 5 / 0
5,805
581
4,483
7,646
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
GregStar01
Hercules
9
0 / 6 / 0
5,741
574
3,564
10,679
7,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
sapro01
Ymir
10
0 / 2 / 0
6,455
646
4,910
11,132
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
4 / 0 / 9
7,608
761
8,036
7,019
6,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
VanSch92
Apollo
13
2 / 0 / 8
7,331
733
6,044
5,027
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 0 / 6
7,966
797
10,341
7,022
3,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bjunkie89
Ishtar
0
5
0
0
L
Hercules
GregStar01
Hercules
0
6
0
0
W
Nike
4
0
9
8.5
W
Apollo
VanSch92
Apollo
2
0
8
6
W
7
0
6
10
L
Ymir
sapro01
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
24,421
29,457
Taken
19,068
20,575
Mitigated
12,134
5,046
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bjunkie89
Ishtar
4,483
3,019
0
500
7,646
2,783
0
3,568
4,078
0
16,670
L
Hercules
GregStar01
Hercules
3,564
1,312
0
1,477
10,679
7,063
0
3,469
7,210
0
11,522
W
Nike
8,036
1,175
0
500
7,019
6,840
0
1,641
5,378
0
19,470
W
Apollo
VanSch92
Apollo
6,044
3,308
0
2,558
5,027
2,008
78
1,183
3,844
0
31,263
W
10,341
1,091
0
1,524
7,022
3,286
0
2,581
4,441
23,957
0
L
Ymir
sapro01
Ymir
4,910
716
0
3,069
11,132
10,729
0
3,518
7,614
17,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,001
Gold Earned
22,905
82
Minions Killed
128
3
Camps Cleared
6
461,946
Distance Traveled
554,580
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,805
581
34
3
1
143,433
1
L
Hercules
5,741
574
22
2
1
140,920
2
W
Nike
7,608
761
20
2
1
202,531
0
W
Apollo
7,331
733
65
7
4
169,957
0
W
Ymir
7,966
797
43
4
1
182,092
3
L
Ymir
6,455
646
26
3
1
177,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role