Player Matchup

Anubis
Anubis
Asroilu_
Anubis
Level 106
God Stats
0W - 1L
1,677 SR
Queue Stats
52W - 64L
1,398 Elo+
Solo
Lancelot
Lancelot
HeIiam
Lancelot
Level 108
God Stats
8W - 13L
1,526 SR
Queue Stats
53W - 53L
1,397 Elo+
Solo
Xbalanque
Xbalanque
IR_OneSev
Xbalanque
Level 69
God Stats
3W - 3L
1,170 SR
Queue Stats
37W - 31L
1,515 Elo+
Solo
Hades
Hades
Ns Wreks
Hades
Level 106
God Stats
6W - 10L
1,479 SR
Queue Stats
917W - 903L
1,460 Elo+
Solo
Achilles
Achilles
Squits2Wavy
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 200L
1,497 Elo+
Solo
Team Averages
Level 102
1,470 SR
1,453 Elo+

VS

Team Averages
Level 86
1,610 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Felipe_Rufino
Athena
Level 101
God Stats
4W - 2L
1,824 SR
Queue Stats
69W - 51L
1,452 Elo+
Solo
Fafnir
Fafnir
OThatsTyeSoWave
Fafnir
Level 98
God Stats
18W - 15L
1,708 SR
Queue Stats
208W - 231L
1,427 Elo+
Solo
Achilles
Achilles
Packman_4LyFe
Achilles
Level 63
God Stats
14W - 15L
1,517 SR
Queue Stats
182W - 172L
1,467 Elo+
Solo
Fenrir
Fenrir
calmyourbad666
Fenrir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asroilu_
Anubis
12
0 / 6 / 4
7,511
417
7,391
11,091
5,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
HeIiam
Lancelot
16
3 / 4 / 2
9,510
528
8,600
15,550
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
IR_OneSev
Xbalanque
12
3 / 3 / 2
8,023
446
11,013
13,346
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Ns Wreks
Hades
11
1 / 7 / 4
7,261
403
4,912
13,870
14,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Squits2Wavy
Achilles
12
1 / 4 / 0
7,732
430
3,428
12,790
7,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 4
8,483
471
10,764
9,676
3,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
3 / 3 / 11
8,624
479
8,571
13,414
11,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 10
10,004
556
5,028
13,775
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Packman_4LyFe
Achilles
16
7 / 0 / 4
10,466
581
11,300
13,986
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
9 / 3 / 5
10,198
567
10,463
16,120
7,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
24
24
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
L
Anubis
Asroilu_
Anubis
0
6
4
0.33
W
3
3
11
2.83
L
Lancelot
HeIiam
Lancelot
3
4
2
1
L
Xbalanque
IR_OneSev
Xbalanque
3
3
2
1.33
L
Hades
Ns Wreks
Hades
1
7
4
0.43
W
3
1
10
8
W
Achilles
Packman_4LyFe
Achilles
7
0
4
9
L
Achilles
Squits2Wavy
Achilles
1
4
0
0.25
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
46,126
66,647
Taken
66,971
39,144
Mitigated
45,658
17,881
Healing
28,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,764
4,232
744
4,843
9,676
3,900
2,790
2,545
7,131
0
64,905
L
Anubis
Asroilu_
Anubis
7,391
877
0
3,107
11,091
5,481
618
3,891
7,167
41,891
0
W
8,571
2,142
0
1,176
13,414
11,123
388
3,010
10,404
38,417
0
L
Lancelot
HeIiam
Lancelot
8,600
1,902
0
6,240
15,550
7,139
1,493
2,299
13,173
0
81,828
L
Xbalanque
IR_OneSev
Xbalanque
11,013
5,242
0
4,424
13,346
4,892
0
2,264
11,006
0
57,381
L
Hades
Ns Wreks
Hades
4,912
448
216
2,577
13,870
14,146
0
4,570
9,186
29,006
0
W
5,028
1,589
264
7,204
13,775
11,970
946
1,971
11,804
41,138
0
W
Achilles
Packman_4LyFe
Achilles
11,300
4,037
0
9,453
13,986
11,381
207
1,198
12,788
0
72,586
L
Achilles
Squits2Wavy
Achilles
3,428
1,308
0
1,317
12,790
7,486
0
575
11,679
0
37,265
W
10,463
2,227
0
4,416
16,120
7,284
674
3,579
12,541
0
67,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
47,775
408
Minions Killed
429
0
Camps Cleared
0
1,664,958
Distance Traveled
1,710,125
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,483
471
94
5
0
313,508
3
L
Anubis
7,511
417
68
4
0
295,455
2
W
Athena
8,624
479
48
3
0
329,726
0
L
Lancelot
9,510
528
146
8
0
407,535
3
L
Xbalanque
8,023
446
94
5
0
335,455
0
L
Hades
7,261
403
32
2
0
305,713
1
W
Fafnir
10,004
556
64
4
0
328,620
2
W
Achilles
10,466
581
132
7
0
347,304
0
L
Achilles
7,732
430
68
4
0
320,800
0
W
Fenrir
10,198
567
91
5
0
390,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role