Player Matchup

Thanatos
Thanatos
Anonymphous
Thanatos
Level 105
God Stats
32W - 22L
1,578 SR
Queue Stats
343W - 423L
1,341 Elo+
Party 2
Ishtar
Ishtar
Caliserah
Ishtar
Level 88
God Stats
5W - 4L
1,271 SR
Queue Stats
74W - 109L
1,333 Elo+
Party 2
Baron Samedi
Baron Samedi
Elgahr
Baron Samedi
Level 69
God Stats
15W - 20L
1,382 SR
Queue Stats
74W - 109L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
Elnei
Sun Wukong
Level 82
God Stats
56W - 86L
1,385 SR
Queue Stats
112W - 182L
1,391 Elo+
Party 2
Sol
Sol
terrorrecipe
Sol
Level 89
God Stats
32W - 40L
1,459 SR
Queue Stats
322W - 404L
1,354 Elo+
Party 2
Team Averages
Level 87
1,415 SR
1,348 Elo+

VS

Team Averages
Level 79
1,470 SR
1,415 Elo+
Atlas
Atlas
 
Atlas
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Kazhaam
Nox
Level 136
God Stats
16W - 13L
1,529 SR
Queue Stats
168W - 195L
1,400 Elo+
Party 3
Vamana
Vamana
Martuspkmn
Vamana
Level 104
God Stats
7W - 9L
1,498 SR
Queue Stats
123W - 136L
1,392 Elo+
Party 3
Lancelot
Lancelot
P8Jestar
Lancelot
Level 29
God Stats
6W - 10L
1,355 SR
Queue Stats
128W - 145L
1,421 Elo+
Party 1
Apollo
Apollo
madcatto
Apollo
Level 28
God Stats
8W - 13L
1,469 SR
Queue Stats
141W - 182L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anonymphous
Thanatos
17
4 / 6 / 5
10,916
520
12,374
21,144
11,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Caliserah
Ishtar
16
2 / 7 / 5
9,726
463
7,051
20,121
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Elgahr
Baron Samedi
14
2 / 4 / 6
10,116
482
8,966
19,809
23,325
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Elnei
Sun Wukong
17
4 / 1 / 8
11,482
547
23,193
20,051
23,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 4 / 5
11,353
541
13,192
18,908
8,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
6 / 3 / 8
9,561
455
15,296
23,142
29,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
14
3 / 3 / 2
9,421
449
10,782
12,214
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Martuspkmn
Vamana
16
5 / 4 / 3
10,417
496
14,721
21,421
18,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
P8Jestar
Lancelot
15
3 / 7 / 6
9,509
453
14,768
18,745
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
madcatto
Apollo
14
4 / 1 / 6
9,585
456
7,586
12,172
5,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
17
Kills
21
22
Deaths
18
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
3
8
3.33
W
Thanatos
Anonymphous
Thanatos
4
6
5
1.08
W
Ishtar
Caliserah
Ishtar
2
7
5
0.64
W
Baron Samedi
Elgahr
Baron Samedi
2
4
6
1.25
W
Sun Wukong
Elnei
Sun Wukong
4
1
8
8
L
Nox
3
3
2
1.33
L
Vamana
Martuspkmn
Vamana
5
4
3
1.63
L
Lancelot
P8Jestar
Lancelot
3
7
6
0.86
L
Apollo
madcatto
Apollo
4
1
6
7
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,776
Damage
63,153
100,033
Taken
87,694
75,215
Mitigated
66,712
50,204
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,296
5,664
0
5,737
23,142
29,075
120
6,114
17,028
45,271
0
W
Thanatos
Anonymphous
Thanatos
12,374
3,128
0
17,604
21,144
11,488
417
2,757
18,387
0
93,140
W
Ishtar
Caliserah
Ishtar
7,051
2,739
0
5,471
20,121
8,464
1,025
5,442
14,679
0
72,377
W
Baron Samedi
Elgahr
Baron Samedi
8,966
1,170
2,592
5,149
19,809
23,325
263
7,248
12,561
34,161
0
W
Sun Wukong
Elnei
Sun Wukong
23,193
6,032
0
12,061
20,051
23,736
876
5,017
15,034
0
95,224
L
Nox
10,782
497
0
1,547
12,214
5,780
576
3,792
8,422
60,571
0
L
Vamana
Martuspkmn
Vamana
14,721
7,514
0
6,669
21,421
18,289
0
5,440
15,981
0
80,286
L
Lancelot
P8Jestar
Lancelot
14,768
3,141
0
250
18,745
8,014
1,268
2,832
15,913
0
78,642
L
Apollo
madcatto
Apollo
7,586
5,063
0
3,217
12,172
5,554
858
3,980
8,192
0
48,437
W
13,192
5,814
0
7,327
18,908
8,202
2,276
5,614
13,294
81,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,593
Gold Earned
48,493
554
Minions Killed
445
0
Camps Cleared
0
1,953,751
Distance Traveled
2,079,185
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,561
455
37
2
0
405,148
6
W
Thanatos
10,916
520
136
6
0
477,785
4
W
Ishtar
9,726
463
98
5
0
335,572
9
W
Baron Samedi
10,116
482
46
2
0
342,204
6
W
Sun Wukong
11,482
547
151
7
0
407,677
2
L
Nox
9,421
449
106
5
0
396,661
3
L
Vamana
10,417
496
123
6
0
434,554
3
L
Lancelot
9,509
453
103
5
0
449,670
1
L
Apollo
9,585
456
76
4
0
393,152
2
W
Sol
11,353
541
123
6
0
390,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role