Player Matchup

Nike
Nike
 
Nike
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Dantes1313
Osiris
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,103 Elo+
Party 1
Tiamat
Tiamat
Snapy1
Tiamat
Level 26
God Stats
2W - 1L
1,726 SR
Queue Stats
39W - 64L
1,342 Elo+
Solo
Sol
Sol
Yazhgar
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Solo
Achilles
Achilles
cLaSiCoo_
Achilles
Level 121
God Stats
6W - 2L
1,828 SR
Queue Stats
521W - 556L
1,434 Elo+
Solo
Team Averages
Level 56
1,611 SR
1,335 Elo+

VS

Team Averages
Level 101
1,508 SR
1,470 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cràzyyᴙ
Skadi
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 73L
1,592 Elo+
Solo
Mulan
Mulan
Zeraken
Mulan
Level 154
God Stats
4W - 6L
1,286 SR
Queue Stats
175W - 163L
1,510 Elo+
Solo
Chiron
Chiron
amio-74
Chiron
Level 148
God Stats
5W - 1L
1,755 SR
Queue Stats
93W - 108L
1,352 Elo+
Solo
Tiamat
Tiamat
l-l_HiTan_l-l
Tiamat
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
4 / 4 / 7
11,291
753
13,050
20,195
29,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Dantes1313
Osiris
17
0 / 5 / 4
9,974
665
2,965
18,721
28,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Snapy1
Tiamat
16
2 / 5 / 4
10,039
669
11,475
17,062
11,648
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
20
7 / 2 / 5
11,550
770
22,459
16,812
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
cLaSiCoo_
Achilles
7
0 / 3 / 0
7,471
498
1,809
5,134
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 4 / 7
10,962
731
21,814
14,599
7,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
19
6 / 2 / 9
11,630
775
16,392
10,212
5,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Zeraken
Mulan
20
2 / 3 / 15
12,607
840
12,433
19,572
28,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
amio-74
Chiron
19
3 / 3 / 13
11,553
770
12,775
13,036
5,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
2 / 2 / 4
8,590
573
7,407
7,384
4,375
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
19
19
Deaths
14
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
4
7
1.88
W
Artemis
 
Artemis
6
4
7
2.38
W
Skadi
6
2
9
5.25
L
Osiris
Dantes1313
Osiris
0
5
4
0.4
L
Tiamat
Snapy1
Tiamat
2
5
4
0.8
L
Sol
7
2
5
4.75
W
Mulan
Zeraken
Mulan
2
3
15
3.17
W
Chiron
amio-74
Chiron
3
3
13
3.17
L
Achilles
cLaSiCoo_
Achilles
0
3
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,758
Damage
70,821
77,924
Taken
64,803
83,405
Mitigated
51,518
21,067
Healing
30,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,050
1,418
1,338
1,422
20,195
29,734
559
1,795
18,400
0
20,736
W
Artemis
 
Artemis
21,814
9,889
755
3,388
14,599
7,227
1,865
6,895
7,617
0
45,233
W
Skadi
16,392
3,512
3,116
2,457
10,212
5,059
3,110
6,176
4,008
0
42,027
L
Osiris
Dantes1313
Osiris
2,965
537
3,568
3,135
18,721
28,388
1,016
1,866
16,855
0
7,015
L
Tiamat
Snapy1
Tiamat
11,475
375
877
3,597
17,062
11,648
30
1,668
15,394
29,984
0
L
Sol
22,459
3,734
688
5,945
16,812
9,605
2,692
1,675
15,137
52,140
0
W
Mulan
Zeraken
Mulan
12,433
1,189
2,190
6,447
19,572
28,917
548
8,678
10,866
0
28,320
W
Chiron
amio-74
Chiron
12,775
4,262
4,126
4,569
13,036
5,940
2,392
8,495
4,513
0
29,982
L
Achilles
cLaSiCoo_
Achilles
1,809
242
57
440
5,134
4,030
0
403
4,731
0
1,943
W
7,407
107
521
2,501
7,384
4,375
48
3,690
3,694
8,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,325
Gold Earned
55,342
128
Minions Killed
166
0
Camps Cleared
0
1,078,201
Distance Traveled
1,375,646
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,291
753
11
1
0
263,062
0
W
Artemis
10,962
731
41
3
0
245,569
2
W
Skadi
11,630
775
52
3
0
273,973
0
L
Osiris
9,974
665
15
1
0
250,427
1
L
Tiamat
10,039
669
50
3
0
234,034
0
L
Sol
11,550
770
52
3
0
273,788
0
W
Mulan
12,607
840
40
3
0
280,390
0
W
Chiron
11,553
770
33
2
0
269,518
0
L
Achilles
7,471
498
0
0
0
56,890
0
W
Tiamat
8,590
573
0
0
0
306,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role