Player Matchup

Medusa
Medusa
Calithise
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Solo
Arachne
Arachne
NOT WASCAL
Arachne
Level 37
God Stats
54W - 47L
1,468 SR
Queue Stats
104W - 140L
1,368 Elo+
Party 1
Anubis
Anubis
VloneDonDada
Anubis
Level 69
God Stats
20W - 21L
1,459 SR
Queue Stats
205W - 242L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
q0_Luna_0p
Cthulhu
Level 39
God Stats
2W - 9L
1,060 SR
Queue Stats
164W - 205L
1,380 Elo+
Solo
Bellona
Bellona
raspeyfirefly
Bellona
Level 102
God Stats
26W - 46L
1,362 SR
Queue Stats
251W - 278L
1,406 Elo+
Solo
Team Averages
Level 59
1,370 SR
1,350 Elo+

VS

Team Averages
Level 100
1,483 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Punisher2D
Odin
Level 143
God Stats
1W - 2L
1,468 SR
Queue Stats
630W - 804L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
SinOfPrideLeo
Kuzenbo
Level 133
God Stats
11W - 13L
1,378 SR
Queue Stats
107W - 113L
1,388 Elo+
Party 2
Loki
Loki
Smol xPPx
Loki
Level 91
God Stats
5W - 2L
1,571 SR
Queue Stats
183W - 196L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calithise
Medusa
11
0 / 5 / 0
6,633
415
4,359
10,266
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
NOT WASCAL
Arachne
10
1 / 5 / 2
6,937
434
7,732
13,522
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
13
2 / 5 / 1
8,336
521
8,378
13,303
7,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
q0_Luna_0p
Cthulhu
11
0 / 3 / 0
7,153
447
3,080
8,421
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
14
2 / 2 / 1
8,756
547
7,372
14,061
12,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 5
8,924
558
8,695
7,329
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
 
Kukulkan
14
7 / 2 / 1
8,522
533
10,967
9,201
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 2
8,652
541
5,410
10,903
9,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
13
4 / 0 / 8
8,620
539
4,956
11,970
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
2 / 2 / 8
8,501
531
7,335
13,659
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
20
20
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
5
8.5
W
Kukulkan
 
Kukulkan
7
2
1
3.75
L
Medusa
Calithise
Medusa
0
5
0
0
L
Arachne
NOT WASCAL
Arachne
1
5
2
0.4
W
1
1
2
2
W
Kuzenbo
4
0
8
8
W
Loki
2
2
8
3
L
Anubis
2
5
1
0.5
L
Cthulhu
q0_Luna_0p
Cthulhu
0
3
0
0
L
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,921
Damage
37,363
59,573
Taken
53,062
36,892
Mitigated
34,581
18,578
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,695
4,302
0
4,415
7,329
2,750
740
2,554
4,775
0
67,047
W
Kukulkan
 
Kukulkan
10,967
1,548
535
1,750
9,201
3,786
660
4,175
5,026
56,220
0
L
Medusa
Calithise
Medusa
4,359
2,101
0
1,272
10,266
4,456
68
1,899
8,367
0
45,205
L
Arachne
NOT WASCAL
Arachne
7,732
4,517
0
4,361
13,522
5,970
0
3,389
10,133
0
48,208
W
5,410
905
0
2,290
10,903
9,211
0
732
10,171
0
57,255
W
Kuzenbo
4,956
2,175
0
3,369
11,970
13,171
763
2,007
9,963
21,299
0
W
Loki
7,335
1,407
0
5,634
13,659
5,663
0
1,990
11,669
0
70,079
L
Anubis
8,378
279
0
4,974
13,303
7,738
0
7,425
5,878
57,765
0
L
Cthulhu
q0_Luna_0p
Cthulhu
3,080
219
0
1,220
8,421
5,988
0
1,878
6,543
22,542
0
L
Bellona
7,372
2,365
0
6,751
14,061
12,740
0
1,332
12,729
0
69,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
43,219
364
Minions Killed
474
0
Camps Cleared
0
1,442,656
Distance Traveled
1,524,390
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,924
558
95
6
0
311,359
4
W
Kukulkan
8,522
533
105
7
0
277,828
4
L
Medusa
6,633
415
75
5
0
256,542
1
L
Arachne
6,937
434
54
3
0
344,201
0
W
Odin
8,652
541
124
8
0
243,835
2
W
Kuzenbo
8,620
539
29
2
0
327,352
4
W
Loki
8,501
531
121
8
0
364,016
6
L
Anubis
8,336
521
92
6
0
256,895
0
L
Cthulhu
7,153
447
26
2
0
299,531
6
L
Bellona
8,756
547
117
7
0
285,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role