Player Matchup

Artio
Artio
 
Artio
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FatShinigami
Awilix
Level 25
God Stats
1W - 1L
1,340 SR
Queue Stats
41W - 23L
1,594 Elo+
Solo
Vulcan
Vulcan
Player17203
Vulcan
Level 39
God Stats
7W - 17L
1,319 SR
Queue Stats
90W - 139L
1,380 Elo+
Solo
Bellona
Bellona
She_named_me_DJ
Bellona
Level 125
God Stats
41W - 32L
1,589 SR
Queue Stats
91W - 119L
1,387 Elo+
Solo
Neith
Neith
Takleberry
Neith
Level 25
God Stats
23W - 24L
1,508 SR
Queue Stats
43W - 49L
1,477 Elo+
Solo
Team Averages
Level 44
1,451 SR
1,468 Elo+

VS

Team Averages
Level 99
1,589 SR
1,497 Elo+
Raijin
Raijin
 
Raijin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LunaticMiura
Sun Wukong
Level 109
God Stats
7W - 3L
1,611 SR
Queue Stats
146W - 155L
1,484 Elo+
Party 1
Khepri
Khepri
SymbioticMiura
Khepri
Level 92
God Stats
6W - 4L
1,706 SR
Queue Stats
146W - 154L
1,486 Elo+
Party 1
Ishtar
Ishtar
realrain2334
Ishtar
Level 109
God Stats
14W - 7L
1,630 SR
Queue Stats
36W - 28L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 1 / 3
7,895
658
2,610
10,426
11,795
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
16
3 / 1 / 2
9,388
782
11,871
14,071
6,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
0 / 1 / 1
8,320
693
6,527
7,696
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 2
8,590
716
6,159
14,564
15,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
15
2 / 1 / 2
8,442
704
8,806
8,123
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 0 / 3
9,007
751
14,768
6,690
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
 
Hades
16
3 / 2 / 2
8,743
729
13,916
12,198
7,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
LunaticMiura
Sun Wukong
16
0 / 0 / 3
8,687
724
8,845
13,035
11,530
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 2 / 2
7,926
661
3,466
9,726
10,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
12
0 / 1 / 0
7,317
610
2,466
4,375
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
5
Kills
5
5
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
3
1.5
L
Raijin
 
Raijin
2
0
3
3.5
L
Hades
 
Hades
3
2
2
2
W
Awilix
3
1
2
4
L
Sun Wukong
LunaticMiura
Sun Wukong
0
0
3
1.5
W
Vulcan
0
1
1
0.5
W
0
1
2
1
L
0
2
2
0.5
W
Neith
2
1
2
3
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
43,461
54,880
Taken
46,024
41,610
Mitigated
34,543
11,429
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,610
535
1,018
2,097
10,426
11,795
107
6,025
4,401
14,870
0
L
Raijin
 
Raijin
14,768
345
0
0
6,690
2,612
750
1,531
5,029
49,895
0
L
Hades
 
Hades
13,916
758
629
4,112
12,198
7,967
730
2,127
10,035
33,299
0
W
Awilix
11,871
5,317
0
3,300
14,071
6,678
212
7,662
6,409
0
45,083
L
Sun Wukong
LunaticMiura
Sun Wukong
8,845
1,036
0
5,270
13,035
11,530
0
1,799
11,092
422
37,429
W
Vulcan
6,527
2,241
326
1,064
7,696
3,648
29
6,086
1,610
29,931
0
W
6,159
2,397
0
695
14,564
15,729
816
8,055
6,509
0
25,763
L
3,466
219
1,055
764
9,726
10,805
0
2,291
7,268
15,732
0
W
Neith
8,806
3,839
0
2,929
8,123
3,760
788
4,744
3,379
0
28,205
L
Ishtar
2,466
1,088
97
922
4,375
1,629
32
888
3,463
0
9,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
41,680
243
Minions Killed
243
0
Camps Cleared
0
1,388,232
Distance Traveled
1,171,236
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,895
658
24
2
0
248,632
2
L
Raijin
9,007
751
86
7
0
255,161
1
L
Hades
8,743
729
44
4
0
254,857
0
W
Awilix
9,388
782
60
5
0
295,812
1
L
Sun Wukong
8,687
724
72
6
0
262,324
0
W
Vulcan
8,320
693
73
6
0
294,544
3
W
Bellona
8,590
716
53
4
0
298,723
0
L
Khepri
7,926
661
21
2
0
265,933
2
W
Neith
8,442
704
33
3
0
250,521
1
L
Ishtar
7,317
610
20
2
0
132,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role