Player Matchup

Bacchus
Bacchus
Sanctum42
Bacchus
Level 24
God Stats
1W - 0L
1,822 SR
Queue Stats
15W - 16L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Slobbyknobbies
Guan Yu
Level 128
God Stats
1W - 0L
1,297 SR
Queue Stats
204W - 173L
1,568 Elo+
Party 1
Olorun
Olorun
o Farmer
Olorun
Level 153
God Stats
1W - 2L
1,300 SR
Queue Stats
63W - 63L
1,544 Elo+
Party 1
Team Averages
Level 102
1,473 SR
1,552 Elo+

VS

Team Averages
Level 53
1,390 SR
1,038 Elo+
Thanatos
Thanatos
DeimonLs
Thanatos
Level 47
God Stats
3W - 23L
1,415 SR
Queue Stats
8W - 67L
1,044 Elo+
Party 2
Ymir
Ymir
Sr4LejoS
Ymir
Level 24
God Stats
5W - 30L
1,187 SR
Queue Stats
8W - 68L
1,035 Elo+
Party 2
Janus
Janus
StreetWarrior77
Janus
Level 87
God Stats
0W - 1L
1,567 SR
Queue Stats
8W - 64L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sanctum42
Bacchus
10
3 / 1 / 7
7,113
889
5,929
8,679
8,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 0 / 10
6,590
824
5,594
9,192
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
o Farmer
Olorun
12
9 / 0 / 2
7,911
989
10,610
5,599
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeimonLs
Thanatos
8
1 / 3 / 0
5,464
683
3,754
6,409
2,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 4 / 1
5,750
719
1,894
13,824
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 1
5,167
646
6,935
7,071
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DeimonLs
Thanatos
1
3
0
0.33
W
Bacchus
Sanctum42
Bacchus
3
1
7
6.5
W
0
0
10
5
L
Ymir
0
4
1
0.13
L
0
5
1
0.1
W
Olorun
o Farmer
Olorun
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
12,583
23,470
Taken
27,304
19,040
Mitigated
13,262
12,292
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DeimonLs
Thanatos
3,754
297
0
2,412
6,409
2,451
0
3,389
2,882
0
11,673
W
Bacchus
Sanctum42
Bacchus
5,929
1,046
189
1,379
8,679
8,522
254
2,581
5,881
13,869
0
W
5,594
1,251
3,074
4,816
9,192
7,871
463
4,362
4,560
0
12,406
L
Ymir
1,894
262
0
2,668
13,824
7,868
0
7,123
6,465
5,874
0
L
6,935
372
0
0
7,071
2,943
0
4,792
2,156
20,715
0
W
Olorun
o Farmer
Olorun
10,610
4,887
498
2,336
5,599
2,647
1,408
1,594
3,885
33,404
4,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,614
Gold Earned
16,381
72
Minions Killed
54
5
Camps Cleared
2
480,532
Distance Traveled
425,093
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,464
683
19
2
0
162,637
0
W
Bacchus
7,113
889
11
1
2
158,463
1
W
Guan Yu
6,590
824
17
2
1
179,573
0
L
Ymir
5,750
719
7
1
0
128,320
0
L
Janus
5,167
646
28
4
2
134,136
1
W
Olorun
7,911
989
44
6
2
142,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role