Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Lxzyy
Arachne
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 44L
1,682 Elo+
Party 1
Yu Huang
Yu Huang
MilkBotCan
Yu Huang
Level 101
God Stats
5W - 5L
1,444 SR
Queue Stats
263W - 227L
1,614 Elo+
Party 2
Guan Yu
Guan Yu
MyFantasy
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,595 Elo+
Party 1
Bakasura
Bakasura
OpTicDashy
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 76L
1,673 Elo+
Party 1
Team Averages
Level 64
1,489 SR
1,613 Elo+

VS

Team Averages
Level 76
1,508 SR
1,455 Elo+
Baron Samedi
Baron Samedi
BEAUKN0WS
Baron Samedi
Level 103
God Stats
14W - 16L
1,500 SR
Queue Stats
68W - 76L
1,457 Elo+
Party 3
Ao Kuang
Ao Kuang
Geevani
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,336 Elo+
Party 3
Bellona
Bellona
Spacemarines72
Bellona
Level 44
God Stats
4W - 3L
1,561 SR
Queue Stats
95W - 78L
1,591 Elo+
Solo
Hades
Hades
ThatBoyVenom
Hades
Level 28
God Stats
7W - 7L
1,468 SR
Queue Stats
20W - 23L
1,439 Elo+
Party 3
Cupid
Cupid
YESIMCARL
Cupid
Level 117
God Stats
13W - 7L
1,509 SR
Queue Stats
59W - 63L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 16
8,392
494
6,055
20,052
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Lxzyy
Arachne
17
10 / 2 / 8
10,603
624
15,031
18,072
9,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
MilkBotCan
Yu Huang
18
10 / 2 / 4
11,242
661
14,556
14,037
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MyFantasy
Guan Yu
14
2 / 5 / 12
9,298
547
12,919
23,579
24,815
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
OpTicDashy
Bakasura
16
6 / 5 / 2
10,088
593
8,075
18,514
8,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEAUKN0WS
Baron Samedi
15
8 / 5 / 5
9,712
571
13,670
11,855
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Geevani
Ao Kuang
13
2 / 7 / 6
7,949
468
9,018
16,767
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 5 / 3
10,112
595
16,358
22,530
23,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 5
7,889
464
12,925
14,088
7,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
YESIMCARL
Cupid
13
3 / 6 / 10
8,352
491
12,143
12,415
4,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
28
Kills
19
19
Deaths
28
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
16
1.6
L
Baron Samedi
BEAUKN0WS
Baron Samedi
8
5
5
2.1
L
Ao Kuang
Geevani
Ao Kuang
2
7
6
0.71
W
Arachne
Lxzyy
Arachne
10
2
8
7
W
Yu Huang
MilkBotCan
Yu Huang
10
2
4
6
W
Guan Yu
MyFantasy
Guan Yu
2
5
12
1.6
W
Bakasura
OpTicDashy
Bakasura
6
5
2
1.4
L
5
5
3
1.3
L
1
5
5
0.7
L
Cupid
YESIMCARL
Cupid
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,636
Damage
64,114
94,254
Taken
77,655
68,729
Mitigated
47,134
28,977
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,055
933
0
3,091
20,052
18,208
170
11,317
8,185
24,217
0
L
Baron Samedi
BEAUKN0WS
Baron Samedi
13,670
1,650
1,840
2,386
11,855
5,207
1,989
2,069
9,434
56,614
0
L
Ao Kuang
Geevani
Ao Kuang
9,018
2,970
0
4,960
16,767
7,400
0
6,079
10,688
31,534
9,167
W
Arachne
Lxzyy
Arachne
15,031
10,700
0
4,420
18,072
9,366
0
6,141
11,711
0
82,075
W
Yu Huang
MilkBotCan
Yu Huang
14,556
1,810
195
2,418
14,037
7,717
601
4,618
9,181
106,674
0
W
Guan Yu
MyFantasy
Guan Yu
12,919
2,497
2,744
6,950
23,579
24,815
1,026
5,668
17,647
0
47,895
W
Bakasura
OpTicDashy
Bakasura
8,075
6,165
0
9,159
18,514
8,623
0
5,113
12,921
0
78,973
L
16,358
7,362
0
7,426
22,530
23,122
696
3,219
19,311
0
76,672
L
12,925
855
645
2,984
14,088
7,284
0
6,498
7,590
52,444
0
L
Cupid
YESIMCARL
Cupid
12,143
6,754
100
1,945
12,415
4,121
1,071
2,746
9,480
0
42,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
44,014
510
Minions Killed
459
0
Camps Cleared
0
1,773,342
Distance Traveled
1,584,694
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,392
494
11
1
0
337,857
6
L
Baron Samedi
9,712
571
95
6
0
290,668
1
L
Ao Kuang
7,949
468
62
4
0
323,183
2
W
Arachne
10,603
624
118
7
0
403,687
2
W
Yu Huang
11,242
661
179
11
0
329,607
0
W
Guan Yu
9,298
547
67
4
0
345,307
3
W
Bakasura
10,088
593
135
8
0
356,884
4
L
Bellona
10,112
595
137
8
0
334,978
3
L
Hades
7,889
464
101
6
0
311,692
0
L
Cupid
8,352
491
64
4
0
324,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role