Player Matchup

Chiron
Chiron
Gold IV
D3athWish187209
Chiron
Gold IV
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 71L
1,463 MMR
Party 1
Discordia
Discordia
Platinum V
WATCHmeROLL420
Discordia
Platinum V
Level 129
God Stats
1W - 8L
1,280 SR
Queue Stats
219W - 249L
1,647 MMR
Solo
Ganesha
Ganesha
Platinum V
crvnchymnchy
Ganesha
Platinum V
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,811 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 70
1,427 SR
1,640 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,659 SR
1,646 MMR
Danzaburou
Danzaburou
Gold IV
Alpha Raion
Danzaburou
Gold IV
Level 107
God Stats
5W - 3L
1,700 SR
Queue Stats
27W - 39L
1,612 MMR
Solo
Achilles
Achilles
Gold IV
BULLISH365
Achilles
Gold IV
Level 147
God Stats
4W - 3L
1,777 SR
Queue Stats
159W - 106L
1,663 MMR
Party 2
Scylla
Scylla
Gold IV
Hulagatuna
Scylla
Gold IV
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 106L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
10,000
588
15,551
18,385
7,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
WATCHmeROLL420
Discordia
15
2 / 4 / 2
10,484
617
13,176
13,799
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
crvnchymnchy
Ganesha
15
0 / 4 / 3
10,852
638
7,567
23,626
32,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetKing ArthurAh Muzen CabBaron SamediAtlas

VS

Bans
CabrakanAresMedusaKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alpha Raion
Danzaburou
17
3 / 2 / 6
11,464
674
12,438
12,712
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
BULLISH365
Achilles
17
6 / 1 / 4
11,568
680
16,800
21,694
27,434
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Hulagatuna
Scylla
17
2 / 1 / 8
11,361
668
16,670
11,141
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alpha Raion
Danzaburou
3
2
6
3
W
Achilles
BULLISH365
Achilles
6
1
4
8
L
2
3
1
0.83
W
Scylla
Hulagatuna
Scylla
2
1
8
6
L
Discordia
WATCHmeROLL420
Discordia
2
4
2
0.75
L
Ganesha
crvnchymnchy
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
45,908
55,810
Taken
45,547
46,694
Mitigated
37,561
8,673
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alpha Raion
Danzaburou
12,438
5,878
0
5,593
12,712
5,487
2,346
6,974
5,738
0
61,611
W
Achilles
BULLISH365
Achilles
16,800
3,183
0
3,338
21,694
27,434
194
8,191
13,503
0
34,822
L
15,551
6,002
1,772
4,289
18,385
7,995
168
6,382
12,003
0
37,859
W
Scylla
Hulagatuna
Scylla
16,670
1,340
0
938
11,141
4,640
464
6,089
5,052
47,380
0
L
Discordia
WATCHmeROLL420
Discordia
13,176
368
0
500
13,799
5,750
0
4,381
9,418
45,586
0
L
Ganesha
crvnchymnchy
Ganesha
7,567
942
0
2,112
23,626
32,949
0
6,468
17,158
23,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
34,393
168
Minions Killed
188
8
Camps Cleared
7
884,853
Distance Traveled
970,563
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,464
674
84
5
4
304,311
2
W
Achilles
11,568
680
16
1
1
334,004
2
L
Chiron
10,000
588
76
4
4
288,761
4
W
Scylla
11,361
668
88
5
2
332,248
1
L
Discordia
10,484
617
86
5
4
293,951
2
L
Ganesha
10,852
638
6
0
0
302,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role