Player Matchup

Chiron
Chiron
Forevernin
Chiron
Level 61
God Stats
4W - 3L
1,702 SR
Queue Stats
21W - 37L
1,322 Elo+
Party 3
Charybdis
Charybdis
JStrongTV
Charybdis
Level 55
God Stats
2W - 1L
1,335 SR
Queue Stats
78W - 95L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
Korsae
Gilgamesh
Level 85
God Stats
29W - 12L
1,644 SR
Queue Stats
50W - 36L
1,452 Elo+
Solo
Nox
Nox
Krinngy
Nox
Level 96
God Stats
17W - 14L
1,480 SR
Queue Stats
258W - 282L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
Wolfdefender223
Ao Kuang
Level 108
God Stats
9W - 7L
1,444 SR
Queue Stats
128W - 154L
1,426 Elo+
Party 3
Team Averages
Level 81
1,521 SR
1,395 Elo+

VS

Team Averages
Level 66
1,402 SR
1,206 Elo+
Janus
Janus
Kaléns
Janus
Level 138
God Stats
1W - 1L
1,517 SR
Queue Stats
15W - 24L
1,168 Elo+
Party 1
Bacchus
Bacchus
Zauron6
Bacchus
Level 29
God Stats
0W - 1L
1,277 SR
Queue Stats
15W - 25L
1,143 Elo+
Party 1
Guan Yu
Guan Yu
deimon05
Guan Yu
Level 32
God Stats
0W - 1L
1,252 SR
Queue Stats
10W - 20L
1,167 Elo+
Party 1
Arachne
Arachne
kevinfca
Arachne
Level 102
God Stats
24W - 19L
1,465 SR
Queue Stats
110W - 120L
1,409 Elo+
Solo
Rama
Rama
trey452
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Forevernin
Chiron
18
4 / 3 / 4
12,293
473
12,059
15,931
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
JStrongTV
Charybdis
19
9 / 1 / 4
12,723
489
18,545
16,785
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Korsae
Gilgamesh
18
1 / 3 / 6
12,109
466
17,335
29,141
30,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
18
3 / 1 / 9
11,613
447
13,036
13,946
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
20
9 / 5 / 7
13,824
532
20,562
38,618
16,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kaléns
Janus
14
0 / 8 / 4
10,144
390
13,910
16,551
7,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Zauron6
Bacchus
15
1 / 3 / 2
10,799
415
11,533
18,327
29,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
deimon05
Guan Yu
19
3 / 4 / 5
12,571
484
24,785
26,823
40,656
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
kevinfca
Arachne
20
8 / 3 / 2
13,028
501
19,652
28,559
15,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
trey452
Rama
16
1 / 8 / 0
10,962
422
8,704
21,327
9,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
26
Kills
13
13
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
Forevernin
Chiron
4
3
4
2
W
Charybdis
JStrongTV
Charybdis
9
1
4
11
L
Janus
Kaléns
Janus
0
8
4
0.25
W
Gilgamesh
Korsae
Gilgamesh
1
3
6
1.33
W
Nox
3
1
9
7.5
W
Ao Kuang
9
5
7
2.5
L
Bacchus
Zauron6
Bacchus
1
3
2
0.67
L
Guan Yu
deimon05
Guan Yu
3
4
5
1.38
L
Arachne
kevinfca
Arachne
8
3
2
3
L
Rama
trey452
Rama
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,537
Damage
78,584
114,421
Taken
111,587
66,559
Mitigated
103,331
45,197
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Forevernin
Chiron
12,059
4,653
1,819
4,977
15,931
6,314
2,412
5,312
10,271
0
90,683
W
Charybdis
JStrongTV
Charybdis
18,545
10,086
0
9,451
16,785
6,771
1,352
5,202
11,465
0
94,987
L
Janus
Kaléns
Janus
13,910
636
0
410
16,551
7,722
1,855
4,361
12,190
66,974
0
W
Gilgamesh
Korsae
Gilgamesh
17,335
5,512
0
7,211
29,141
30,006
0
4,458
24,508
0
93,275
W
Nox
13,036
414
0
2,835
13,946
6,881
693
5,263
8,675
92,393
0
W
Ao Kuang
20,562
7,393
0
18,904
38,618
16,587
0
5,865
32,527
107,394
0
L
Bacchus
Zauron6
Bacchus
11,533
358
0
984
18,327
29,824
162
6,715
11,612
38,032
0
L
Guan Yu
deimon05
Guan Yu
24,785
2,332
1,400
7,689
26,823
40,656
784
9,173
17,650
0
96,195
L
Arachne
kevinfca
Arachne
19,652
13,343
0
8,421
28,559
15,182
1,630
6,590
21,969
0
127,104
L
Rama
trey452
Rama
8,704
7,437
0
4,344
21,327
9,947
2,523
6,759
14,568
0
82,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,562
Gold Earned
57,504
655
Minions Killed
557
0
Camps Cleared
0
2,318,860
Distance Traveled
2,478,392
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,293
473
146
6
0
465,658
0
W
Charybdis
12,723
489
131
5
0
490,807
4
L
Janus
10,144
390
105
4
0
432,104
0
W
Gilgamesh
12,109
466
138
5
0
458,550
1
W
Nox
11,613
447
119
5
0
449,212
0
W
Ao Kuang
13,824
532
121
5
0
454,633
10
L
Bacchus
10,799
415
43
2
0
563,540
0
L
Guan Yu
12,571
484
140
5
0
509,889
0
L
Arachne
13,028
501
128
5
0
528,895
0
L
Rama
10,962
422
141
5
0
443,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role