Player Matchup

Cthulhu
Cthulhu
HighonFire78
Cthulhu
Level 106
God Stats
1W - 1L
1,283 SR
Queue Stats
42W - 35L
1,598 Elo+
Party 1
Ishtar
Ishtar
Sneaky_Corpsman
Ishtar
Level 89
God Stats
0W - 3L
1,270 SR
Queue Stats
57W - 59L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Tenshu
Xing Tian
Level 118
God Stats
4W - 3L
1,593 SR
Queue Stats
239W - 227L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
rant210
Sun Wukong
Level 122
God Stats
0W - 3L
1,681 SR
Queue Stats
66W - 73L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
xBaphomette
Cernunnos
Level 158
God Stats
3W - 6L
1,306 SR
Queue Stats
317W - 310L
1,459 Elo+
Party 2
Team Averages
Level 119
1,427 SR
1,497 Elo+

VS

Team Averages
Level 122
1,635 SR
1,429 Elo+
Chiron
Chiron
Cobalt555
Chiron
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 25L
1,417 Elo+
Party 3
Hades
Hades
DoctorPeppie
Hades
Level 121
God Stats
3W - 0L
1,873 SR
Queue Stats
108W - 98L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nin10dohnerd
Tsukuyomi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,383 Elo+
Party 3
Sobek
Sobek
The HuJu
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 87L
1,466 Elo+
Solo
Freya
Freya
thenaquinator1
Freya
Level 142
God Stats
1W - 0L
1,571 SR
Queue Stats
7W - 9L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HighonFire78
Cthulhu
20
4 / 6 / 8
12,947
617
18,914
28,471
27,599
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 4 / 8
12,941
616
22,854
17,174
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Tenshu
Xing Tian
20
0 / 2 / 15
12,478
594
15,621
33,356
34,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
rant210
Sun Wukong
20
13 / 4 / 4
14,212
677
32,003
30,487
32,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
xBaphomette
Cernunnos
20
2 / 2 / 13
12,826
611
22,378
13,089
6,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cobalt555
Chiron
20
4 / 7 / 12
13,606
648
19,048
24,086
14,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 2 / 14
13,461
641
20,424
24,765
25,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Nin10dohnerd
Tsukuyomi
20
5 / 7 / 9
13,273
632
28,065
21,695
13,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
The HuJu
Sobek
20
3 / 3 / 14
14,802
705
12,843
37,788
60,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 11
12,775
608
20,341
22,751
13,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
22
Kills
18
18
Deaths
22
48
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cobalt555
Chiron
4
7
12
1.43
W
2
2
14
4.5
L
Cthulhu
HighonFire78
Cthulhu
4
6
8
1.33
W
Tsukuyomi
Nin10dohnerd
Tsukuyomi
5
7
9
1.36
L
3
4
8
1.75
L
Xing Tian
Tenshu
Xing Tian
0
2
15
3.75
W
Sobek
The HuJu
Sobek
3
3
14
3.33
L
Sun Wukong
rant210
Sun Wukong
13
4
4
3.75
W
4
3
11
3.17
L
Cernunnos
xBaphomette
Cernunnos
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,770
Damage
100,721
122,577
Taken
131,085
110,820
Mitigated
127,849
52,133
Healing
52,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cobalt555
Chiron
19,048
7,239
5,849
5,059
24,086
14,505
3,985
6,865
17,221
0
43,690
W
20,424
816
2,591
8,181
24,765
25,471
493
5,702
19,063
46,245
0
L
Cthulhu
HighonFire78
Cthulhu
18,914
693
1,567
5,630
28,471
27,599
314
9,468
19,003
34,294
0
W
Tsukuyomi
Nin10dohnerd
Tsukuyomi
28,065
4,900
1,376
2,426
21,695
13,113
1,004
6,062
15,633
0
52,926
L
22,854
14,639
662
4,455
17,174
8,953
830
7,977
9,197
0
43,943
L
Xing Tian
Tenshu
Xing Tian
15,621
983
4,899
16,419
33,356
34,665
432
13,410
19,946
23,333
0
W
Sobek
The HuJu
Sobek
12,843
289
3,737
14,685
37,788
60,802
94
11,567
26,221
27,129
0
L
Sun Wukong
rant210
Sun Wukong
32,003
3,019
2,673
12,198
30,487
32,809
654
12,744
17,743
0
59,670
W
20,341
6,615
2,483
5,807
22,751
13,958
2,064
4,339
18,412
49,039
0
L
Cernunnos
xBaphomette
Cernunnos
22,378
7,259
1,755
1,875
13,089
6,794
2,432
10,009
3,080
0
54,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,404
Gold Earned
67,917
223
Minions Killed
227
0
Camps Cleared
0
1,842,187
Distance Traveled
1,971,136
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,606
648
61
3
0
370,288
0
W
Hades
13,461
641
63
3
0
370,440
2
L
Cthulhu
12,947
617
45
2
0
318,967
2
W
Tsukuyomi
13,273
632
29
1
0
419,245
1
L
Ishtar
12,941
616
66
3
0
354,796
0
L
Xing Tian
12,478
594
10
0
0
404,636
0
W
Sobek
14,802
705
19
1
0
418,045
1
L
Sun Wukong
14,212
677
49
2
0
396,625
0
W
Freya
12,775
608
55
3
0
393,118
1
L
Cernunnos
12,826
611
53
3
0
367,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role