Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Leapfrog917
Cabrakan
Level 154
God Stats
68W - 38L
1,647 SR
Queue Stats
372W - 371L
1,557 Elo+
Party 3
Ymir
Ymir
Sincarnival
Ymir
Level 78
God Stats
2W - 5L
1,480 SR
Queue Stats
36W - 45L
1,460 Elo+
Party 3
Lancelot
Lancelot
Slayajay
Lancelot
Level 140
God Stats
156W - 155L
1,500 SR
Queue Stats
988W - 1,046L
1,369 Elo+
Party 1
Nox
Nox
WhoYaNewDad
Nox
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 332L
1,406 Elo+
Party 1
Team Averages
Level 126
1,525 SR
1,459 Elo+

VS

Team Averages
Level 106
1,495 SR
1,447 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BroKenBone34
Nike
Level 109
God Stats
4W - 2L
1,494 SR
Queue Stats
214W - 247L
1,420 Elo+
Solo
Ymir
Ymir
GrottyGecko
Ymir
Level 50
God Stats
11W - 12L
1,506 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 2
Freya
Freya
PistolaMonster
Freya
Level 89
God Stats
3W - 0L
1,686 SR
Queue Stats
32W - 37L
1,404 Elo+
Party 2
Kuzenbo
Kuzenbo
Splogin
Kuzenbo
Level 125
God Stats
1W - 0L
1,291 SR
Queue Stats
110W - 121L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 4 / 2
8,383
524
15,836
12,193
5,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Leapfrog917
Cabrakan
14
1 / 5 / 2
8,783
549
12,981
17,468
11,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 4
7,749
484
4,394
16,933
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Slayajay
Lancelot
13
4 / 0 / 0
8,048
503
6,415
9,981
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 0
7,925
495
5,088
10,997
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 1 / 2
9,510
594
15,847
20,599
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 0 / 7
9,231
577
8,473
14,250
11,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 5
8,269
517
6,230
16,346
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 5 / 2
7,195
450
10,230
11,986
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Splogin
Kuzenbo
15
2 / 2 / 3
8,556
535
7,000
12,278
8,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
18
18
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
4
2
1.5
W
Ao Kuang
 
Ao Kuang
9
1
2
10
W
1
0
7
4.5
W
3
2
5
2.75
L
Cabrakan
Leapfrog917
Cabrakan
1
5
2
0.4
W
3
5
2
0.8
L
0
5
4
0.4
L
Lancelot
Slayajay
Lancelot
4
0
0
4
W
Kuzenbo
Splogin
Kuzenbo
2
2
3
1.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,714
Damage
47,780
67,572
Taken
75,459
42,205
Mitigated
51,959
16,095
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
15,836
10,741
370
2,206
12,193
5,725
0
8,448
3,388
0
62,320
W
Ao Kuang
 
Ao Kuang
15,847
5,028
0
14,387
20,599
9,389
0
6,354
14,245
75,006
0
W
8,473
375
0
750
14,250
11,941
576
6,868
7,382
0
67,003
W
6,230
1,374
423
4,064
16,346
17,105
0
3,306
13,040
30,339
0
L
Cabrakan
Leapfrog917
Cabrakan
12,981
1,083
0
5,640
17,468
11,067
0
5,940
11,468
75,461
0
W
10,230
3,748
0
3,137
11,986
4,898
0
3,323
8,663
39,371
0
L
4,394
568
248
1,963
16,933
15,904
0
12,318
3,989
27,540
0
L
Lancelot
Slayajay
Lancelot
6,415
709
159
4,759
9,981
4,706
0
5,108
4,749
0
52,436
W
Kuzenbo
Splogin
Kuzenbo
7,000
2,406
0
500
12,278
8,626
214
3,540
8,738
61,324
0
L
5,088
623
0
750
10,997
4,803
1,303
6,130
4,671
66,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
42,761
482
Minions Killed
443
0
Camps Cleared
0
1,421,276
Distance Traveled
1,550,462
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,383
524
92
6
0
244,435
2
W
Ao Kuang
9,510
594
107
7
0
335,553
4
W
Nike
9,231
577
124
8
0
314,397
2
W
Ymir
8,269
517
41
3
0
286,160
1
L
Cabrakan
8,783
549
141
9
0
256,257
2
W
Freya
7,195
450
74
5
0
268,473
1
L
Ymir
7,749
484
33
2
0
239,296
2
L
Lancelot
8,048
503
92
6
0
393,326
4
W
Kuzenbo
8,556
535
97
6
0
345,879
2
L
Nox
7,925
495
124
8
0
287,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role