Player Matchup

Bakasura
Bakasura
Gold V
Bubble Boy14
Bakasura
Gold V
Level 106
God Stats
19W - 22L
1,557 SR
Queue Stats
58W - 64L
1,334 MMR
Solo
Chiron
Chiron
Gold III
Nous SKUM
Chiron
Gold III
Level 160
God Stats
2W - 1L
1,763 SR
Queue Stats
83W - 91L
1,300 MMR
Solo
Amaterasu
Amaterasu
Silver II
WANNABE ACE77
Amaterasu
Silver II
Level 129
God Stats
4W - 2L
1,638 SR
Queue Stats
22W - 31L
1,293 MMR
Solo
Bellona
Bellona
Silver II
Xer02Hero-
Bellona
Silver II
Level 118
God Stats
15W - 16L
1,537 SR
Queue Stats
27W - 45L
1,299 MMR
Solo
Kukulkan
Kukulkan
Gold IV
andDemise
Kukulkan
Gold IV
Level 66
God Stats
2W - 6L
1,724 SR
Queue Stats
149W - 149L
1,291 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,644 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,500 SR
1,378 MMR
Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
BLUNTEDGOON187
Xbalanque
Gold V
Level 148
God Stats
26W - 23L
1,464 SR
Queue Stats
589W - 587L
1,310 MMR
Solo
Pele
Pele
Bronze III
LunarRose092
Pele
Bronze III
Level 49
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver IV
LunarSky264
Sol
Silver IV
Level 54
God Stats
4W - 3L
1,518 SR
Queue Stats
11W - 19L
1,078 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bubble Boy14
Bakasura
20
5 / 9 / 6
14,525
484
22,807
36,056
19,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Nous SKUM
Chiron
20
5 / 8 / 5
15,041
501
28,467
35,216
17,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
WANNABE ACE77
Amaterasu
20
6 / 5 / 5
15,071
502
20,711
35,732
40,233
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
Xer02Hero-
Bellona
20
2 / 3 / 8
13,473
449
14,369
32,021
44,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
andDemise
Kukulkan
20
5 / 7 / 5
13,960
465
25,740
20,554
11,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ArachneGaneshaCabrakan

VS

Bans
PoseidonZhong KuiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
8 / 4 / 7
16,556
552
29,732
35,215
30,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
 
Aphrodite
20
1 / 2 / 13
14,542
485
10,879
28,807
33,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
BLUNTEDGOON187
Xbalanque
20
1 / 2 / 2
16,643
555
11,994
19,748
9,649
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 5 / 9
17,059
569
35,885
38,099
22,007
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 10 / 10
15,497
517
34,618
38,780
20,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
23
Kills
32
32
Deaths
23
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
4
7
2.88
W
Aphrodite
 
Aphrodite
1
2
13
3.75
W
Xbalanque
BLUNTEDGOON187
Xbalanque
1
2
2
1
L
Bakasura
Bubble Boy14
Bakasura
5
9
6
0.89
W
15
5
9
3.9
W
7
10
10
1.2
L
Chiron
Nous SKUM
Chiron
5
8
5
0.94
L
Amaterasu
WANNABE ACE77
Amaterasu
6
5
5
1.7
L
Bellona
Xer02Hero-
Bellona
2
3
8
2
L
Kukulkan
andDemise
Kukulkan
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,094
Damage
123,108
159,579
Taken
160,649
132,249
Mitigated
116,529
39,430
Healing
77,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
29,732
5,938
0
13,965
35,215
30,904
1,094
6,434
28,286
0
131,024
W
Aphrodite
 
Aphrodite
10,879
824
12,864
15,128
28,807
33,824
233
4,804
22,910
58,660
0
W
Xbalanque
BLUNTEDGOON187
Xbalanque
11,994
6,653
0
6,547
19,748
9,649
7,362
20
19,728
0
193,536
L
Bakasura
Bubble Boy14
Bakasura
22,807
13,721
0
6,619
36,056
19,010
2,539
10,533
25,523
0
105,067
W
35,885
10,794
0
9,911
38,099
22,007
2,191
7,809
28,830
0
148,385
W
34,618
15,361
0
18,863
38,780
20,145
6,503
8,227
29,684
134,979
16,302
L
Chiron
Nous SKUM
Chiron
28,467
11,214
811
8,696
35,216
17,218
7,360
8,609
26,597
0
154,484
L
Amaterasu
WANNABE ACE77
Amaterasu
20,711
7,282
0
10,161
35,732
40,233
1,213
5,914
29,818
540
104,377
L
Bellona
Xer02Hero-
Bellona
14,369
3,193
1,292
8,150
32,021
44,678
44
9,754
22,267
0
66,660
L
Kukulkan
andDemise
Kukulkan
25,740
2,367
0
3,701
20,554
11,110
314
7,860
12,694
113,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,070
Gold Earned
80,297
769
Minions Killed
878
0
Camps Cleared
0
2,733,051
Distance Traveled
2,742,760
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,556
552
190
6
0
622,076
5
W
Aphrodite
14,542
485
85
3
0
520,243
9
W
Xbalanque
16,643
555
275
9
0
514,613
0
L
Bakasura
14,525
484
174
6
0
556,728
0
W
Pele
17,059
569
160
5
0
612,203
0
W
Sol
15,497
517
168
6
0
473,625
5
L
Chiron
15,041
501
203
7
0
465,308
3
L
Amaterasu
15,071
502
164
5
0
577,485
4
L
Bellona
13,473
449
86
3
0
617,270
0
L
Kukulkan
13,960
465
142
5
0
516,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role