Player Matchup

Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
Affalterbach
Scylla
Bronze III
Level 159
God Stats
1W - 1L
1,161 SR
Queue Stats
11W - 5L
1,537 MMR
Party 2
Ymir
Ymir
Gold IV
NotRzn
Ymir
Gold IV
Level 116
God Stats
1W - 0L
1,343 SR
Queue Stats
6W - 1L
1,753 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,335 SR
1,597 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,500 SR
1,500 MMR
Chang'e
Chang'e
Bronze V
 
Chang'e
Bronze V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze V
 
Da Ji
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
8 / 2 / 14
9,859
896
15,758
12,177
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
14
12 / 2 / 10
10,025
911
17,596
6,815
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
NotRzn
Ymir
14
4 / 3 / 13
9,854
896
8,160
14,335
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothAresAchillesNox

VS

Bans
AtlasAh Muzen CabHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 8 / 4
8,176
743
4,106
13,803
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
 
Da Ji
12
3 / 6 / 2
7,838
713
7,760
14,021
5,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
 
Chaac
10
2 / 10 / 1
7,213
656
10,535
18,335
12,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
24
Kills
6
7
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
2
14
7.5
L
Chang'e
 
Chang'e
1
8
4
0.38
L
Da Ji
 
Da Ji
3
6
2
0.67
L
Chaac
 
Chaac
2
10
1
0.25
W
Scylla
12
2
10
8.5
W
Ymir
NotRzn
Ymir
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
22,401
33,327
Taken
46,159
22,794
Mitigated
22,459
9,166
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,758
7,994
0
3,672
12,177
5,089
600
1,521
10,656
0
41,260
L
Chang'e
 
Chang'e
4,106
498
1,140
1,626
13,803
4,576
0
7,978
5,825
13,068
0
L
Da Ji
 
Da Ji
7,760
1,140
0
651
14,021
5,583
0
5,902
8,119
0
25,353
L
Chaac
 
Chaac
10,535
1,404
0
1,270
18,335
12,300
0
11,996
6,339
0
23,804
W
Scylla
17,596
2,979
0
1,138
6,815
2,311
1,069
607
6,208
28,162
0
W
Ymir
NotRzn
Ymir
8,160
3,331
71
4,285
14,335
15,394
537
2,245
12,090
23,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
23,227
126
Minions Killed
83
8
Camps Cleared
2
623,295
Distance Traveled
553,650
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,859
896
61
6
0
222,962
4
L
Chang'e
8,176
743
20
2
1
174,976
0
L
Da Ji
7,838
713
44
4
1
193,126
0
L
Chaac
7,213
656
19
2
0
185,548
1
W
Scylla
10,025
911
37
3
5
200,085
1
W
Ymir
9,854
896
28
3
3
200,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role