Player Matchup

Awilix
Awilix
Fass
Awilix
Level 91
God Stats
4W - 5L
1,708 SR
Queue Stats
89W - 72L
1,475 Elo+
Party 1
Atlas
Atlas
I Need EBT
Atlas
Level 72
God Stats
29W - 13L
1,561 SR
Queue Stats
85W - 63L
1,522 Elo+
Party 1
Hachiman
Hachiman
Mr Kahmar
Hachiman
Level 127
God Stats
3W - 1L
1,863 SR
Queue Stats
141W - 131L
1,442 Elo+
Party 1
Team Averages
Level 97
1,711 SR
1,480 Elo+

VS

Team Averages
Level 60
1,537 SR
1,407 Elo+
He Bo
He Bo
GORILA-12-23
He Bo
Level 48
God Stats
10W - 11L
1,514 SR
Queue Stats
247W - 303L
1,423 Elo+
Solo
Odin
Odin
JxySmxxth
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,404 Elo+
Solo
Nu Wa
Nu Wa
SteviesJenny
Nu Wa
Level 68
God Stats
19W - 18L
1,598 SR
Queue Stats
175W - 235L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fass
Awilix
12
2 / 0 / 3
7,209
721
6,242
6,929
3,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
0 / 1 / 7
6,984
698
4,695
10,306
7,394
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Mr Kahmar
Hachiman
13
5 / 0 / 2
7,813
781
7,824
10,649
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,875
588
3,565
5,496
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
9
1 / 2 / 0
6,814
681
4,094
9,924
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,555
656
9,964
5,402
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
Fass
Awilix
2
0
3
3.5
L
0
3
1
0.17
W
Atlas
0
1
7
3.5
L
Odin
1
2
0
0.5
W
Hachiman
Mr Kahmar
Hachiman
5
0
2
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
17,623
27,884
Taken
20,822
14,853
Mitigated
11,670
9,483
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Fass
Awilix
6,242
3,481
343
1,975
6,929
3,042
31
4,528
2,401
0
25,704
L
3,565
190
0
0
5,496
1,709
0
1,487
4,009
10,950
0
W
Atlas
4,695
1,782
0
1,942
10,306
7,394
132
4,440
5,866
21,629
0
L
Odin
4,094
535
463
1,400
9,924
8,271
0
2,462
7,462
0
10,732
W
Hachiman
Mr Kahmar
Hachiman
7,824
4,591
0
5,223
10,649
4,417
938
5,370
5,279
63
35,817
L
9,964
2,031
566
551
5,402
1,690
0
953
4,449
30,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,006
Gold Earned
19,244
130
Minions Killed
85
7
Camps Cleared
2
580,350
Distance Traveled
478,995
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,209
721
58
6
3
221,064
1
L
He Bo
5,875
588
29
3
1
125,346
0
W
Atlas
6,984
698
28
3
0
183,712
3
L
Odin
6,814
681
13
1
0
181,950
0
W
Hachiman
7,813
781
44
4
4
175,574
1
L
Nu Wa
6,555
656
43
4
1
171,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role