Player Matchup

Kukulkan
Kukulkan
D12xxMocha
Kukulkan
Level 101
God Stats
0W - 3L
1,607 SR
Queue Stats
86W - 78L
1,503 Elo+
Solo
Geb
Geb
Fregbero
Geb
Level 100
God Stats
6W - 2L
1,314 SR
Queue Stats
141W - 137L
1,470 Elo+
Solo
Sobek
Sobek
SCchampiUuU
Sobek
Level 155
God Stats
3W - 4L
1,560 SR
Queue Stats
536W - 584L
1,410 Elo+
Solo
Tiamat
Tiamat
Zillart_24
Tiamat
Level 149
God Stats
1W - 1L
1,693 SR
Queue Stats
105W - 122L
1,387 Elo+
Solo
Sol
Sol
somebody46
Sol
Level 127
God Stats
1W - 4L
1,284 SR
Queue Stats
55W - 53L
1,477 Elo+
Solo
Team Averages
Level 126
1,491 SR
1,449 Elo+

VS

Team Averages
Level 110
1,541 SR
1,456 Elo+
Izanami
Izanami
CelticHeroOfTime
Izanami
Level 127
God Stats
2W - 0L
1,677 SR
Queue Stats
97W - 94L
1,489 Elo+
Party 1
Apollo
Apollo
ItsWyett
Apollo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 199L
1,503 Elo+
Solo
Bakasura
Bakasura
LoI_im_Adopted
Bakasura
Level 149
God Stats
1W - 0L
1,530 SR
Queue Stats
148W - 158L
1,473 Elo+
Party 1
Medusa
Medusa
LordFrelin
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,294 Elo+
Solo
Mulan
Mulan
Raglel
Mulan
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D12xxMocha
Kukulkan
18
5 / 5 / 9
10,641
760
18,139
13,297
7,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

5
0 / 0 / 0
6,480
463
0
0
0
16
3 / 6 / 9
9,949
711
11,891
25,775
37,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Zillart_24
Tiamat
18
5 / 5 / 9
10,351
739
11,760
16,534
16,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 6 / 6
9,962
712
16,225
16,339
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 14
10,928
781
13,194
15,997
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
ItsWyett
Apollo
18
3 / 3 / 12
10,427
745
8,521
14,545
8,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
19
6 / 4 / 11
11,699
836
13,790
14,993
10,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LordFrelin
Medusa
20
10 / 4 / 7
12,413
887
21,950
12,974
7,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Raglel
Mulan
17
0 / 5 / 12
9,876
705
7,827
17,633
20,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
17
Kills
22
22
Deaths
19
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Kukulkan
D12xxMocha
Kukulkan
5
5
9
1.9
L
0
0
0
0
W
Apollo
ItsWyett
Apollo
3
3
12
3
W
Bakasura
6
4
11
2.88
W
Medusa
LordFrelin
Medusa
10
4
7
3.38
W
Mulan
Raglel
Mulan
0
5
12
1.2
L
3
6
9
1.25
L
Tiamat
Zillart_24
Tiamat
5
5
9
1.9
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,015
Damage
65,282
71,945
Taken
76,142
69,339
Mitigated
56,791
25,699
Healing
30,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,194
6,390
5,266
5,461
15,997
9,231
4,350
13,630
2,367
0
31,801
L
Kukulkan
D12xxMocha
Kukulkan
18,139
1,666
1,863
3,452
13,297
7,901
205
0
13,110
44,293
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
ItsWyett
Apollo
8,521
4,196
2,961
3,716
14,545
8,742
1,976
12,578
1,967
0
22,169
W
Bakasura
13,790
7,427
330
4,657
14,993
10,718
175
10,054
4,939
0
16,492
W
Medusa
LordFrelin
Medusa
21,950
7,238
2,485
1,051
12,974
7,877
1,322
11,342
1,632
0
49,222
W
Mulan
Raglel
Mulan
7,827
1,091
1,249
3,302
17,633
20,223
392
10,411
7,222
0
15,776
L
11,891
297
637
8,296
25,775
37,775
0
0
25,050
21,631
0
L
Tiamat
Zillart_24
Tiamat
11,760
395
780
5,845
16,534
16,442
128
0
16,004
24,555
0
L
16,225
5,160
308
4,518
16,339
7,221
589
0
15,965
30,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
55,343
140
Minions Killed
164
0
Camps Cleared
0
855,199
Distance Traveled
1,389,322
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,928
781
44
3
0
284,184
1
L
Kukulkan
10,641
760
65
5
0
205,752
0
L
Geb
6,480
463
0
0
0
0
0
W
Apollo
10,427
745
27
2
0
284,743
0
W
Bakasura
11,699
836
25
2
0
277,793
0
W
Medusa
12,413
887
54
4
0
265,922
0
W
Mulan
9,876
705
14
1
0
276,680
1
L
Sobek
9,949
711
16
1
0
228,603
1
L
Tiamat
10,351
739
25
2
0
220,955
0
L
Sol
9,962
712
34
2
0
199,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role