Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Akomura
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Renkoto
Ymir
Level 142
God Stats
1W - 2L
1,442 SR
Queue Stats
448W - 452L
1,499 Elo+
Solo
Heimdallr
Heimdallr
VinnyPuX
Heimdallr
Level 147
God Stats
0W - 1L
1,894 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 1
Agni
Agni
pabculerocky72
Agni
Level 66
God Stats
6W - 2L
1,773 SR
Queue Stats
212W - 226L
1,518 Elo+
Solo
Team Averages
Level 113
1,622 SR
1,546 Elo+

VS

Team Averages
Level 147
1,509 SR
1,485 Elo+
Chiron
Chiron
BannedDK
Chiron
Level 120
God Stats
4W - 1L
1,635 SR
Queue Stats
104W - 112L
1,466 Elo+
Solo
Yu Huang
Yu Huang
DAMN_grey_Hippo
Yu Huang
Level 159
God Stats
5W - 9L
1,168 SR
Queue Stats
735W - 725L
1,484 Elo+
Solo
Lancelot
Lancelot
DerOswald
Lancelot
Level 160
God Stats
3W - 2L
1,455 SR
Queue Stats
701W - 671L
1,479 Elo+
Solo
Eset
Eset
Gabiy
Eset
Level 144
God Stats
2W - 1L
1,557 SR
Queue Stats
81W - 81L
1,507 Elo+
Solo
Ganesha
Ganesha
Yapomruzatebe
Ganesha
Level 154
God Stats
2W - 0L
1,729 SR
Queue Stats
404W - 419L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 5 / 10
10,473
748
11,480
33,573
32,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Akomura
Kumbhakarna
15
2 / 4 / 6
10,345
739
3,127
20,007
16,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Renkoto
Ymir
14
1 / 8 / 11
8,987
642
10,892
22,815
26,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
VinnyPuX
Heimdallr
17
5 / 7 / 8
11,246
803
20,610
20,136
11,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 1 / 7
10,851
775
11,825
8,575
4,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BannedDK
Chiron
19
9 / 5 / 12
11,620
830
31,292
15,595
8,605
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
17
5 / 2 / 10
10,544
753
15,699
12,860
7,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
DerOswald
Lancelot
18
7 / 2 / 14
10,930
781
18,856
13,714
9,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Gabiy
Eset
17
3 / 4 / 15
10,465
748
18,502
15,358
8,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
18
0 / 4 / 22
10,438
746
8,822
20,141
31,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
16
Kills
24
25
Deaths
17
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
10
1.4
L
Kumbhakarna
Akomura
Kumbhakarna
2
4
6
1.25
W
Chiron
BannedDK
Chiron
9
5
12
3
W
Yu Huang
5
2
10
5
W
Lancelot
DerOswald
Lancelot
7
2
14
7
W
Eset
Gabiy
Eset
3
4
15
2.63
L
Ymir
Renkoto
Ymir
1
8
11
0.81
L
Heimdallr
VinnyPuX
Heimdallr
5
7
8
1.29
W
Ganesha
0
4
22
2.75
L
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,934
Damage
93,171
105,106
Taken
77,668
90,492
Mitigated
66,935
32,208
Healing
28,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,480
1,297
3,789
12,440
33,573
32,143
953
16,445
17,128
19,476
0
L
Kumbhakarna
Akomura
Kumbhakarna
3,127
368
0
5,590
20,007
16,237
609
5,801
14,206
3,495
0
W
Chiron
BannedDK
Chiron
31,292
12,412
3,047
2,431
15,595
8,605
2,007
9,288
6,091
0
49,831
W
Yu Huang
15,699
1,908
925
1,258
12,860
7,965
2,162
5,386
7,417
32,429
0
W
Lancelot
DerOswald
Lancelot
18,856
2,790
1,854
5,431
13,714
9,664
616
5,771
7,771
0
27,934
W
Eset
Gabiy
Eset
18,502
966
4,331
3,642
15,358
8,750
1,818
8,707
6,484
35,866
0
L
Ymir
Renkoto
Ymir
10,892
1,241
980
1,122
22,815
26,527
0
8,567
14,248
13,139
0
L
Heimdallr
VinnyPuX
Heimdallr
20,610
11,071
375
3,393
20,136
11,408
2,625
9,138
10,998
0
44,424
W
Ganesha
8,822
405
2,725
2,938
20,141
31,951
371
7,169
12,581
20,093
0
L
11,825
1,242
2,021
2,498
8,575
4,177
144
3,072
5,503
37,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
53,997
120
Minions Killed
151
0
Camps Cleared
0
969,129
Distance Traveled
1,379,329
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,473
748
20
1
0
237,972
4
L
Kumbhakarna
10,345
739
1
0
0
168,616
0
W
Chiron
11,620
830
45
3
0
220,592
0
W
Yu Huang
10,544
753
30
2
0
294,571
0
W
Lancelot
10,930
781
33
2
0
333,530
4
W
Eset
10,465
748
42
3
0
264,008
2
L
Ymir
8,987
642
2
0
0
180,398
0
L
Heimdallr
11,246
803
50
4
0
191,433
0
W
Ganesha
10,438
746
1
0
0
266,628
0
L
Agni
10,851
775
47
3
0
190,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role