Player Matchup

Heimdallr
Heimdallr
DinoRidingPope
Heimdallr
Level 121
God Stats
6W - 4L
1,620 SR
Queue Stats
137W - 111L
1,595 Elo+
Party 1
Arachne
Arachne
FireStormFTW
Arachne
Level 158
God Stats
3W - 2L
1,641 SR
Queue Stats
267W - 229L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Swagjunction
Ah Muzen Cab
Level 102
God Stats
2W - 3L
1,301 SR
Queue Stats
17W - 17L
1,636 Elo+
Solo
Cerberus
Cerberus
Thecrossero
Cerberus
Level 127
God Stats
38W - 38L
1,594 SR
Queue Stats
503W - 558L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
bkcombat
Baron Samedi
Level 154
God Stats
0W - 2L
1,288 SR
Queue Stats
247W - 250L
1,631 Elo+
Solo
Team Averages
Level 132
1,489 SR
1,596 Elo+

VS

Team Averages
Level 129
1,564 SR
1,556 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AA RACKS
Ra
Level 127
God Stats
2W - 2L
1,499 SR
Queue Stats
17W - 18L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
BobbyDaBear
Zhong Kui
Level 142
God Stats
6W - 8L
1,470 SR
Queue Stats
482W - 462L
1,563 Elo+
Solo
Horus
Horus
CharlyVW
Horus
Level 108
God Stats
5W - 0L
1,709 SR
Queue Stats
136W - 143L
1,578 Elo+
Party 2
Eset
Eset
oFREEKYo
Eset
Level 107
God Stats
117W - 104L
1,643 SR
Queue Stats
382W - 394L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DinoRidingPope
Heimdallr
17
0 / 6 / 5
11,054
921
19,522
20,402
8,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
FireStormFTW
Arachne
17
3 / 6 / 5
13,077
1,090
9,314
30,133
58,130
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Swagjunction
Ah Muzen Cab
17
1 / 3 / 4
11,432
953
18,642
14,674
6,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Thecrossero
Cerberus
17
1 / 1 / 4
11,499
958
9,705
19,744
25,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
bkcombat
Baron Samedi
17
3 / 7 / 5
11,890
991
15,315
26,764
13,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

96

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 3 / 11
12,545
1,045
38,907
19,276
10,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 2 / 14
12,069
1,006
10,431
11,659
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
BobbyDaBear
Zhong Kui
18
4 / 0 / 18
13,560
1,130
21,938
18,328
30,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
CharlyVW
Horus
18
2 / 1 / 16
12,790
1,066
13,564
20,257
30,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
19
8 / 2 / 11
13,522
1,127
22,050
10,441
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
8
Kills
23
23
Deaths
8
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
3
11
4.17
W
2
2
14
4.5
W
Zhong Kui
BobbyDaBear
Zhong Kui
4
0
18
13
W
Horus
CharlyVW
Horus
2
1
16
10
L
Heimdallr
DinoRidingPope
Heimdallr
0
6
5
0.42
L
Arachne
FireStormFTW
Arachne
3
6
5
0.92
L
Ah Muzen Cab
Swagjunction
Ah Muzen Cab
1
3
4
1
L
Cerberus
Thecrossero
Cerberus
1
1
4
3
L
Baron Samedi
bkcombat
Baron Samedi
3
7
5
0.79
W
Eset
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,498
Damage
106,890
111,717
Taken
79,961
111,314
Mitigated
82,862
17,581
Healing
37,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
38,907
18,497
1,004
2,677
19,276
10,811
0
9,268
10,008
45
61,088
W
10,431
1,365
4,139
2,829
11,659
5,907
0
3,290
8,369
46,784
0
W
Zhong Kui
BobbyDaBear
Zhong Kui
21,938
5,647
6,068
5,703
18,328
30,085
0
4,174
14,154
33,833
0
W
Horus
CharlyVW
Horus
13,564
4,363
4,974
7,000
20,257
30,421
0
4,619
14,248
612
17,476
L
Heimdallr
DinoRidingPope
Heimdallr
19,522
9,142
0
571
20,402
8,606
0
10,261
10,141
0
45,706
L
Arachne
FireStormFTW
Arachne
9,314
5,763
0
3,812
30,133
58,130
0
16,639
13,494
0
12,646
L
Ah Muzen Cab
Swagjunction
Ah Muzen Cab
18,642
3,892
0
2,247
14,674
6,067
0
6,807
7,867
0
55,231
L
Cerberus
Thecrossero
Cerberus
9,705
269
0
4,558
19,744
25,406
0
10,493
9,251
20,948
0
L
Baron Samedi
bkcombat
Baron Samedi
15,315
1,610
2,222
4,171
26,764
13,105
0
10,876
15,888
35,366
0
W
Eset
22,050
1,485
2,592
961
10,441
5,638
0
3,669
6,772
49,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,952
Gold Earned
64,486
245
Minions Killed
297
8
Camps Cleared
10
1,073,400
Distance Traveled
1,228,098
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,545
1,045
59
5
4
211,932
2
W
Ra
12,069
1,006
106
9
5
241,838
0
W
Zhong Kui
13,560
1,130
32
3
0
229,856
2
W
Horus
12,790
1,066
14
1
1
300,015
0
L
Heimdallr
11,054
921
86
7
3
205,454
0
L
Arachne
13,077
1,090
9
1
1
232,210
0
L
Ah Muzen Cab
11,432
953
57
5
4
220,520
1
L
Cerberus
11,499
958
40
3
0
189,235
4
L
Baron Samedi
11,890
991
53
4
0
225,981
0
W
Eset
13,522
1,127
86
7
0
244,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role