Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AyoHYFR
Bastet
Level 160
God Stats
2W - 1L
1,859 SR
Queue Stats
216W - 239L
1,528 Elo+
Party 2
Nox
Nox
MilkandCookies00
Nox
Level 105
God Stats
7W - 12L
1,489 SR
Queue Stats
320W - 275L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
SaintSimz
Jormungandr
Level 104
God Stats
12W - 7L
1,808 SR
Queue Stats
69W - 79L
1,538 Elo+
Party 2
Skadi
Skadi
SilverBunnies34
Skadi
Level 127
God Stats
45W - 37L
1,607 SR
Queue Stats
373W - 378L
1,519 Elo+
Party 2
Team Averages
Level 125
1,653 SR
1,530 Elo+

VS

Team Averages
Level 128
1,703 SR
1,507 Elo+
Discordia
Discordia
Enxny
Discordia
Level 119
God Stats
7W - 5L
1,559 SR
Queue Stats
299W - 276L
1,477 Elo+
Party 3
Cabrakan
Cabrakan
Sac420
Cabrakan
Level 152
God Stats
11W - 9L
1,717 SR
Queue Stats
269W - 240L
1,512 Elo+
Party 1
Ishtar
Ishtar
Smxoch
Ishtar
Level 108
God Stats
3W - 4L
1,744 SR
Queue Stats
45W - 50L
1,508 Elo+
Party 3
Sun Wukong
Sun Wukong
Zerograv121
Sun Wukong
Level 158
God Stats
3W - 1L
1,841 SR
Queue Stats
299W - 277L
1,575 Elo+
Party 1
Nemesis
Nemesis
fiveguysfrys
Nemesis
Level 102
God Stats
9W - 6L
1,653 SR
Queue Stats
171W - 148L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 4 / 5
8,708
435
6,411
19,146
24,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
AyoHYFR
Bastet
14
1 / 5 / 5
8,722
436
9,790
18,164
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 5 / 4
9,319
466
10,622
12,830
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
SaintSimz
Jormungandr
18
4 / 1 / 1
11,204
560
17,274
15,784
14,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 5 / 1
8,710
436
7,444
15,537
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Enxny
Discordia
15
2 / 2 / 6
9,597
480
9,191
8,201
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Sac420
Cabrakan
15
2 / 2 / 6
9,669
483
7,931
16,859
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Smxoch
Ishtar
19
8 / 0 / 7
12,109
605
24,122
14,739
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Zerograv121
Sun Wukong
17
2 / 2 / 1
10,897
545
10,443
21,441
17,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
fiveguysfrys
Nemesis
17
5 / 4 / 7
10,774
539
8,092
15,642
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
19
20
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
5
1.13
L
Bastet
AyoHYFR
Bastet
1
5
5
0.7
W
Discordia
Enxny
Discordia
2
2
6
2.5
L
2
5
4
0.8
W
Cabrakan
Sac420
Cabrakan
2
2
6
2.5
L
Jormungandr
SaintSimz
Jormungandr
4
1
1
4.5
L
0
5
1
0.1
W
Ishtar
Smxoch
Ishtar
8
0
7
11.5
W
Sun Wukong
Zerograv121
Sun Wukong
2
2
1
1.25
W
Nemesis
fiveguysfrys
Nemesis
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,541
Damage
59,779
81,461
Taken
76,882
59,607
Mitigated
54,491
15,599
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,411
1,685
0
2,590
19,146
24,016
0
6,603
12,159
14,518
0
L
Bastet
AyoHYFR
Bastet
9,790
2,376
0
7,447
18,164
7,959
0
1,584
16,524
0
70,400
W
Discordia
Enxny
Discordia
9,191
1,042
106
1,957
8,201
3,555
859
4,816
3,165
65,445
0
L
10,622
1,002
0
883
12,830
6,756
0
3,165
9,309
81,109
0
W
Cabrakan
Sac420
Cabrakan
7,931
1,493
0
5,612
16,859
17,930
78
8,294
8,430
27,437
0
L
Jormungandr
SaintSimz
Jormungandr
17,274
7,538
0
2,225
15,784
14,840
0
2,212
13,508
108,908
0
L
7,444
3,338
0
2,454
15,537
6,036
355
2,632
12,839
0
70,142
W
Ishtar
Smxoch
Ishtar
24,122
12,117
0
5,150
14,739
7,625
1,332
3,384
11,270
0
119,174
W
Sun Wukong
Zerograv121
Sun Wukong
10,443
2,525
0
10,832
21,441
17,922
714
12,172
9,229
0
92,698
W
Nemesis
fiveguysfrys
Nemesis
8,092
4,034
0
1,529
15,642
7,459
1,269
5,011
10,481
0
101,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
53,046
571
Minions Killed
664
0
Camps Cleared
0
1,796,217
Distance Traveled
1,941,611
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,708
435
12
1
0
368,353
4
L
Bastet
8,722
436
95
5
0
407,030
6
W
Discordia
9,597
480
123
6
0
372,461
5
L
Nox
9,319
466
144
7
0
352,582
7
W
Cabrakan
9,669
483
40
2
0
365,302
5
L
Jormungandr
11,204
560
197
10
0
341,320
0
L
Skadi
8,710
436
123
6
0
326,932
6
W
Ishtar
12,109
605
181
9
0
368,664
5
W
Sun Wukong
10,897
545
183
9
0
389,384
1
W
Nemesis
10,774
539
137
7
0
445,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role