Player Matchup

Awilix
Awilix
Allah-C5
Awilix
Level 61
God Stats
20W - 17L
1,532 SR
Queue Stats
204W - 192L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
BYTAmins
Danzaburou
Level 52
God Stats
2W - 4L
1,366 SR
Queue Stats
99W - 91L
1,436 Elo+
Party 3
Sylvanus
Sylvanus
ImWithTheSkweBab
Sylvanus
Level 46
God Stats
8W - 5L
1,630 SR
Queue Stats
87W - 97L
1,389 Elo+
Party 2
Freya
Freya
TripleDrainer
Freya
Level 37
God Stats
29W - 31L
1,395 SR
Queue Stats
90W - 98L
1,437 Elo+
Party 2
Mulan
Mulan
squishiesz
Mulan
Level 23
God Stats
11W - 5L
1,745 SR
Queue Stats
176W - 171L
1,426 Elo+
Party 3
Team Averages
Level 44
1,534 SR
1,431 Elo+

VS

Team Averages
Level 80
1,518 SR
1,497 Elo+
Mulan
Mulan
Altriia
Mulan
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,516 Elo+
Solo
Ymir
Ymir
OP2Phantom
Ymir
Level 48
God Stats
1W - 2L
1,338 SR
Queue Stats
6W - 7L
1,481 Elo+
Solo
The Morrigan
The Morrigan
TubelessEarth00
The Morrigan
Level 154
God Stats
8W - 5L
1,606 SR
Queue Stats
315W - 291L
1,479 Elo+
Party 1
Ullr
Ullr
Way Too Minty
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 50L
1,579 Elo+
Party 1
Neith
Neith
Μystic
Neith
Level 142
God Stats
26W - 15L
1,644 SR
Queue Stats
233W - 227L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Allah-C5
Awilix
17
7 / 1 / 6
10,673
562
12,878
12,426
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
BYTAmins
Danzaburou
16
1 / 1 / 3
10,087
531
6,997
9,976
4,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 9
8,949
471
6,294
17,818
13,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 6
10,090
531
13,082
17,111
7,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
7 / 4 / 5
10,931
575
15,807
19,263
16,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Altriia
Mulan
14
2 / 4 / 5
8,630
454
8,693
13,830
9,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 6 / 5
6,991
368
6,965
20,325
16,927
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
TubelessEarth00
The Morrigan
15
4 / 1 / 2
9,261
487
9,627
6,810
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 1
9,392
494
6,609
13,181
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Μystic
Neith
12
1 / 8 / 7
7,985
420
15,087
14,746
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
22
Kills
10
11
Deaths
22
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
Allah-C5
Awilix
7
1
6
10
L
Mulan
Altriia
Mulan
2
4
5
1.13
W
Danzaburou
BYTAmins
Danzaburou
1
1
3
2.5
W
0
3
9
1.5
L
1
6
5
0.58
W
7
2
6
5
L
The Morrigan
TubelessEarth00
The Morrigan
4
1
2
5
L
2
3
1
0.83
W
Mulan
7
4
5
2.38
L
Neith
Μystic
Neith
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,058
Damage
46,981
76,594
Taken
68,892
48,618
Mitigated
42,733
35,505
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Allah-C5
Awilix
12,878
6,406
0
6,958
12,426
5,832
360
3,335
9,091
0
101,341
L
Mulan
Altriia
Mulan
8,693
2,232
0
3,213
13,830
9,765
0
891
12,939
0
50,678
W
Danzaburou
BYTAmins
Danzaburou
6,997
3,355
0
4,844
9,976
4,363
337
175
9,801
0
86,769
W
6,294
2,914
4,891
7,195
17,818
13,966
245
4,732
13,086
24,767
0
L
6,965
2,100
185
791
20,325
16,927
371
8,822
11,402
23,988
0
W
13,082
5,839
0
4,824
17,111
7,940
1,099
3,556
13,555
82,630
0
L
The Morrigan
TubelessEarth00
The Morrigan
9,627
2,326
0
1,579
6,810
3,315
0
1,342
5,468
50,741
11,892
L
6,609
2,031
0
1,253
13,181
5,640
0
1,170
12,011
0
73,659
W
Mulan
15,807
2,858
0
6,793
19,263
16,517
0
2,442
16,821
57
89,466
L
Neith
Μystic
Neith
15,087
5,860
0
2,940
14,746
7,086
548
7,050
7,696
0
60,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,730
Gold Earned
42,259
574
Minions Killed
442
0
Camps Cleared
0
1,872,697
Distance Traveled
1,691,209
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,673
562
143
8
0
484,508
1
L
Mulan
8,630
454
85
4
0
328,037
0
W
Danzaburou
10,087
531
136
7
0
348,374
3
W
Sylvanus
8,949
471
29
2
0
309,732
0
L
Ymir
6,991
368
33
2
0
334,238
0
W
Freya
10,090
531
106
6
0
363,155
0
L
The Morrigan
9,261
487
103
5
0
416,109
3
L
Ullr
9,392
494
139
7
0
313,577
0
W
Mulan
10,931
575
160
8
0
366,928
0
L
Neith
7,985
420
82
4
0
299,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role