Player Matchup

Tyr
Tyr
Asogì
Tyr
Level 160
God Stats
4W - 4L
1,510 SR
Queue Stats
108W - 133L
1,519 Elo+
Party 2
Agni
Agni
Doritrox
Agni
Level 109
God Stats
14W - 7L
1,544 SR
Queue Stats
330W - 357L
1,457 Elo+
Party 2
Sol
Sol
RomanEclipsE
Sol
Level 124
God Stats
9W - 6L
1,734 SR
Queue Stats
379W - 321L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
malyyki
Cliodhna
Level 119
God Stats
5W - 11L
1,467 SR
Queue Stats
238W - 225L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
vanillacreamer
Zhong Kui
Level 128
God Stats
7W - 9L
1,579 SR
Queue Stats
368W - 387L
1,493 Elo+
Party 1
Team Averages
Level 128
1,567 SR
1,526 Elo+

VS

Team Averages
Level 108
1,645 SR
1,556 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Ariarth
Amaterasu
Level 122
God Stats
2W - 0L
1,532 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 4
Odin
Odin
Epsilon-SniperGT
Odin
Level 104
God Stats
8W - 2L
1,931 SR
Queue Stats
412W - 413L
1,514 Elo+
Party 3
Ah Puch
Ah Puch
SmashBadger22
Ah Puch
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
alexrodriguez86
Hun Batz
Level 106
God Stats
16W - 7L
1,762 SR
Queue Stats
193W - 77L
1,766 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Asogì
Tyr
15
3 / 2 / 2
9,374
446
7,910
18,627
18,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
16
2 / 5 / 2
10,204
486
11,118
16,106
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 3 / 0
11,478
547
9,471
21,337
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
malyyki
Cliodhna
17
4 / 4 / 2
10,797
514
10,637
20,962
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
vanillacreamer
Zhong Kui
17
0 / 4 / 1
10,661
508
15,971
16,196
15,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 1 / 2
11,218
534
15,776
14,994
7,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Ariarth
Amaterasu
17
1 / 0 / 5
10,104
481
10,236
19,699
17,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 2 / 8
8,193
390
3,796
15,729
16,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
16
3 / 4 / 4
9,956
474
11,979
14,890
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
19
10 / 3 / 4
11,524
549
16,536
15,784
8,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
18
18
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
2
5
W
Amaterasu
Ariarth
Amaterasu
1
0
5
3.5
L
Tyr
Asogì
Tyr
3
2
2
2
L
Agni
2
5
2
0.6
W
0
2
8
2
L
1
3
0
0.33
W
Ah Puch
3
4
4
1.25
W
Hun Batz
10
3
4
4
L
Cliodhna
malyyki
Cliodhna
4
4
2
1.25
L
Zhong Kui
vanillacreamer
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,107
Damage
58,323
93,228
Taken
81,096
59,079
Mitigated
56,157
38,720
Healing
28,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,776
8,718
0
5,084
14,994
7,897
1,350
9,359
5,605
0
102,004
W
Amaterasu
Ariarth
Amaterasu
10,236
4,483
0
11,269
19,699
17,830
1,002
9,899
9,311
0
74,640
L
Tyr
Asogì
Tyr
7,910
502
0
6,069
18,627
18,738
0
3,378
14,960
0
56,240
L
Agni
11,118
508
0
2,213
16,106
6,691
0
5,518
10,050
92,554
0
W
3,796
675
303
2,492
15,729
16,001
0
7,162
8,389
0
33,458
L
9,471
4,343
0
14,538
21,337
8,740
264
0
21,337
116,446
0
W
Ah Puch
11,979
564
0
5,931
14,890
6,103
144
5,095
9,783
66,268
0
W
Hun Batz
16,536
6,805
0
3,471
15,784
8,326
398
4,238
11,448
0
104,560
L
Cliodhna
malyyki
Cliodhna
10,637
1,462
0
9,992
20,962
9,150
64
1,613
18,601
0
96,644
L
Zhong Kui
vanillacreamer
Zhong Kui
15,971
2,565
0
5,908
16,196
15,760
758
473
15,697
79,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
50,995
742
Minions Killed
611
0
Camps Cleared
0
1,992,897
Distance Traveled
2,155,040
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,218
534
161
8
0
380,473
4
W
Amaterasu
10,104
481
140
7
0
429,371
5
L
Tyr
9,374
446
79
4
0
453,419
10
L
Agni
10,204
486
164
8
0
379,651
5
W
Odin
8,193
390
41
2
0
429,171
6
L
Sol
11,478
547
203
10
0
373,711
7
W
Ah Puch
9,956
474
129
6
0
420,758
4
W
Hun Batz
11,524
549
140
7
0
495,267
3
L
Cliodhna
10,797
514
129
6
0
422,380
6
L
Zhong Kui
10,661
508
167
8
0
363,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role