Player Matchup

Ishtar
Ishtar
FeIipex_
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,485 Elo+
Party 1
Scylla
Scylla
Gaby_S09
Scylla
Level 123
God Stats
22W - 27L
1,411 SR
Queue Stats
161W - 200L
1,438 Elo+
Party 3
King Arthur
King Arthur
Hisokahunter-nic
King Arthur
Level 158
God Stats
12W - 10L
1,609 SR
Queue Stats
466W - 462L
1,523 Elo+
Party 1
Sobek
Sobek
SAN_TTK2019
Sobek
Level 77
God Stats
1W - 5L
1,147 SR
Queue Stats
183W - 235L
1,432 Elo+
Party 3
Lancelot
Lancelot
a-vida-da-dessas
Lancelot
Level 140
God Stats
8W - 1L
1,860 SR
Queue Stats
124W - 107L
1,506 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,477 Elo+

VS

Team Averages
Level 133
1,456 SR
1,457 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Acebolado
Cthulhu
Level 128
God Stats
0W - 3L
1,137 SR
Queue Stats
141W - 153L
1,463 Elo+
Solo
Thanatos
Thanatos
AllcalldE
Thanatos
Level 146
God Stats
59W - 56L
1,540 SR
Queue Stats
391W - 403L
1,502 Elo+
Party 2
Medusa
Medusa
Gilmarmec
Medusa
Level 80
God Stats
1W - 3L
1,573 SR
Queue Stats
122W - 128L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
nascimentorp
Baron Samedi
Level 153
God Stats
35W - 31L
1,531 SR
Queue Stats
588W - 668L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FeIipex_
Ishtar
13
1 / 4 / 3
7,931
417
6,059
12,605
5,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Gaby_S09
Scylla
16
6 / 4 / 3
9,967
525
16,118
10,106
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Hisokahunter-nic
King Arthur
17
4 / 2 / 0
10,689
563
15,197
18,007
9,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 1 / 8
8,779
462
7,074
16,935
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 1 / 9
10,031
528
13,843
14,910
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 4 / 1
7,796
410
3,983
14,666
8,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Acebolado
Cthulhu
15
0 / 3 / 1
8,911
469
11,132
16,863
9,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
AllcalldE
Thanatos
15
5 / 4 / 4
9,355
492
11,447
16,991
8,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Gilmarmec
Medusa
13
1 / 3 / 3
8,018
422
11,289
13,446
5,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
nascimentorp
Baron Samedi
14
4 / 4 / 4
8,977
472
11,066
19,368
8,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
12
12
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
1
0.63
L
Cthulhu
Acebolado
Cthulhu
0
3
1
0.17
L
Thanatos
AllcalldE
Thanatos
5
4
4
1.75
W
Ishtar
FeIipex_
Ishtar
1
4
3
0.63
W
Scylla
Gaby_S09
Scylla
6
4
3
1.88
L
Medusa
Gilmarmec
Medusa
1
3
3
0.83
W
King Arthur
Hisokahunter-nic
King Arthur
4
2
0
2
W
1
1
8
5
W
5
1
9
9.5
L
Baron Samedi
nascimentorp
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,291
Damage
48,917
72,563
Taken
81,334
42,563
Mitigated
40,154
20,488
Healing
37,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,983
801
4,829
7,786
14,666
8,074
26
5,745
8,649
47,867
0
L
Cthulhu
Acebolado
Cthulhu
11,132
1,240
0
3,624
16,863
9,856
0
580
16,283
62,627
0
L
Thanatos
AllcalldE
Thanatos
11,447
3,008
0
15,208
16,991
8,580
0
3,918
12,927
0
72,699
W
Ishtar
FeIipex_
Ishtar
6,059
3,091
0
1,906
12,605
5,078
0
3,713
8,709
0
49,371
W
Scylla
Gaby_S09
Scylla
16,118
1,531
0
1,220
10,106
3,530
640
4,820
4,873
71,573
0
L
Medusa
Gilmarmec
Medusa
11,289
5,473
0
1,348
13,446
5,277
762
2,350
11,056
0
56,673
W
King Arthur
Hisokahunter-nic
King Arthur
15,197
3,303
0
8,729
18,007
9,637
279
9,141
8,196
0
99,748
W
7,074
1,009
0
3,757
16,935
17,801
239
5,309
11,372
25,681
0
W
13,843
2,179
0
4,876
14,910
6,517
0
1,488
13,232
0
67,249
L
Baron Samedi
nascimentorp
Baron Samedi
11,066
1,394
163
4,880
19,368
8,367
0
9,669
9,227
53,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
43,057
505
Minions Killed
511
0
Camps Cleared
0
1,900,475
Distance Traveled
1,687,362
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,796
410
76
4
0
255,633
4
L
Cthulhu
8,911
469
141
7
0
330,097
2
L
Thanatos
9,355
492
104
5
0
408,209
2
W
Ishtar
7,931
417
78
4
0
323,636
0
W
Scylla
9,967
525
120
6
0
348,128
6
L
Medusa
8,018
422
86
5
0
351,842
2
W
King Arthur
10,689
563
185
10
0
377,162
0
W
Sobek
8,779
462
26
1
0
399,343
5
W
Lancelot
10,031
528
96
5
0
452,206
0
L
Baron Samedi
8,977
472
104
5
0
341,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role