Player Matchup

Ravana
Ravana
Ewaffles1206
Ravana
Level 66
God Stats
1W - 2L
1,220 SR
Queue Stats
30W - 21L
1,407 Elo+
Party 3
Baron Samedi
Baron Samedi
Krombopulos_lvl
Baron Samedi
Level 17
God Stats
6W - 4L
1,457 SR
Queue Stats
8W - 13L
1,374 Elo+
Party 3
Hercules
Hercules
Tekknic
Hercules
Level 24
God Stats
21W - 24L
1,580 SR
Queue Stats
35W - 37L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
TheCrazyCanuck
Cernunnos
Level 86
God Stats
4W - 2L
1,993 SR
Queue Stats
64W - 54L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
zepps24
The Morrigan
Level 125
God Stats
5W - 7L
1,600 SR
Queue Stats
214W - 174L
1,603 Elo+
Party 2
Team Averages
Level 64
1,570 SR
1,498 Elo+

VS

Team Averages
Level 91
1,562 SR
1,509 Elo+
Hel
Hel
FinityBB
Hel
Level 19
God Stats
1W - 2L
1,526 SR
Queue Stats
17W - 10L
1,578 Elo+
Party 1
Fenrir
Fenrir
Freshicus
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,656 Elo+
Party 1
Artio
Artio
FullMetalJackie
Artio
Level 156
God Stats
6W - 5L
1,801 SR
Queue Stats
62W - 38L
1,661 Elo+
Party 1
Izanami
Izanami
Yonas77
Izanami
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Hades
Hades
deadlyopps
Hades
Level 107
God Stats
6W - 4L
1,719 SR
Queue Stats
65W - 63L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 4 / 4
8,710
622
5,907
11,939
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Krombopulos_lvl
Baron Samedi
14
0 / 4 / 5
8,166
583
4,840
8,958
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Tekknic
Hercules
16
1 / 4 / 5
8,871
634
7,250
17,566
14,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
TheCrazyCanuck
Cernunnos
16
1 / 6 / 2
9,161
654
12,460
16,478
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
zepps24
The Morrigan
18
5 / 4 / 2
10,525
752
18,921
11,546
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 14
11,031
788
7,941
6,283
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Freshicus
Fenrir
18
9 / 1 / 9
11,651
832
15,365
17,150
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 2 / 18
10,449
746
11,267
23,996
19,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Yonas77
Izanami
18
3 / 1 / 10
10,854
775
7,316
8,200
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
18
3 / 3 / 8
10,856
775
14,027
14,663
11,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
8
Kills
22
22
Deaths
8
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
4
0.75
W
5
1
14
12
W
Fenrir
Freshicus
Fenrir
9
1
9
13.5
W
2
2
18
5.5
L
Baron Samedi
Krombopulos_lvl
Baron Samedi
0
4
5
0.63
L
Hercules
Tekknic
Hercules
1
4
5
0.88
L
Cernunnos
TheCrazyCanuck
Cernunnos
1
6
2
0.33
W
Izanami
Yonas77
Izanami
3
1
10
8
W
Hades
3
3
8
2.33
L
The Morrigan
zepps24
The Morrigan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,378
Damage
55,916
66,487
Taken
70,292
38,354
Mitigated
48,893
15,644
Healing
32,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,907
1,070
0
1,687
11,939
6,469
0
4,593
7,048
0
21,518
W
7,941
1,114
7,228
4,001
6,283
3,244
730
2,578
3,705
28,570
0
W
Fenrir
Freshicus
Fenrir
15,365
3,748
0
2,802
17,150
10,968
2,724
4,416
12,734
0
38,696
W
11,267
1,103
1,829
11,053
23,996
19,639
604
5,695
18,301
33,717
0
L
Baron Samedi
Krombopulos_lvl
Baron Samedi
4,840
133
1,648
1,050
8,958
5,015
0
3,968
4,790
10,036
0
L
Hercules
Tekknic
Hercules
7,250
1,533
423
5,932
17,566
14,171
0
9,707
7,638
0
19,291
L
Cernunnos
TheCrazyCanuck
Cernunnos
12,460
5,259
0
4,404
16,478
7,384
0
8,334
7,901
0
49,295
W
Izanami
Yonas77
Izanami
7,316
5,987
0
1,102
8,200
3,897
6,250
2,992
5,208
0
40,673
W
Hades
14,027
169
566
4,231
14,663
11,145
1,773
3,841
10,822
46,536
0
L
The Morrigan
zepps24
The Morrigan
18,921
3,656
0
500
11,546
5,315
0
6,016
4,255
63,399
5,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
54,841
267
Minions Killed
284
0
Camps Cleared
0
1,178,409
Distance Traveled
1,429,810
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,710
622
36
3
0
265,278
1
W
Hel
11,031
788
56
4
0
264,752
3
W
Fenrir
11,651
832
47
3
0
318,706
5
W
Artio
10,449
746
43
3
0
282,831
2
L
Baron Samedi
8,166
583
12
1
0
161,264
0
L
Hercules
8,871
634
22
2
0
268,480
1
L
Cernunnos
9,161
654
76
5
0
233,580
1
W
Izanami
10,854
775
75
5
0
280,264
4
W
Hades
10,856
775
63
5
0
283,257
0
L
The Morrigan
10,525
752
121
9
0
249,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role