Player Matchup

Horus
Horus
L13-prokiba1
Horus
Level 118
God Stats
4W - 2L
1,708 SR
Queue Stats
294W - 295L
1,590 Elo+
Solo
Charybdis
Charybdis
Olivia111914
Charybdis
Level 103
God Stats
7W - 4L
1,401 SR
Queue Stats
274W - 251L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
RAM14000
Cu Chulainn
Level 128
God Stats
0W - 2L
1,794 SR
Queue Stats
20W - 23L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
jbird420863
Sun Wukong
Level 137
God Stats
3W - 6L
1,446 SR
Queue Stats
472W - 497L
1,467 Elo+
Solo
Thor
Thor
kanyethegiantyo
Thor
Level 88
God Stats
0W - 1L
1,543 SR
Queue Stats
39W - 34L
1,591 Elo+
Party 2
Team Averages
Level 115
1,578 SR
1,561 Elo+

VS

Team Averages
Level 117
1,558 SR
1,501 Elo+
Zeus
Zeus
Fran9716
Zeus
Level 122
God Stats
7W - 7L
1,711 SR
Queue Stats
285W - 292L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lansky187
Cu Chulainn
Level 156
God Stats
7W - 0L
1,905 SR
Queue Stats
647W - 653L
1,490 Elo+
Solo
Chang'e
Chang'e
SirChan
Chang'e
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,400 Elo+
Solo
Sol
Sol
Yotenyuko
Sol
Level 120
God Stats
7W - 9L
1,393 SR
Queue Stats
176W - 177L
1,532 Elo+
Party 1
Discordia
Discordia
kovry
Discordia
Level 106
God Stats
4W - 2L
1,282 SR
Queue Stats
159W - 168L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 19
11,350
631
11,443
27,319
33,769
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Olivia111914
Charybdis
18
4 / 6 / 14
11,603
645
20,056
20,078
9,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
RAM14000
Cu Chulainn
20
5 / 8 / 10
12,369
687
14,233
23,992
30,243
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
jbird420863
Sun Wukong
18
4 / 5 / 11
11,210
623
23,861
29,023
32,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
8 / 6 / 11
12,481
693
17,737
25,395
15,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
4 / 6 / 13
12,094
672
25,810
16,491
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Lansky187
Cu Chulainn
20
10 / 4 / 12
12,935
719
27,582
23,644
41,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
SirChan
Chang'e
18
2 / 7 / 18
11,467
637
13,608
24,063
11,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 19
12,970
721
19,905
20,921
11,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
kovry
Discordia
20
8 / 4 / 16
13,320
740
22,773
14,318
7,782
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
109
23
Kills
31
31
Deaths
24
65
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
6
13
1.75
L
2
6
19
1.92
W
Cu Chulainn
Lansky187
Cu Chulainn
10
4
12
4
L
Charybdis
Olivia111914
Charybdis
4
6
14
1.83
L
Cu Chulainn
RAM14000
Cu Chulainn
5
8
10
1.25
W
Chang'e
SirChan
Chang'e
2
7
18
1.57
W
7
3
19
5.5
L
Sun Wukong
jbird420863
Sun Wukong
4
5
11
1.9
L
8
6
11
2.25
W
Discordia
kovry
Discordia
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,330
Damage
109,678
125,807
Taken
99,437
120,914
Mitigated
79,544
47,137
Healing
40,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
25,810
2,100
2,194
4,469
16,491
7,215
816
0
16,293
44,754
0
L
11,443
4,004
7,722
8,710
27,319
33,769
755
18,013
8,818
0
22,789
W
Cu Chulainn
Lansky187
Cu Chulainn
27,582
3,514
1,279
4,124
23,644
41,089
1,056
0
23,306
0
47,445
L
Charybdis
Olivia111914
Charybdis
20,056
8,901
1,939
4,377
20,078
9,423
1,081
12,267
7,613
0
41,321
L
Cu Chulainn
RAM14000
Cu Chulainn
14,233
2,305
4,342
1,992
23,992
30,243
1,009
16,496
7,092
0
32,669
W
Chang'e
SirChan
Chang'e
13,608
1,667
11,157
6,941
24,063
11,993
1,567
0
23,810
30,385
0
W
19,905
7,570
1,403
5,478
20,921
11,465
2,077
0
20,726
45,028
0
L
Sun Wukong
jbird420863
Sun Wukong
23,861
1,576
2,876
8,641
29,023
32,445
168
18,882
9,733
0
43,401
L
17,737
2,337
871
5,667
25,395
15,034
215
14,546
10,455
0
27,673
W
Discordia
kovry
Discordia
22,773
2,280
2,154
899
14,318
7,782
1,725
0
14,277
41,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
62,786
157
Minions Killed
181
0
Camps Cleared
0
1,536,241
Distance Traveled
1,527,941
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,094
672
37
2
0
301,254
5
L
Horus
11,350
631
19
1
0
326,605
3
W
Cu Chulainn
12,935
719
23
1
0
341,752
1
L
Charybdis
11,603
645
45
3
0
300,066
0
L
Cu Chulainn
12,369
687
40
2
0
283,205
1
W
Chang'e
11,467
637
26
1
0
287,458
1
W
Sol
12,970
721
53
3
0
286,932
0
L
Sun Wukong
11,210
623
28
2
0
350,913
0
L
Thor
12,481
693
25
1
0
275,452
1
W
Discordia
13,320
740
42
2
0
310,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role