Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
MizzZoMbie5718
Neith
Level 49
God Stats
34W - 60L
1,383 SR
Queue Stats
69W - 127L
1,321 Elo+
Party 3
Anubis
Anubis
PraetorianX0
Anubis
Level 117
God Stats
0W - 2L
1,393 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 3
Cthulhu
Cthulhu
RingosPeace
Cthulhu
Level 112
God Stats
0W - 3L
1,479 SR
Queue Stats
1W - 7L
1,140 Elo+
Party 3
Guan Yu
Guan Yu
soyderancho773
Guan Yu
Level 20
God Stats
1W - 3L
1,325 SR
Queue Stats
99W - 112L
1,467 Elo+
Party 4
Team Averages
Level 83
1,416 SR
1,334 Elo+

VS

Team Averages
Level 73
1,695 SR
1,649 Elo+
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Artio Draiocht
Artio
Level 151
God Stats
6W - 5L
1,805 SR
Queue Stats
92W - 79L
1,604 Elo+
Party 2
Scylla
Scylla
DaKaRmAa
Scylla
Level 29
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 6L
1,741 Elo+
Party 1
Horus
Horus
DameMasPapii
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,701 Elo+
Party 2
Hera
Hera
SCinsight
Hera
Level 17
God Stats
10W - 3L
1,938 SR
Queue Stats
65W - 30L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 6 / 3
7,193
719
6,376
10,487
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 2
6,570
657
4,239
10,160
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
1 / 4 / 2
7,336
734
5,691
7,842
4,197
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
RingosPeace
Cthulhu
12
1 / 2 / 3
6,997
700
4,840
17,200
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 1
7,476
748
5,326
12,534
8,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 2 / 12
8,590
859
10,597
8,945
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 10
8,173
817
7,728
11,039
11,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
DaKaRmAa
Scylla
14
5 / 0 / 8
8,330
833
9,838
7,338
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 12
8,095
810
11,197
11,397
7,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
15
1 / 0 / 12
8,156
816
10,350
3,144
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
5
Kills
22
22
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
3
0.42
W
Thor
 
Thor
7
2
12
6.5
W
6
1
10
11
W
Scylla
DaKaRmAa
Scylla
5
0
8
9
W
3
2
12
4.5
L
0
5
2
0.2
L
Anubis
1
4
2
0.5
L
Cthulhu
RingosPeace
Cthulhu
1
2
3
1.25
W
Hera
1
0
12
7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
49,710
58,223
Taken
41,863
31,985
Mitigated
27,531
12,374
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,376
2,579
0
990
10,487
3,902
0
4,280
6,207
23,277
0
W
Thor
 
Thor
10,597
2,626
0
502
8,945
3,008
945
3,661
5,284
0
32,612
W
7,728
966
2,415
4,634
11,039
11,283
99
5,031
6,008
14,639
0
W
Scylla
DaKaRmAa
Scylla
9,838
2,547
232
2,302
7,338
4,428
726
3,142
4,196
17,623
0
W
11,197
4,941
752
4,565
11,397
7,734
153
3,917
7,480
0
33,053
L
4,239
2,000
341
2,277
10,160
4,183
0
5,193
4,967
0
13,918
L
Anubis
5,691
441
0
699
7,842
4,197
0
4,148
3,694
20,124
0
L
Cthulhu
RingosPeace
Cthulhu
4,840
735
232
4,197
17,200
11,657
0
8,832
8,368
14,592
0
W
Hera
10,350
1,732
0
0
3,144
1,078
997
1,156
1,988
38,102
0
L
5,326
1,229
386
3,252
12,534
8,046
0
5,463
7,071
0
22,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
41,344
164
Minions Killed
208
0
Camps Cleared
0
883,776
Distance Traveled
1,072,697
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,193
719
38
4
0
178,208
2
W
Thor
8,590
859
39
4
0
204,340
2
W
Artio
8,173
817
15
2
0
216,763
0
W
Scylla
8,330
833
25
3
0
185,141
0
W
Horus
8,095
810
45
5
0
225,745
4
L
Neith
6,570
657
29
3
0
172,003
1
L
Anubis
7,336
734
33
3
0
160,096
4
L
Cthulhu
6,997
700
15
2
0
181,665
0
W
Hera
8,156
816
84
8
0
240,708
1
L
Guan Yu
7,476
748
49
5
0
191,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role