Player Matchup

Merlin
Merlin
Astrozzxx
Merlin
Level 47
God Stats
4W - 6L
1,475 SR
Queue Stats
342W - 363L
1,472 Elo+
Solo
Sol
Sol
IcyTyMcFly
Sol
Level 48
God Stats
0W - 6L
1,074 SR
Queue Stats
97W - 153L
1,458 Elo+
Solo
Ymir
Ymir
ReignsinBlood
Ymir
Level 35
God Stats
47W - 20L
1,745 SR
Queue Stats
205W - 92L
1,738 Elo+
Party 1
Bellona
Bellona
SeaOtterXD
Bellona
Level 67
God Stats
40W - 17L
1,713 SR
Queue Stats
206W - 106L
1,664 Elo+
Party 1
Camazotz
Camazotz
db_production
Camazotz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,498 Elo+
Solo
Team Averages
Level 60
1,501 SR
1,566 Elo+

VS

Team Averages
Level 80
1,593 SR
1,530 Elo+
Serqet
Serqet
Icepacman66
Serqet
Level 68
God Stats
4W - 5L
1,299 SR
Queue Stats
283W - 298L
1,421 Elo+
Solo
Hel
Hel
SMAshIN28
Hel
Level 111
God Stats
12W - 7L
1,850 SR
Queue Stats
277W - 183L
1,631 Elo+
Party 3
Hades
Hades
SpartanXElite44
Hades
Level 106
God Stats
8W - 10L
1,560 SR
Queue Stats
300W - 348L
1,469 Elo+
Party 2
Neith
Neith
shiggieshaggie
Neith
Level 20
God Stats
66W - 34L
1,718 SR
Queue Stats
68W - 36L
1,665 Elo+
Party 3
Nemesis
Nemesis
stifmisterX
Nemesis
Level 95
God Stats
29W - 25L
1,541 SR
Queue Stats
261W - 324L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Astrozzxx
Merlin
16
1 / 4 / 8
10,068
1,007
9,967
10,815
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 7 / 6
10,671
1,067
18,952
18,069
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 5 / 6
11,365
1,137
8,997
22,930
16,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
SeaOtterXD
Bellona
16
1 / 5 / 9
10,802
1,080
10,850
23,322
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
db_production
Camazotz
16
1 / 6 / 4
9,566
957
4,889
15,273
5,299
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

135

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
6 / 2 / 18
11,762
1,176
13,855
13,124
7,568
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 0 / 13
12,783
1,278
26,324
6,635
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 5 / 20
11,202
1,120
14,722
15,543
15,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 1 / 15
12,179
1,218
20,448
8,993
4,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
stifmisterX
Nemesis
17
2 / 2 / 15
10,409
1,041
9,283
14,754
6,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
10
Kills
27
27
Deaths
10
33
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
Astrozzxx
Merlin
1
4
8
1.25
W
Serqet
6
2
18
7.5
L
4
7
6
1
L
3
5
6
1.2
W
10
0
13
16.5
L
Bellona
SeaOtterXD
Bellona
1
5
9
1.1
W
2
5
20
2.4
L
Camazotz
db_production
Camazotz
1
6
4
0.5
W
7
1
15
14.5
W
Nemesis
stifmisterX
Nemesis
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,655
Damage
84,632
90,409
Taken
59,049
45,597
Mitigated
36,371
13,468
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Astrozzxx
Merlin
9,967
662
0
60
10,815
3,973
0
5,972
4,759
38,123
0
W
Serqet
13,855
2,769
0
885
13,124
7,568
0
8,533
4,426
0
18,822
L
18,952
7,287
342
1,140
18,069
6,596
0
8,728
8,626
36,084
3,964
L
8,997
2,208
1,967
2,438
22,930
16,364
0
8,121
14,661
21,709
0
W
26,324
1,134
6,770
4,851
6,635
2,725
0
4,170
2,329
64,775
0
L
Bellona
SeaOtterXD
Bellona
10,850
4,286
2,079
2,129
23,322
13,365
0
10,199
12,453
0
21,456
W
14,722
843
797
1,912
15,543
15,797
0
8,275
7,068
38,369
0
L
Camazotz
db_production
Camazotz
4,889
919
0
3,313
15,273
5,299
0
8,026
7,247
0
25,280
W
20,448
8,844
0
2,738
8,993
4,049
0
6,282
2,571
0
33,939
W
Nemesis
stifmisterX
Nemesis
9,283
2,533
0
1,953
14,754
6,232
0
7,905
6,659
0
19,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,472
Gold Earned
58,335
197
Minions Killed
221
6
Camps Cleared
11
879,038
Distance Traveled
989,863
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,068
1,007
72
7
1
172,806
0
W
Serqet
11,762
1,176
19
2
1
209,350
0
L
Sol
10,671
1,067
45
5
3
191,598
0
L
Ymir
11,365
1,137
36
4
0
182,041
0
W
Hel
12,783
1,278
80
8
2
220,784
1
L
Bellona
10,802
1,080
14
1
1
176,603
0
W
Hades
11,202
1,120
68
7
2
158,900
1
L
Camazotz
9,566
957
30
3
1
155,990
5
W
Neith
12,179
1,218
39
4
1
177,438
0
W
Nemesis
10,409
1,041
15
2
5
223,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role