Player Matchup

Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
DoctorCalm
Sol
Platinum III
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 59L
1,878 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
HeirloomShards
Ah Muzen Cab
Platinum II
Level 126
God Stats
1W - 0L
1,845 SR
Queue Stats
113W - 101L
1,907 MMR
Solo
Sobek
Sobek
Platinum I
TragicSenseii
Sobek
Platinum I
Level 145
God Stats
9W - 2L
1,827 SR
Queue Stats
182W - 182L
1,884 MMR
Solo
Janus
Janus
Platinum V
golfboyjr12
Janus
Platinum V
Level 136
God Stats
2W - 3L
1,709 SR
Queue Stats
74W - 68L
1,907 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,676 SR
1,815 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,549 SR
1,734 MMR
Jing Wei
Jing Wei
Platinum I
 
Jing Wei
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum II
 
Cliodhna
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
HENNESSEYF5
Fenrir
Platinum III
Level 66
God Stats
1W - 2L
1,579 SR
Queue Stats
76W - 57L
1,987 MMR
Party 1
Raijin
Raijin
Platinum III
ShadowSpin
Raijin
Platinum III
Level 158
God Stats
1W - 2L
1,519 SR
Queue Stats
170W - 170L
1,784 MMR
Party 1
Geb
Geb
Platinum III
SpongyJesus
Geb
Platinum III
Level 160
God Stats
3W - 3L
1,649 SR
Queue Stats
146W - 151L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 1 / 1
6,574
730
6,244
7,730
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
5,975
664
6,446
9,390
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
HeirloomShards
Ah Muzen Cab
10
1 / 1 / 2
5,733
637
7,228
6,808
2,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
5,060
562
1,678
4,271
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 0
6,247
694
2,591
4,670
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
MercuryAtlasKaliLancelot

VS

Bans
BacchusNemesisKhepriYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 2 / 0
5,423
603
3,629
7,632
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
 
Cliodhna
10
1 / 4 / 3
5,213
579
5,153
8,988
3,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
3 / 3 / 0
5,198
578
3,672
8,176
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
ShadowSpin
Raijin
9
0 / 1 / 2
5,060
562
3,929
4,219
1,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,416
491
1,525
5,492
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
5
5
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
1
7.5
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
Cliodhna
 
Cliodhna
1
4
3
0.63
W
1
3
1
0.5
L
Fenrir
3
3
0
1
W
Ah Muzen Cab
HeirloomShards
Ah Muzen Cab
1
1
2
2
L
Raijin
ShadowSpin
Raijin
0
1
2
1
L
0
1
0
0
W
0
0
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
17,908
32,869
Taken
34,507
13,754
Mitigated
12,087
19,485
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,244
1,724
0
8,281
7,730
3,336
0
1,315
6,415
0
36,873
L
Jing Wei
 
Jing Wei
3,629
3,203
0
3,562
7,632
2,252
0
1,213
6,419
0
41,108
L
Cliodhna
 
Cliodhna
5,153
150
0
2,796
8,988
3,426
0
4,756
4,232
0
31,952
W
6,446
2,965
0
4,801
9,390
3,490
1,170
114
9,276
36,646
4,711
L
Fenrir
3,672
1,237
0
2,350
8,176
2,643
0
844
7,332
0
22,958
W
Ah Muzen Cab
HeirloomShards
Ah Muzen Cab
7,228
3,748
0
3,452
6,808
2,164
0
864
5,944
0
45,614
L
Raijin
ShadowSpin
Raijin
3,929
458
0
440
4,219
1,476
0
2,215
2,004
32,366
0
L
1,525
296
0
1,712
5,492
2,290
0
571
4,921
10,828
0
W
1,678
516
0
1,951
4,271
2,953
0
1,050
3,221
11,719
0
W
2,591
280
0
1,000
4,670
1,811
0
2,111
2,559
53,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
25,310
355
Minions Killed
274
0
Camps Cleared
0
970,629
Distance Traveled
901,989
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,574
730
69
8
0
223,479
2
L
Jing Wei
5,423
603
85
9
0
163,030
4
L
Cliodhna
5,213
579
50
6
0
209,660
2
W
Sol
5,975
664
76
8
0
166,752
3
L
Fenrir
5,198
578
54
6
0
207,366
2
W
Ah Muzen Cab
5,733
637
85
9
0
165,421
0
L
Raijin
5,060
562
64
7
0
198,685
4
L
Geb
4,416
491
21
2
0
123,248
3
W
Sobek
5,060
562
21
2
0
217,930
1
W
Janus
6,247
694
104
12
0
197,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role