Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlueJack619
Scylla
Level 107
God Stats
3W - 5L
1,283 SR
Queue Stats
188W - 184L
1,539 Elo+
Party 3
Charybdis
Charybdis
Chewybees
Charybdis
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 119L
1,577 Elo+
Party 2
Susano
Susano
Sir Donngerlord
Susano
Level 122
God Stats
6W - 2L
1,758 SR
Queue Stats
430W - 388L
1,463 Elo+
Party 2
Chaac
Chaac
grapecharges
Chaac
Level 106
God Stats
26W - 17L
1,675 SR
Queue Stats
273W - 263L
1,538 Elo+
Party 3
Team Averages
Level 129
1,543 SR
1,523 Elo+

VS

Team Averages
Level 129
1,527 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
C3ltics33Fan
Morgan Le Fay
Level 124
God Stats
10W - 4L
1,720 SR
Queue Stats
96W - 86L
1,513 Elo+
Party 4
Ishtar
Ishtar
GenNub
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 1
Arachne
Arachne
Grogged_Up
Arachne
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
138W - 126L
1,509 Elo+
Party 4
Sobek
Sobek
Naraly123
Sobek
Level 141
God Stats
33W - 28L
1,468 SR
Queue Stats
313W - 331L
1,454 Elo+
Party 1
Chaac
Chaac
rayado3000
Chaac
Level 106
God Stats
4W - 2L
1,654 SR
Queue Stats
9W - 5L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 8
8,337
439
8,987
15,617
14,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
0 / 3 / 1
8,939
470
8,041
9,926
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Chewybees
Charybdis
17
6 / 1 / 1
10,711
564
14,587
15,093
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 6
9,135
481
7,380
13,081
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 1 / 3
11,927
628
13,417
15,449
12,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C3ltics33Fan
Morgan Le Fay
16
2 / 1 / 2
9,524
501
13,852
10,997
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
GenNub
Ishtar
15
1 / 4 / 2
9,022
475
10,260
13,337
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Grogged_Up
Arachne
14
3 / 2 / 2
8,806
463
6,741
16,830
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Naraly123
Sobek
13
1 / 1 / 1
8,248
434
7,536
21,628
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
14
1 / 5 / 0
8,637
455
5,447
13,888
10,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
8
8
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
8
4
W
Scylla
0
3
1
0.17
L
Morgan Le Fay
C3ltics33Fan
Morgan Le Fay
2
1
2
3
W
Charybdis
Chewybees
Charybdis
6
1
1
6.5
L
Ishtar
GenNub
Ishtar
1
4
2
0.5
L
Arachne
Grogged_Up
Arachne
3
2
2
2
L
Sobek
Naraly123
Sobek
1
1
1
1.5
W
2
2
6
2.5
W
5
1
3
6.5
L
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,412
Damage
43,836
69,166
Taken
76,680
43,437
Mitigated
54,760
25,163
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,987
3,623
595
2,804
15,617
14,611
174
4,124
11,214
57,266
0
W
Scylla
8,041
463
0
1,210
9,926
4,261
0
7,589
2,337
64,259
0
L
Morgan Le Fay
C3ltics33Fan
Morgan Le Fay
13,852
1,907
0
2,480
10,997
5,618
0
5,140
5,857
81,702
0
W
Charybdis
Chewybees
Charybdis
14,587
10,518
0
7,763
15,093
6,346
510
3,376
11,717
0
104,596
L
Ishtar
GenNub
Ishtar
10,260
6,509
0
2,518
13,337
7,223
0
3,526
9,811
0
82,855
L
Arachne
Grogged_Up
Arachne
6,741
4,277
0
5,684
16,830
7,395
0
1,704
15,126
0
72,560
L
Sobek
Naraly123
Sobek
7,536
204
0
6,870
21,628
23,944
0
6,342
15,286
31,365
0
W
7,380
1,059
0
5,862
13,081
5,866
0
3,196
9,885
0
62,998
W
13,417
3,020
0
6,929
15,449
12,353
0
3,670
11,779
0
98,324
L
Chaac
5,447
1,244
0
2,946
13,888
10,580
1,254
316
13,572
581
53,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
44,237
680
Minions Killed
524
0
Camps Cleared
0
1,796,664
Distance Traveled
1,647,866
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,337
439
81
4
0
326,225
0
W
Scylla
8,939
470
125
7
0
333,848
6
L
Morgan Le Fay
9,524
501
129
7
0
371,803
6
W
Charybdis
10,711
564
171
9
0
327,248
1
L
Ishtar
9,022
475
152
8
0
298,387
0
L
Arachne
8,806
463
107
6
0
333,944
0
L
Sobek
8,248
434
32
2
0
346,881
6
W
Susano
9,135
481
103
5
0
405,237
2
W
Chaac
11,927
628
200
11
0
404,106
4
L
Chaac
8,637
455
104
5
0
296,851
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role