Player Matchup

Baron Samedi
Baron Samedi
Driftedke
Baron Samedi
Level 68
God Stats
1W - 1L
1,379 SR
Queue Stats
25W - 24L
1,379 Elo+
Party 2
Izanami
Izanami
FriedAnglerfish
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,403 Elo+
Solo
Bellona
Bellona
keniya9
Bellona
Level 59
God Stats
1W - 1L
1,499 SR
Queue Stats
20W - 22L
1,331 Elo+
Party 2
Team Averages
Level 77
1,459 SR
1,371 Elo+

VS

Team Averages
Level 71
1,352 SR
1,470 Elo+
Zeus
Zeus
I Stay Fried371
Zeus
Level 31
God Stats
1W - 0L
1,341 SR
Queue Stats
4W - 1L
1,454 Elo+
Party 1
Mulan
Mulan
Le0xd
Mulan
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 13L
1,521 Elo+
Solo
Rama
Rama
killersxragex21
Rama
Level 62
God Stats
8W - 12L
1,430 SR
Queue Stats
9W - 16L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Driftedke
Baron Samedi
14
4 / 5 / 3
10,342
646
14,125
16,842
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 5
10,471
654
11,759
15,600
6,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
keniya9
Bellona
14
1 / 7 / 4
9,445
590
6,352
20,212
15,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 9
12,093
756
19,410
5,621
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Le0xd
Mulan
17
9 / 1 / 8
12,054
753
15,845
17,446
18,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 5 / 12
10,622
664
11,445
16,412
6,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
17
17
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Driftedke
Baron Samedi
4
5
3
1.1
L
2
5
5
0.9
W
7
1
9
11.5
W
Mulan
Le0xd
Mulan
9
1
8
13
L
Bellona
keniya9
Bellona
1
7
4
0.43
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,236
Damage
46,700
52,654
Taken
39,479
31,699
Mitigated
27,772
11,077
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Driftedke
Baron Samedi
14,125
1,563
1,474
3,480
16,842
9,278
0
6,446
10,253
37,962
0
L
11,759
7,725
0
2,921
15,600
6,517
483
4,613
10,690
0
37,201
W
19,410
869
0
702
5,621
2,368
747
2,515
3,106
53,829
0
W
Mulan
Le0xd
Mulan
15,845
745
259
4,315
17,446
18,644
704
5,547
11,899
0
45,019
L
Bellona
keniya9
Bellona
6,352
2,425
230
2,972
20,212
15,904
0
8,697
11,109
0
20,033
W
11,445
9,657
0
4,537
16,412
6,760
1,421
6,764
9,648
0
30,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
34,769
159
Minions Killed
168
5
Camps Cleared
8
770,228
Distance Traveled
829,292
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,342
646
60
4
2
253,667
4
L
Izanami
10,471
654
66
4
2
243,620
3
W
Zeus
12,093
756
70
4
0
266,940
0
W
Mulan
12,054
753
60
4
6
315,811
1
L
Bellona
9,445
590
33
2
1
272,941
1
W
Rama
10,622
664
38
2
2
246,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role